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1

Sunday, May 17th 2015, 3:25pm

6 Man Instances

Really liked having these in between each 12 man raid. Bring them back.
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aardvark3

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2

Sunday, May 17th 2015, 4:06pm

Creating solo instances would be even better.

3

Sunday, May 17th 2015, 4:57pm

Really liked having these in between each 12 man raid. Bring them back.

they still exist, its called normal modes.
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4

Sunday, May 17th 2015, 5:11pm

the difference is you get crap stat from normal mode where 6 man droped good stuff
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5

Sunday, May 17th 2015, 5:54pm

Don't know if you guys played back during GCH/SC times, but that's a good example of what I'm asking for.

You had a gear+stat farm. Then a stat farm of a different name, but similar tier. Add in shell stats and you could finish up pieces fairly easily without sacrificing anything.

Now if you want to stat top tier equipment you need proof (goodluck getting them once servers merge)/hardmode (single boss drop only) stats of basically the last 3 raids, plus hardmode only (ignoring the abysmal drop rate of normal mode) stats.

It's more about accessibility.

Separate 6man instances plus better normal mode 6man drops (memento drops too why not) and you'll see more people approaching endgame, more stuff available on the auction house, and maybe even more than one guild on each server actively running the latest content.

Can't be a bad thing.
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gigilomann

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6

Sunday, May 17th 2015, 5:58pm

I wouldn't mind having some instances of the same level come out but with beter gear, like at level 55, there were, 3-4 instances at level 55 each to their own? but ofc dl/zl was the best of that gear.

I wouldnt mind the release of let's say 2 isntances at level 95. both 6 mans, both with gear/stat upgrades, and either can be ran.

then later in that chapter release a level 95 12 man raid with better gear stats.

I personally would like this :) different instances for different people. either way its an upgrade, jsut ofc the 12 mann would be betetr than the 6 mann gear but the stats would be equal jsut different names. would make stat farming a little easier as well.
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ruisen2000

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7

Sunday, May 17th 2015, 6:15pm

the difference is you get crap stat from normal mode where 6 man droped good stuff
Wasn't the stat drop rate in Bedim pretty awful?
I'm pretty sure if they brought back 6-man, the stat drop rate wouldn't be any better.

But yeah, stat drops just needs to be improved in general in normal mode. Especially now that each DPS class only has 1 usable stat since stam stats are worth nada for DPSing. 1/85 chance to get each decent stat in normal is beyond dumb...
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Cike

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8

Sunday, May 17th 2015, 6:59pm

great idea... +1

variety of instances would be nice.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

bleedingblak

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9

Sunday, May 17th 2015, 9:49pm

I hated them. Thought were always pointless. Guild never ran them. Never ran with guild. Only duo farms.

Just give normal modes good stats.


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10

Monday, May 18th 2015, 5:47pm

Creating solo instances would be even better.

Seconded

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11

Monday, May 18th 2015, 7:14pm

ya MMORPG should be taken down from the game too since everyone wants that and no need to get involve with other people or players. Then they can be all by themselves playing and no interaction required or they could go play Super Mario too :beer:

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12

Monday, May 18th 2015, 7:45pm

newest super Mario supports 4+ player coop. even the older ones(NES) were multiplayer.

yeah, we should take mini games and shells out of the game as well. and never have proof events again, as those are a very individualistic event.

we should just make it so that you can't even log into the game unless you have 3 friends online, and it automatically parties you together and teleports you wherever somebody has a quest.

crafting also should require 2+ toons all crafting together to successfully craft.

we need to abolish every single single player aspect, as its a MULTIPLAYER game, right guys?
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

This post has been edited 1 times, last edit by "Cike" (May 18th 2015, 7:55pm)


bleedingblak

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13

Monday, May 18th 2015, 9:05pm

we shouldn't:

do dailies
quest
log-in (have to do that solo omg)
make an alt
get titles
buy diamonds
sell diamonds
get ptokens

lol idk. he has to be trolling because no one can seriously be that naive.

I think duo instances would be alright. I mean i still don't know. I like the aspect of having every instance 12-man so I can run with 11 guildies... but I run with like 4 DD, a healer, and a tank. So atm it's 6 guildies and alts. I guess times have changed since the last 6 man instance (bedim..?)

Also, 6 man instances seem to be very narrow. Claustrophobia. I mean, coe is bad too but, bedim was the worst.

I think by now it'd be alright to get stats from bosses that are random, aswell as some kind of drop that we can turn into an npc and after a certain # of them, we can select the exact stat we want and obtain it from those special drops.


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14

Monday, May 18th 2015, 9:22pm

we should just make it so that you can't even log into the game unless you have 3 friends online, and it automatically parties you together and teleports you wherever somebody has a quest.
crafting also should require 2+ toons all crafting together to successfully craft
we need to abolish every single single player aspect, as its a MULTIPLAYER game, right guys?
these are great ideas +1000 and totally should be implemented, hope the GM's are taking notes on these!!

K/P/S/M/W 98/98/98/98/98
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There are no better server than Reni, best place to be!!!!!

15

Monday, May 18th 2015, 9:35pm

an update for dungeon loots came out, shows a lvl 95 instance with just a easy and normal mode to it. that's unless the info isn't correct but that could be a 6 man.