Well are you a new person in ROM? i think they would rather hear it from a newbie of that statement. but i could be wrong. but that state is good though.Let's face it, ROM is desolate as f@#%. When you step out into taborea for the first time you might as well be stepping out into antarctica and you have about as much chance of encountering a penguin as another real player. So in the interest of helping out that lone adventurous human in pioneers colony, stouthearted dwarf in yrvandis hollows, and undaunted elf on elven island, how about ROM create a newbies guild where every new player automatically gets put in to. This way they can meet other newbies, exchange info, quest together, and hopefully keep playing ROM. Maybe a GM can be the guild leader and pop in once in a while to answer any questions, give out free statted low lvl gear and supplies to help questing, etc. This is obviously a little late lol but it can't hurt.
never i always had help zer and im not saying newbie guilds are not a bad idea its just like gms will think its to much effort to commit to that. but if the gms are probbally not going to do it have someone that lvl caped and know the quest really well to run a newbie guildWhen was the last time you leveled a character from scratch to cap without having any connections to anyone in the game, Countduke?
Personally, I think this would have been a good idea when the game was first started. Right now, it's too late for this idea to do any good, imo. After all, don't you get quests in the beginning zones to "join" The Silvershadow Adventurers' Guild? Other than it maybe being too late to make a difference in anything, I like this idea.
Those for me are the worst type of players and will be called out for.
Let's face it, ROM is desolate as f@#%. So in the interest of helping out that lone adventurous human in pioneers colony, stouthearted dwarf in yrvandis hollows, and undaunted elf on elven island, how about ROM create a newbies guild where every new player automatically gets put in to. This way they can meet other newbies, exchange info, quest together, and hopefully keep playing ROM. Maybe a GM can be the guild leader and pop in once in a while to answer any questions. This is obviously a little late lol but it can't hurt.
lolThe above Quote is from DonJose. Dwarves don't get the option for the Tutorial when they first start the game. They have the starting quests, but no Tutorial until they go to pioneer's colony where the humans begin.
Quoted
Perhaps make part of the tutorial
I dealt with newbie guilds. Bad, bad idea. It's like dumping a bunch of 1st graders into an unsupervised group and expecting them to learn as well as regular school. They don't know what they are doing, they have no gear, no clue what to run and how to run, they can't make gear, progress, etc.
Much like any other larva stage organisms, they need to be guided and raised. That only happens in real guilds. That doesn't mean they have to aim for endgamers guilds, that ends up being frustrating for both newbs and endgamers - but they should always be around people with more experience than them.
That's a good idea as well, although I think automatically enrolling would be easier. They can leave any time if they like, but I'm guessing most real newbies would stay for at least a little while.Perhaps make part of the tutorial, specifically when you get your house and mailbox, a chance to join a newbie guild. It could be as simple as a letter in the mailbox asking the person if he or she would like to join said guild.
This post has been edited 1 times, last edit by "radeon" (Jun 10th 2015, 7:04pm)