If you're going by that logic, then put the m/p elite that modifies rising tide into the list, too. But playing as a wl/p, psychic arrows does more damage than rising tide (and I'm comparing it to when I had psychic arrows at lvl 50 and rising tide at 60), rising tide does not cause a global cool down, it still gets its cast speed of 2 damage modifier, it is really nice on bosses that drain your focus/rage/mana/energy as kit costs nothing to use, and it also has a nice place in a instant cast rotation (mine is spreading pain, soul trauma, rising tide, warp charge, heart collection strike, surge of malice, and by the time that's over, I can usually start the middle of my rotation again as rising tide, warp charge, heart collection strike, surge of malice. If I really need to add in a skill, I'll throw in a couple quick psychic arrows and a puzzlement while the target is still weakened, and I'll also use weakening weave curse to refresh the weakened debuff.).
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P
If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.