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Zerienga

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1

Wednesday, February 25th 2015, 4:06pm

Change Crafting/Gathering Level Limits

Ok, so, after finally starting to craft (I used to absolutely abhor crafting/gathering), I have come across the issue of the level maxing with crafting/gathering. Sure, I could start a new toon, but then I'd need to level all the way back up to 40 on my one gathering. So, my suggestion is this:


Gathering:
  • All 3 Skills can be taken to Expert (41-60)
  • Of that 3, only 2 can be taken to Master (61-80)
  • Only 1 of those can be raised to Legendary and beyond (81+)

Crafting:
  • All 6 Production Skills can taken to Craftsman (21-40)
  • Of that 6, only 4 can be taken to Expert (41-60)
  • Only 2 of those can be taken to Master (61-80)
  • Finally, only 1 can be raised to Legendary and beyond. (81+)

In addition to this: Whenever a new crafting/gathering level is introduced, the previous limits should be increased to the next higher limit.


By implementing these changes, I feel like it would help reduce the amount of alting needed for crafting (hopefully less lag for us players :P) as well as helping promote lower level crafting being done to help new or old returning players to get gear for cheap.


Thoughts, comments, issues all accepted.
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2

Wednesday, February 25th 2015, 5:08pm

I never understood the purpose of restricting. All this does is create an alt heavy environment. Just allow anyone to craft/gather as high as they want to go with any skill(s) that they want to pursue.
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Reni Mithras Aeterna Server (6/27/2017 - Mainly RETIRED,Came back temporarily to get more cards ).
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3

Wednesday, February 25th 2015, 6:48pm

I also do not see the need for the restrictions.

Zerienga

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4

Wednesday, February 25th 2015, 6:52pm

I think the restrictions were originally put in place to prevent people from completely dominating the market.... But then people decided to just make alts to bypass this.... I don't trust Runewaker to completely remove restrictions and not break something :P lol
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
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And I listen when others say I am wrong in order to learn.

Cike

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5

Wednesday, February 25th 2015, 6:54pm

I also do not see the need for the restrictions.

seconded. it would be one thing if you could only have a certain amount of chars or something, so the game would force you to rely on others for crafting, but especially since you can craft on a lvl 1 alt, the restrictions are more inconvenient than anything.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

6

Wednesday, February 25th 2015, 7:14pm

I don't trust Runewaker to completely remove restrictions and not break something :P lol
You seem to trust them enough to make your suggested change where they can just as easily break something. :P
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Reni Mithras Aeterna Server (6/27/2017 - Mainly RETIRED,Came back temporarily to get more cards ).
06/07/2011 (ch. 3) - Group completed RT diamond mode with me as M/K!

Zerienga

King of the Noobs

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7

Wednesday, February 25th 2015, 7:59pm

Cause (not 100% sure about this) it should be easier to change a couple small parts rather than delete the parts and possibly delete something crucial xD
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Mithras
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Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

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8

Thursday, February 26th 2015, 1:03am

Crafting system works fine, make alts and it's very easy. You will have to level them either way and let's you try other class combo's at the same time, so everyone wins doing it.

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9

Thursday, February 26th 2015, 1:25am

That's actually the point. Why should it be necessary to create alts? I don't see it as a big moneymaker for the game, but maybe I'm missing something. I have seen how it's severely aggravated some people when they found out they've wasted time because of the restrictions.

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10

Thursday, February 26th 2015, 1:34am

This has been like this since the game started from chapter one, i don't understand how : when people found out, really?? there are plenty of threads on the forums about crafting and telling us this is how it works.

The only people who are surprised by this are the ones that just started crafting within the last year. If people would use the forums more to look up information that is available, they wouldn't be surprised at all.

K/P/S/M/W 98/98/98/98/98
Disturbed guild leader on mithras :thumbsup:
BTW i do live under a bridge, i am Green, i can dish it out as good as i get
There are no better server than Reni, best place to be!!!!!

11

Thursday, February 26th 2015, 2:10am

What I said was a fact about people who wasted time before finding out about the restrictions. :) You are talking about your experience which in no way covers everybody who plays the game. :) And the question and point remains, why the restrictions?

Zerienga

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12

Thursday, February 26th 2015, 4:59am

14:10:28 <@Yrcanos> Crafting level limits are there, ingame, to encourage cooperation between players
14:11:14 <@Yrcanos> Almost every other MMO that I play has limitation similar on its' crafting skills

Also, Zid. I knew there were limitations, I just thought they were higher than they actually are. In addition to this, the crafting system has CHANGED since chapter 1. So, no. It has not been like this since chapter 1. And also, about your alt notion for crafting: See the above from Yrcanos said in EN IRC, specifically the second half of the first line.

EDIT:

While this may be information from the EN forums, it is still valid information. Crafting Levels & Limits (After 6.0.0)
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

This post has been edited 2 times, last edit by "Zerienga" (Feb 26th 2015, 5:10am)


Cike

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13

Thursday, February 26th 2015, 5:16am

My big issues is still the fact that 1 person can do it all on multiple lvl 1 toons. There is quite literally no logical reason to make some1 make alts, mail mats to them, and then juggle them all for the same result they could do on 1 char. especially since it is the exact same result. alts aren't even that hard, just inconvenient.

if there was a char limit per person, then yes, i can see why you have said limits. but the fact that we can have AS MANY chars as we want just makes the whole "cooperation" point moot.


and zid, it was NOT always this restrictive. back in ch1, you could have more skills at higher levels relatively. if anything, they have only made it MORE constrictive, whether intentionally or simply by ignoring the cap raises.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

14

Thursday, February 26th 2015, 1:48pm

14:10:28 <@Yrcanos> Crafting level limits are there, ingame, to encourage cooperation between players
14:11:14 <@Yrcanos> Almost every other MMO that I play has limitation similar on its' crafting skills
Cike already responded to this design flaw, but so shall I..
- In what way is creating a level 1 alt to do the crafting on a particular skill any different than doing it on your main? Not only is the capability of easy alt creation there, but in terms of trust and availability, I would much rather send mats to an alt of mine then some other player. I know when I'm around...I have no idea when that player will be able to do crafting (due to real life issues or time). Plus, that other player may want some fee for processing if he/she is around. How about a no hassle free version with just sending to an alt instead. This environment encourages cooperation? Not so much from my perspective.
- "Because others do it, we do it too." Oh, that sort of argument again. Just because someone else does it...doesn't make it right. Do you know if players are similarly complaining about silly restrictions 'over there?' Also, do those other games properly restrict players when it comes to alt creation and crafting capabilities?
M (100), P (100), W (100), K (100), S (100), R (100) --> order of previously being active
Reni Mithras Aeterna Server (6/27/2017 - Mainly RETIRED,Came back temporarily to get more cards ).
06/07/2011 (ch. 3) - Group completed RT diamond mode with me as M/K!

Zerienga

King of the Noobs

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15

Thursday, February 26th 2015, 2:23pm

Ok, I wasn't trying to say that we should keep the limits for those reasons. I was using those to say why they were originally in place. And, Modrune, I know that that new game that lost a ton of hype has crafting limits and that it is easy to make alts there. Not too sure about their crafting limitations to low level alts thigh since I didn't like crafting when I played it.
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

Posts: 3,419

Location: Canada

Occupation: Company owner

Mood: Love

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16

Thursday, February 26th 2015, 3:34pm

Well i would love to see someone at level 1 go and gather wood/ore/herbs in the Basin lol.

K/P/S/M/W 98/98/98/98/98
Disturbed guild leader on mithras :thumbsup:
BTW i do live under a bridge, i am Green, i can dish it out as good as i get
There are no better server than Reni, best place to be!!!!!

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17

Thursday, February 26th 2015, 3:43pm

14:10:28 <@Yrcanos> Crafting level limits are there, ingame, to encourage cooperation between players
14:11:14 <@Yrcanos> Almost every other MMO that I play has limitation similar on its' crafting skills

Also, Zid. I knew there were limitations, I just thought they were higher than they actually are. In addition to this, the crafting system has CHANGED since chapter 1. So, no. It has not been like this since chapter 1. And also, about your alt notion for crafting: See the above from Yrcanos said in EN IRC, specifically the second half of the first line.

EDIT:

While this may be information from the EN forums, it is still valid information. Crafting Levels & Limits (After 6.0.0)

FYI - We have the same thread here, albeit not as detailed but still the same information.: Changes in the gathering and crafting system (6.0.0)

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18

Thursday, February 26th 2015, 3:48pm

Well i would love to see someone at level 1 go and gather wood/ore/herbs in the Basin lol.
1) Port alt to desired location. 2) Put them on follow of main. 3) main kills stuff in area. 4) alt gathers

But, most people use alts for crafting and not gathering, so this process isn't needed much (I know I don't).
M (100), P (100), W (100), K (100), S (100), R (100) --> order of previously being active
Reni Mithras Aeterna Server (6/27/2017 - Mainly RETIRED,Came back temporarily to get more cards ).
06/07/2011 (ch. 3) - Group completed RT diamond mode with me as M/K!

Zerienga

King of the Noobs

  • "Zerienga" started this thread

Posts: 1,027

Location: Reni & US IRC

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19

Thursday, February 26th 2015, 3:58pm

14:10:28 <@Yrcanos> Crafting level limits are there, ingame, to encourage cooperation between players
14:11:14 <@Yrcanos> Almost every other MMO that I play has limitation similar on its' crafting skills

Also, Zid. I knew there were limitations, I just thought they were higher than they actually are. In addition to this, the crafting system has CHANGED since chapter 1. So, no. It has not been like this since chapter 1. And also, about your alt notion for crafting: See the above from Yrcanos said in EN IRC, specifically the second half of the first line.

EDIT:

While this may be information from the EN forums, it is still valid information. Crafting Levels & Limits (After 6.0.0)

FYI - We have the same thread here, albeit not as detailed but still the same information.: Changes in the gathering and crafting system (6.0.0)
Ahh. Honestly, I tried using the search function for it, but I couldn't find it xD the one I did link, I had on hand though since I was given it to look at.
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

20

Friday, February 27th 2015, 12:49am



Gathering:
  • All 3 Skills can be taken to Expert (41-60)
  • Of that 3, only 2 can be taken to Master (61-80)
  • Only 1 of those can be raised to Legendary and beyond (81+)

Crafting:
  • All 6 Production Skills can taken to Craftsman (21-40)
  • Of that 6, only 4 can be taken to Expert (41-60)
  • Only 2 of those can be taken to Master (61-80)
  • Finally, only 1 can be raised to Legendary and beyond. (81+)


I thought that's how it worked already? I have legendary cooking and herbs on my main.