This post has been edited 5 times, last edit by "Zerienga" (Jun 9th 2015, 7:33pm)
This post has been edited 1 times, last edit by "BlankMinded" (Jun 9th 2015, 11:18pm)
Who in the world is going to be unhappy if rage starts at 100?![]()
rage system is fine as it is.
I've stated once already, that "starting" at 100 rage -- might -- be an okay fix. But this would instantly cause some issues. Rogues can't constantly spam energy-based skills for 10s without using energy pot...unless maybe you're r/s -- there just isn't enough sustain. A warrior, however, could spam rage skills for 10s easily with a max pool of 200, and a champion with a 200 rage pool would be rediculous with rune overload. So this "fix" would then make things "unfair" for rogues in the exact same way you're claiming it does for warriors. Another issue this would cause is would be related to warrior-elite skills that deal with giving rage, or increasing rage regen --- again, with a max pool of 200 rage, w/p enrage, or w/s "sword breath" (chance to restore 25 rage) become significantly less impactful....in fact as a w/s if I had 200 rage I just outright wouldn't ever need the 25 rage from sword breath....
Making rage too similar to the focus/energy systems just seems silly....rage system is one way how the warrior or champion are unique in rom. If they are going to change rage system in anyway, there would need to be significant consideration to more then "simply" rage bar itself.
make enrage give 50 rage and it solves almost everything
I'd like to point out that in sieges with constant fights, on quite a few occasions I've had to universal pot to recover my mana since there just isn't other ways for a mage to do it without cooldown. So having rage isn't really as bad in pvp as people make it out to be, once again it depends on the kind of pvp fights you are doing. I'd love to gain mana whenever I get hit or attack (without overbuffing) would let me save uni's for my hp rather using it to allow me to continue attacking.This is like a doctor telling a patient with erectile dysfunction, "hey you're perfectly fine, all you have to do is take viagra." Again I have to ask, why is the warrior (also champ) the only class that can't get it up? Here's a little perspective:
- druid - can cast 67 recovers in a row before it gets even halfway of its mana.
- mage - virtually unlimited number of flames or 43 thunderstorms in a row before needing a mana pot.
- warden - 38 charged chops in a row before needing a mana pot.
- warrior - can cast ZERO skills before needing a pot or vn cape. Does this make any sense?
Does the warrior do so much massive damage when he has rage that he needs to be handicapped at the start? lol Rogue for four years since the end of ch.3 has been more or less top dps. Scouts, excepting s/w, never run out of focus because they don't use that for their dps skills and s/w has an elite to compensate for it anyway. No one has ever even played warrior because its dps always has sucked, even if rage was 100 at the start. Well ok, there were some good w/r's before. The only reason you had tons of scout QQ threads and not warrior QQ was because scout was great then got screwed, whereas the warrior was always mostly crap so no one played it to cry about it.
My whole point is, what is the purpose of such a stupid handicap for one particular class, esp considering it's never even been OP. So I suggest why not make rage start at 100 like everyone else and make everyone happy. Who in the world is going to be unhappy if rage starts at 100?![]()
When I suggested Enraged giving 100 rage, I was thinking something like 2 minute cd; so I could see 50 rage w/ 1 minute cd. The point of Enraged is to get the party started.![]()
I don't think rage needs to be changed at all, they just need to have skills that generate rage for you instead of deplete it all the time (outside of enrage and aggressiveness), the only time I liked the rage system was when playing as a warrior/scout because it had skills that at least had a chance to generate rage from using focus, perhaps warrior could actually use some skills of his own that would do the same for the elites (that are not spamable so that rage management is still present).