) as well as helping promote lower level crafting being done to help new or old returning players to get gear for cheap.
lol I also do not see the need for the restrictions.

You seem to trust them enough to make your suggested change where they can just as easily break something.I don't trust Runewaker to completely remove restrictions and not break somethinglol
This post has been edited 2 times, last edit by "Zerienga" (Feb 26th 2015, 5:10am)

Cike already responded to this design flaw, but so shall I..14:10:28 <@Yrcanos> Crafting level limits are there, ingame, to encourage cooperation between players
14:11:14 <@Yrcanos> Almost every other MMO that I play has limitation similar on its' crafting skills
14:10:28 <@Yrcanos> Crafting level limits are there, ingame, to encourage cooperation between players
14:11:14 <@Yrcanos> Almost every other MMO that I play has limitation similar on its' crafting skills
Also, Zid. I knew there were limitations, I just thought they were higher than they actually are. In addition to this, the crafting system has CHANGED since chapter 1. So, no. It has not been like this since chapter 1. And also, about your alt notion for crafting: See the above from Yrcanos said in EN IRC, specifically the second half of the first line.
EDIT:
While this may be information from the EN forums, it is still valid information. Crafting Levels & Limits (After 6.0.0)

1) Port alt to desired location. 2) Put them on follow of main. 3) main kills stuff in area. 4) alt gathersWell i would love to see someone at level 1 go and gather wood/ore/herbs in the Basin lol.
Ahh. Honestly, I tried using the search function for it, but I couldn't find it xD the one I did link, I had on hand though since I was given it to look at.14:10:28 <@Yrcanos> Crafting level limits are there, ingame, to encourage cooperation between players
14:11:14 <@Yrcanos> Almost every other MMO that I play has limitation similar on its' crafting skills
Also, Zid. I knew there were limitations, I just thought they were higher than they actually are. In addition to this, the crafting system has CHANGED since chapter 1. So, no. It has not been like this since chapter 1. And also, about your alt notion for crafting: See the above from Yrcanos said in EN IRC, specifically the second half of the first line.
EDIT:
While this may be information from the EN forums, it is still valid information. Crafting Levels & Limits (After 6.0.0)
FYI - We have the same thread here, albeit not as detailed but still the same information.: Changes in the gathering and crafting system (6.0.0)
I thought that's how it worked already? I have legendary cooking and herbs on my main.
Gathering:
- All 3 Skills can be taken to Expert (41-60)
- Of that 3, only 2 can be taken to Master (61-80)
- Only 1 of those can be raised to Legendary and beyond (81+)
Crafting:
- All 6 Production Skills can taken to Craftsman (21-40)
- Of that 6, only 4 can be taken to Expert (41-60)
- Only 2 of those can be taken to Master (61-80)
- Finally, only 1 can be raised to Legendary and beyond. (81+)