You are not logged in.

Applications: [GameMaster: OPEN] | [Volunteer Testers: OPEN]


This forum will be permanently shut down on Friday 13.07.2018
Please copy or save all important information from old forum before they will be deactivated
We have moved to new board. https://forum.runesofmagic.gameforge.com/Come join us.

Optomistic

That OP Rogue

  • "Optomistic" started this thread

Posts: 118

Location: In The Shadows

Mood: Love

  • Send private message

1

Saturday, June 27th 2015, 8:40pm

Nerf Class

Can We Finally Get a Nerf To K/M? Just How All the Other Classes Got Nerfed. >.<
How Is It Fair to Get One Shot no Matter How Much HP or Type Of Defences.
K/M is Basically a A One Shotting Tank. There Needs Obvious Adjustements to It.

Anyone Who Says There Is No Adjustements Needed, You Either Play That Class And Don't Want the One Shotting Fest to End, Or Clearly a Troll.
Alliances are Nothing but Meaningless Tokens.

Only Play Rogue Classes. :crazy:

Zerienga

King of the Noobs

Posts: 1,027

Location: Reni & US IRC

  • Send private message

2

Saturday, June 27th 2015, 9:12pm

And.... No class should be nerfed based off of PvP only unless the skills being modified only affect pvp. In terms of damage in pve, a glass cannon k/m needs m/d to be viable endgame because it can't get it's matk up high enough. So, no, k/m should not be nerfed.

This would be like saying rogues should get nerfed because they pop out of hide and kill you.
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

This post has been edited 1 times, last edit by "Zerienga" (Jun 27th 2015, 9:17pm)


Optomistic

That OP Rogue

  • "Optomistic" started this thread

Posts: 118

Location: In The Shadows

Mood: Love

  • Send private message

3

Saturday, June 27th 2015, 9:33pm

Yet the R/M Nerf was based off the same reason.....

Lol, I'm pretty sure it was because everyone Raged about the Damage it was doing in PVP, No one cares about PVE cause it helps your Run Group.

Nerf K/M. TY :ninja:
Alliances are Nothing but Meaningless Tokens.

Only Play Rogue Classes. :crazy:

Zerienga

King of the Noobs

Posts: 1,027

Location: Reni & US IRC

  • Send private message

4

Saturday, June 27th 2015, 10:07pm

What r/m nerf? When did this happen? (I seriously don't know) And can you provide any reason it needs to be nerfed other than "it does massive damage when geared a certain way"?
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

5

Saturday, June 27th 2015, 10:17pm

Every combo is OP buffed up, go cry somewhere else.
Mythomage from Siochain!


W95/M95/K95/P95/S95/R85


Optomistic

That OP Rogue

  • "Optomistic" started this thread

Posts: 118

Location: In The Shadows

Mood: Love

  • Send private message

6

Saturday, June 27th 2015, 10:34pm

Lol, People Complained that R/M Throw and Combo Throw was hitting too hard and they made changes. Just how K/M is hitting too hard.
Not only the Damage, It is basically unkillable with its immunes. One K/M can kill a whole group while its immuned because they are way tanky. They have so many Absorbs plus Shield of Discipline PLUS Hall of Dead Heros. Which basically makes any K/M unkillable lol.

Obviously it needs a nerf. It should happen because how can you have like tank statted toon and still one shot people? Even unbuffed they do more damage than anything. :dash:
Alliances are Nothing but Meaningless Tokens.

Only Play Rogue Classes. :crazy:

7

Saturday, June 27th 2015, 10:47pm

Can We Finally Get a Nerf To K/M? Just How All the Other Classes Got Nerfed. >.<
How Is It Fair to Get One Shot no Matter How Much HP or Type Of Defences.
K/M is Basically a A One Shotting Tank. There Needs Obvious Adjustements to It.

Anyone Who Says There Is No Adjustements Needed, You Either Play That Class And Don't Want the One Shotting Fest to End, Or Clearly a Troll.
Lol, People Complained that R/M Throw and Combo Throw was hitting too hard and they made changes. Just how K/M is hitting too hard.
Not only the Damage, It is basically unkillable with its immunes. One K/M can kill a whole group while its immuned because they are way tanky. They have so many Absorbs plus Shield of Discipline PLUS Hall of Dead Heros. Which basically makes any K/M unkillable lol.

Obviously it needs a nerf. It should happen because how can you have like tank statted toon and still one shot people? Even unbuffed they do more damage than anything.
It really seems that you need to learn to PVP better to me...

Why is everyone so quick to ask for nerfs instead of learning how to counter OP combos :dash:
Calon
The grass is greener when you are in Paradise.

Optomistic

That OP Rogue

  • "Optomistic" started this thread

Posts: 118

Location: In The Shadows

Mood: Love

  • Send private message

8

Saturday, June 27th 2015, 11:04pm

How Can You Counter a K/M? I'm Pretty Sure a Warden Doesn't Survive A Full Attack. Lol
Alliances are Nothing but Meaningless Tokens.

Only Play Rogue Classes. :crazy:

Zerienga

King of the Noobs

Posts: 1,027

Location: Reni & US IRC

  • Send private message

9

Saturday, June 27th 2015, 11:05pm

Because it's the easy way out? lol. I've killed a geared k/m with my undergeared wl/p before. Oh darn, guess if my undergeared wl/p can kill a geared k/m, wl/p must be OP, and needs nerfed.

Let's look at it this way: If we nerf k/m's damage for PvP, you just killed a class that was able to be endgame viable. Its damage will be subpar even with the proper debuffs. Would you enjoy it if they did this to, say, Wound Attack - one of the most important rogue skills? What gives k/m its OP damage is the main way that it does damage in PvE. Nerf that, and you got a new "scout".
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

Cike

Rogue

Posts: 4,171

Occupation: Being Human

  • Send private message

10

Saturday, June 27th 2015, 11:13pm

How Can You Counter a K/M? I'm Pretty Sure a Warden Doesn't Survive A Full Attack. Lol

pretty sure you're not using your warden immunes then.





seems 90% of class balance QQ is a lrn2play issue...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

Optomistic

That OP Rogue

  • "Optomistic" started this thread

Posts: 118

Location: In The Shadows

Mood: Love

  • Send private message

11

Saturday, June 27th 2015, 11:19pm

It Would Still do Damage. Just not a 600k Full Attack on Someone. xD

Not a Dead Class, But it Should Be Reviewed.

I'm Pretty Sure Its Not a Skill Issue, I Have Enough Skill.
Alliances are Nothing but Meaningless Tokens.

Only Play Rogue Classes. :crazy:

ruisen2000

not a wallet warrior

Posts: 4,052

Location: here

Mood: Blink

  • Send private message

12

Saturday, June 27th 2015, 11:21pm

I've seen K/M's get rekt by R/M.
Blind stab + dex OP.

And I've seen PvP geared wardens do 350k+ CC's on people that are also using full honor w/o any refine steel. R/M in full honor gear full burn also does stupid amounts of damage in siege, and can solo 15m HP buildings in like 20s, whereas 90% of the classes would take like 5+ mins to solo the same building, because... class balance -.-

You're all OP, now buff human mages pls, thx.
Noblewarrior
lv 98/98/89/60 M/W/P/K
Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

Inactive

This post has been edited 1 times, last edit by "ruisen2000" (Jun 27th 2015, 11:30pm)


Posts: 3,419

Location: Canada

Occupation: Company owner

Mood: Love

  • Send private message

13

Saturday, June 27th 2015, 11:21pm

Well Optimistic, seeing in your signature : Plays only rogue classes, my guess you need to learn to play other classes and fast. I' for one doesn't play any rogue classes because i would post stuff like this. K/M is fine and just gotta learn to play your own class correctly. Asking for nerfs, really?? and R/M got nerfed? pouhahaha you so funny i fell off my chair.

First off what level are you? what does your gear look like?? how many people in your guild? 2? 10? 20? during siege?, are they geared enough not to get one shot?

We've faced a guild that had 4 players the other night in siege, they cried hacks/cheats all siege!!! we had 8 people in, geared to the teeth, they had no chance. I told them to relax and check out our gear and explained a few things about class and characters etc. They had TOSH gear and bag stats accessories, running around with 50K HP. I used WWS and they fell over dead loll. They kept on crying hacks/cheats/nerf, like really gave them the explanation and still QQ'ed. We've faced PPK/Heretic/VVV/Bteam etc, we never called HACKS!! loll they are in a class of their own gear and strategy wise, we gave our best, still lost but told guildies to check gear/stats/weapons to give them an idea where to go with their own :o

Learn your class and be humble when you know you are out matched :dash:

K/P/S/M/W 98/98/98/98/98
Disturbed guild leader on mithras :thumbsup:
BTW i do live under a bridge, i am Green, i can dish it out as good as i get
There are no better server than Reni, best place to be!!!!!

Optomistic

That OP Rogue

  • "Optomistic" started this thread

Posts: 118

Location: In The Shadows

Mood: Love

  • Send private message

14

Saturday, June 27th 2015, 11:31pm

I Assure You Zid, I'm In No Amatuer Guild. (Constant No Shows) But I'm Not Calling anyone Hacks or Nothing.

Clearly, The K/M's You See Are Complete Noobs.

Regarding The Thread, Rogues Can Burn Someone But At Least it isnt for 600k+. I Am Endgame Material, I Am Not The Person Who Yells hacks!! I Know What I'm Talking About, Sometimes. =P :crazy:
Alliances are Nothing but Meaningless Tokens.

Only Play Rogue Classes. :crazy:

Posts: 3,419

Location: Canada

Occupation: Company owner

Mood: Love

  • Send private message

15

Saturday, June 27th 2015, 11:52pm

i have seen endgame K/M in siege and that one shoted me, no worries lol, i just rez up and die again hahaha. For me PVP is so second rate and not worth getting my blood pressure up :P . I'll never make an - resistance honor point set, will never spend diamonds and time to do that. Heack i have seen people with full honor gear and i hit them for 1K damage loll, i know i am out match and i sit down on the roof of the castle or leave siege.

Asking for nerfs for a class just because of PvP is ridiculous, 1 hour a day you want them to kill another class? Scouts then P/S, soon my bet is on Wardens or mages. Runewaker is the worst company to "fix things", they always break more than anything else, we all know that sadly.

BTW the hacks and cheats comments was a general comment that we see in siege ;-) not personal

K/P/S/M/W 98/98/98/98/98
Disturbed guild leader on mithras :thumbsup:
BTW i do live under a bridge, i am Green, i can dish it out as good as i get
There are no better server than Reni, best place to be!!!!!

16

Saturday, June 27th 2015, 11:58pm


I Assure You Zid, I'm In No Amatuer Guild. (Constant No Shows) But I'm Not Calling anyone Hacks or Nothing.

Clearly, The K/M's You See Are Complete Noobs.

Regarding The Thread, Rogues Can Burn Someone But At Least it isnt for 600k+. I Am Endgame Material, I Am Not The Person Who Yells hacks!! I Know What I'm Talking About, Sometimes. =P
600K vs 10 hits for 60K in the same amount of time from a buffed rogue it's really no different. Rogues are actually the best off against K/M except maybe Mages because they can pop dodge stuff and just dodge the white hits.

A good Warden can hit for 300K+ when they're buffed up. A good W/wd can keep a person stunned forever while hitting them hard when buffed up. A good Rogue/Mage can burn anything while completely buffed up. A good W/K has the same kind of survivability as a K/M while also having a crazy amount of stun/group stun ability.

A M/wd can hit one skill and burn a K/M.

As is usually the case with these PvP nerf threads, l2play. If your whole guild is getting burned down by one single K/M then you need to learn how to use your stuns/CC and learn how to work together as a group much better.

Now if we're talking PvE, buff mages kthx.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


Optomistic

That OP Rogue

  • "Optomistic" started this thread

Posts: 118

Location: In The Shadows

Mood: Love

  • Send private message

17

Sunday, June 28th 2015, 12:03am

Borella, Thats only a Temporary solution, K/M Dont Need Any Cooldowns To Hit Hard. Rogues Need Full Burn. That's Pretty Inaccurate.
Since I Know you Play K/M, I'm Pretty Sure One White Hit is all You Need to Kill anyone. NO MATTER HOW TANKY THEY ARE, Its Still a One Shot. In My Opinion: Burns < One Shot

Clearly Everyone Is In Denial That K/M needs Adjustments. :cookie:
Alliances are Nothing but Meaningless Tokens.

Only Play Rogue Classes. :crazy:

18

Sunday, June 28th 2015, 12:10am

Borella, Thats only a Temporary solution, K/M Dont Need Any Cooldowns To Hit Hard. Rogues Need Full Burn. That's Pretty Inaccurate.
Since I Know you Play K/M, I'm Pretty Sure One White Hit is all You Need to Kill anyone. NO MATTER HOW TANKY THEY ARE, Its Still a One Shot. In My Opinion: Burns < One Shot

Clearly Everyone Is In Denial That K/M needs Adjustments. :cookie:

"NO MATTER HOW TANKY THEY ARE"


Nope. A K/M without any light buffs running absolutely do NOT one shot anyone and everyone. Anyone with PvP gear and any kind of tanky build will not be getting oneshot by a K/M without light buffs running. If you are, you're probably a PvE geared person or a person without PvP gear.

Stop the K/M from white hitting. There's about a thousand ways to do that. The easiest one is just running away from it when it's fully buffed. Or stunning it. Or rooting it just far enough away that your skills can hit but their white hit can't. Again, l2play.

Or you could just stat some mdef, but I know how much people *hate* that suggestion even though hey, magic hits hard, better go ask for a nerf instead of countering it.

Methinks you might be the one in denial. If you can't kill a class, look at yourself and figure out what you might need to do differently. When I get destroyed by Maimed because I ran right into him like an idiot, I don't ask for Maimed to be nerfed (although yes nerf wd/w it's op kay? :p), I say "wow, I played like an idiot, better change and find a different tactic".
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


Optomistic

That OP Rogue

  • "Optomistic" started this thread

Posts: 118

Location: In The Shadows

Mood: Love

  • Send private message

19

Sunday, June 28th 2015, 12:20am

Thats the Only thing They Need Lol. The Only Buff they Need Actually. Only An Amatuer Would Die By a K/M without the Light Buff.

I Know How to Play Lol, It Isn't My "Lack of Skill". Its That K/M one Shots Me Though PVP Gear regardless of what I Have. Just One Endless Mash Of Attack and You Win. How Stupid Is That?

I Buff to 300k+ HP, 200k Pdef, 150k mdef. Amd Still a One Shot.
No Matter What You Say, a 600k Full Attack Isn't normal on a Player with FULL PVP Gear.
I'm Glad I Have That Player Resistance, Only Get hit For at Least 500k. Joy.
Alliances are Nothing but Meaningless Tokens.

Only Play Rogue Classes. :crazy:

This post has been edited 1 times, last edit by "Optomistic" (Jun 29th 2015, 11:26pm)


20

Sunday, June 28th 2015, 12:22am

Any class buffed up will destroy in pvp.

If you see a K/m fully buffed up with SoD, Intensification, instruments and their other CD's and you charge in to face tank them and expect to win you're just dumb (unless you have a lot of back up with CC but still not recommended).

Work around the situation like banishing or rooting the k/m to take them out of the fight while their cd's run out and in the mean time kill the pocket healer that's most likely in the back. Most k/m without sod are pretty easy to kill.

As a warden you have absorbs that do well against a k/m (esp wd/w you have 5 to use) and of course a warden will die without absorbs getting hit by buffed up K/m. K/m generally charge you to stun and then auto you, this charge can be absorbed which allows you to root them/ seren etc. and back out of their aa range. Rogues have Evasion which is a counter to K/m.

If you're being hit for 600k you're most likely fighting a k/m with cd's, that's just asking to die (as is the case of fighting many other combo's with cd's up)
Radium (Jackiechamp)
Quisty
Mearkin
VVV Reni

YouTube