This post has been edited 2 times, last edit by "Aristatic" (Jul 1st 2015, 6:10pm)
That's like telling all the R/M's to switch to R/D next time they siege... and then saying "you dont want to siege as R/D? That means we need to nerf your R/M!".i'm under the impression snowbella's main argument is that she is outgearing the people she fights and thus it's normal she 1 shots them. If it is a matter of gear only, why don't all aurora's k/m go m/k next time they siege vg, ez co or even tarrasque. a guild that shows up and fight and that they normally beat and see how that goes, if it's a matter of gear they should still win right?

This post has been edited 1 times, last edit by "Cike" (Jul 1st 2015, 6:15pm)

The game as never had such a low population, come on ask for more nerfs gogogo, kill off the game because endgamers can't kill one class in siege an hour a day. Bunch of whiners on this thread to busy contemplating the fat that classes are closer of being balanced than ever but now they are QQ'uing that it's happening and literally the class they are playing is getting killed in siege.
Think about what you are asking and what it will cause for the rest of the community. People asking for the nerf log in for siege only and are gone to others games after, but sure please that 5% because they are so important to the servers, much more so than the 95%.
This post has been edited 3 times, last edit by "Aristatic" (Jul 1st 2015, 6:36pm)
Cike keep on making assumptions on how endgamers spent a lot of money on their gear blabla, plenty have mentioned on these forums that they spent less than 100$ in 6 years. They spend in game gold to get their diamonds , not real money. But put your blinfold on, kiss up to endgamers and think that nerfs are needed, aren't you glad Scouts are back? guess not, ah well.


Yea it is true that i focused on all the pros of a k/m but the con that you listed basically also applies to every melee class except for the fact that most of them don't output as much damage. Its probably actually harder to actually lock down a k/m compared to a rogue or warrior because they can absorb a lot of the roots.Lastly, you are all forgetting about k/m's biggest con and focusing on it's pros. Sure it have a lot of good things about it, that's what makes a good PvP class, if there were more cons than pros on a class why would someone play it?? Yea it's tanky, and yea it has a nice one hitting skill...but the fact that it can be locked down renders it useless for that time. They can do basically nothing while they are rooted in spot or slower than the target they are chasing, which is a HUGE con for PvP.
Yea i'm not really saying nerf K/M i'm just saying in the current state of US siege, a well played k/m will outperform any other class (low numbers). Whoever said remove sod when a shield isn't equipped first is a genius.If anything I think the idea of removing SOD buff if no shield is active on the character is the best way to go so far, it lets the player choose more survivable ty or more damage without too much of both. However, I still think it should be left alone, people enjoy plastering this class and it's an enjoyable class to fight and strategize against in siege war, no nerfs plz
(I do not play k/m these are my opinions after fighting multiple
different k/m... Sometimes all at the same time, thx grgr snow fear
>.> ... And from experimenting with a low level one in PvE.)
This post has been edited 1 times, last edit by "Aristatic" (Jul 1st 2015, 6:55pm)
i never said that the f2p survive without p2p. that is actually completely opposite to my point. my point being f2p endgamers drive the dia sellers to buy diamonds.Cike F2P leaves the servers, servers will survive, P2P players leave, withing a month the servers close, stop being blind.
whats this have to do with anything in this thread?Well Cike you might want to do some research on stuff, gear/stats etc mostly haven't been selling on Reni for a long long while, everyone on the server are saying it on Reni. Some people still have brown ore/wood/herbs in their chests, which btw sells for 900M if i remember correctly per stack. Which could explain how some people have tons of accessible gold. Stop being hypocritical yourselves, been here long enough to know the trick of the trade of how people gets stuff, luckily i would never sink so low.
i think quite the contrary. unbalanced classes drive people away from the game. for people in this thread, k/m is unbalanced.Aris as usual, my position on hide will never fade since it is only useful in siege and even if they fix it won't affect people in PvE only PvP, all other skills from knight or any other classes, impacts them directly in game overall, but it's fine, people can find warden to tank or maybe a scout or rogue. I know some endgamers spends money on the game. Seems that most people QQ'ing about knight just wants the game to die completely sadly, they do not see the harm of doing nerfs.

tyvmWhoever said remove sod when a shield isn't equipped first is a genius.
From my other posts since you didn't read it:the diamonds have to come from somewhere. they don't just conjure diamonds with gold, and endgame takes a CRAPTON of diamonds and IS items.
I agree with you, but if the whales leaves because they are tired of getting crapped on by endgamers and never really get anything in return, help, cheaper gear, stats etc. When they try a class, gear up, stat up and people asks for nerfs, they leave and no more diamond sellers. Luckily on Reni their are still good endgamers that are willing to help out noobs.whether they buy them with their own money or through gold, the people that USE the diamonds (endgamers) are the ones that are ultimately the consumers, and thus, the ones that GF needs to keep happy. endgamers and "high rollers" of any sort are the people funding gameforge, irrelevant of whether they pay directly or not.
Btw on your server mid-gamers might spend bit by bit, but on Reni i know of about 15 people that have been whispering me, asking if they should spend their 100$/200$ a month on the game, i tell them why? You can't get gear, you don't run stuff since no one runs much, Gameforge don't give us reasons to spend on the game, merge is a big part of that. So they keep their wallets closed and waits. Mid gamers are the biggest diamonds buyers but guess we should see Gameforge hurt if they are not spending and maybe see changes or server closing.a f2p endgamer is more important economic-wise for GF than more than a few "pay a bit here and there" midgamers.
People cheat/exploit still but all is good and dandy, guess for me playing clean all these year makes me a sucker and should have gotten on the bandwagon with the others
But my honor is intact and my conscience too. still completely lost. just because they have gold(no matter how they got said gold, legitimate or not) doesn't mean they can go from gold -> dias without GF making any sort of sale. how much gold they have is completely irrelevant considering they still need X amount of dias.Well Cike since we have to bring you to the water again
Quoted
the diamonds have to come from somewhere. they don't just conjure diamonds with gold, and endgame takes a CRAPTON of diamonds and IS items.
From my other posts since you didn't read it:
Some people still have brown ore/wood/herbs in their chests, which btw sells for 900M if i remember correctly per stack.
i'm grouping whales in with endgamers in the "high rollers" category. from what i've noticed, more often than not, they are one and the same, as they normally have high-end gear as well, even if they do not actively run endgame.I agree with you, but if the whales leaves because they are tired of getting crapped on by endgamers and never really get anything in return, help, cheaper gear, stats etc. When they try a class, gear up, stat up and people asks for nerfs, they leave and no more diamond sellers. Luckily on Reni their are still good endgamers that are willing to help out noobs.
you really weren't going to use the npcs that you were confused as to why they weren't there?SoD should not be able to be used without a shield but i guess it's not a bannable offense but going to the NPC for the event rewards could have been :P People cheat/exploit still but all is good and dandy, guess for me playing clean all these year makes me a sucker and should have gotten on the bandwagon with the others :( But my honor is intact and my conscience too.
...
Quoted
make it like combat master. the % caps, but the skill can keep being leveled, increasing the flat #'s.Optomistic, you're saying that they should cap intensification at 50. I'm taking that as meaning lvl 50. That would be a nerf to every single m/? and ?/m class there is. If they were to cap Intensification, it should only be to the % increase to light damage that it gives k/m.

This post has been edited 1 times, last edit by "Cike" (Jul 1st 2015, 8:03pm) with the following reason: quotes got all messed up but w/e
It would only be a nerf to M/W DPS, which is pretty much the only mage DPS class, so I guess you could say every mage.tyvmWhoever said remove sod when a shield isn't equipped first is a genius.lol
Optomistic, you're saying that they should cap intensification at 50. I'm taking that as meaning lvl 50. That would be a nerf to every single m/? and ?/m class there is. If they were to cap Intensification, it should only be to the % increase to light damage that it gives k/m.
This post has been edited 1 times, last edit by "ruisen2000" (Jul 1st 2015, 8:25pm)