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201

Wednesday, July 1st 2015, 5:46pm

SOD on shield equip only sounds good
Saito fix my wings

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202

Wednesday, July 1st 2015, 6:00pm

K/m is pretty ridiculous in siege, i was decently geared on druid (full pvp set, brown acc for extra Health) and still got 2 hit by full attacks. They have lock down in the form of Lightning and charge, combined with hall of dead heroes, insane chasing ability. They are tanky as hell because of Holy Order, EA, HS, mana shield. They aren't easy to kill at all, the only reason most of US server is saying it is, is because we don't have that many great K/M that know how to mitigate damage effectively. For example, blowing mana with mana shield when you have SOD and a healer (waste of mana since either way you're going to be topped off).
They output insane damage, i get hit for 300-450k by Aurora K/M and i constantly saw my guildies get 1 hit. Even if a rogue could hit you 10x60k in 1 second, you can be healed (urgent is like .6 in siege, mef is instant), where as when a k/m does 1 600k hit, you are insta dead.

Also k/m is kinda OP when you think about what it provides as a whole in siege, sure there might be a class that can kill it 1 vs 1 (i doubt it pro vs pro = gear), but that comparison is situational and doesn't make it not OP.
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Went rogue cause its easy

This post has been edited 2 times, last edit by "Aristatic" (Jul 1st 2015, 6:10pm)


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203

Wednesday, July 1st 2015, 6:07pm

i'm under the impression snowbella's main argument is that she is outgearing the people she fights and thus it's normal she 1 shots them. If it is a matter of gear only, why don't all aurora's k/m go m/k next time they siege vg, ez co or even tarrasque. a guild that shows up and fight and that they normally beat and see how that goes, if it's a matter of gear they should still win right?
That's like telling all the R/M's to switch to R/D next time they siege... and then saying "you dont want to siege as R/D? That means we need to nerf your R/M!".

if the argument for not playing the class is "i don't like r/d" or "i don't have gear", then no conclusion on balance can be formed. if the argument is "r/d sucks" or "r/m is much better", then we can safely assume that in pvp, these two classes are not equal, thus, in a purely pvp lens, unbalanced.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

This post has been edited 1 times, last edit by "Cike" (Jul 1st 2015, 6:15pm)


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204

Wednesday, July 1st 2015, 6:14pm

The game as never had such a low population, come on ask for more nerfs gogogo, kill off the game because endgamers can't kill one class in siege an hour a day. Bunch of whiners on this thread to busy contemplating the fat that classes are closer of being balanced than ever but now they are QQ'uing that it's happening and literally the class they are playing is getting killed in siege.

Think about what you are asking and what it will cause for the rest of the community. People asking for the nerf log in for siege only and are gone to others games after, but sure please that 5% because they are so important to the servers, much more so than the 95%.

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205

Wednesday, July 1st 2015, 6:20pm

pretty sure a large group of players ONLY gear/log for siege, not the 5% you claim.

considering endgame pve and pvp(siege) are really probably the two largest revenue streams for GF(from my observations), siege is quite a big deal.

the same whales that spend oodles of money for endgame pve gear also most likely spend oodles of money for top tier pvp gear.

also, the people that log on just for siege most likely have spent a good deal of money on pvp gear, if siege is ALL THEY DO. it's not really worth it to only do siege if you are a midgamer f2p imo.



they go hand in hand.
my r/p can outdps r/m. your name is stupid.

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206

Wednesday, July 1st 2015, 6:26pm

Cike keep on making assumptions on how endgamers spent a lot of money on their gear blabla, plenty have mentioned on these forums that they spent less than 100$ in 6 years. They spend in game gold to get their diamonds , not real money. But put your blinfold on, kiss up to endgamers and think that nerfs are needed, aren't you glad Scouts are back? guess not, ah well.

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207

Wednesday, July 1st 2015, 6:28pm

The game as never had such a low population, come on ask for more nerfs gogogo, kill off the game because endgamers can't kill one class in siege an hour a day. Bunch of whiners on this thread to busy contemplating the fat that classes are closer of being balanced than ever but now they are QQ'uing that it's happening and literally the class they are playing is getting killed in siege.

Think about what you are asking and what it will cause for the rest of the community. People asking for the nerf log in for siege only and are gone to others games after, but sure please that 5% because they are so important to the servers, much more so than the 95%.

Kinda hypocritical considering half your post either straight up say or hint that QQ rogue is OP and needs hide fix etc. The other half of your post are basically bashing endgamers, with false statements to try to make us look like people trying to ruin the game, even though we obviously put in more effort and care about it. In most of your endgamer bashing post, your sample sizes are incredibly low, a few guys saying they spend under X amount of money doesn't mean all endgamers dont spend less then X. 1 guy being greedy doesn't mean we are all greedy. Also we put in A LOT of time if we want to be F2P endgame.
Aristatic - r/s/w rerolled secondary and thirdary over 20 times
Went rogue cause its easy

This post has been edited 3 times, last edit by "Aristatic" (Jul 1st 2015, 6:36pm)


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208

Wednesday, July 1st 2015, 6:32pm

Cike keep on making assumptions on how endgamers spent a lot of money on their gear blabla, plenty have mentioned on these forums that they spent less than 100$ in 6 years. They spend in game gold to get their diamonds , not real money. But put your blinfold on, kiss up to endgamers and think that nerfs are needed, aren't you glad Scouts are back? guess not, ah well.

the diamonds have to come from somewhere. they don't just conjure diamonds with gold, and endgame takes a CRAPTON of diamonds and IS items.

whether they buy them with their own money or through gold, the people that USE the diamonds (endgamers) are the ones that are ultimately the consumers, and thus, the ones that GF needs to keep happy. endgamers and "high rollers" of any sort are the people funding gameforge, irrelevant of whether they pay directly or not.


a f2p endgamer is more important economic-wise for GF than more than a few "pay a bit here and there" midgamers.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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209

Wednesday, July 1st 2015, 6:37pm

3 things... Firstly most of the endgame players I know, are f2p by now (may not have started that way though) so while the main portion of Dias is being spent for/by them they certainly aren't mainly purchased by them.

Secondly, I also believe it's much higher than 5% that still play this game because of siege, I haven't really done anything but siege in the last 2 months myself.

Lastly, you are all forgetting about k/m's biggest con and focusing on it's pros. Sure it have a lot of good things about it, that's what makes a good PvP class, if there were more cons than pros on a class why would someone play it?? Yea it's tanky, and yea it has a nice one hitting skill...but the fact that it can be locked down renders it useless for that time. They can do basically nothing while they are rooted in spot or slower than the target they are chasing, which is a HUGE con for PvP.

If anything I think the idea of removing SOD buff if no shield is active on the character is the best way to go so far, it lets the player choose more survivable ty or more damage without too much of both. However, I still think it should be left alone, people enjoy playing this class and it's an enjoyable class to fight and strategize against in siege war, no nerfs plz :)

(I do not play k/m these are my opinions after fighting multiple different k/m... Sometimes all at the same time, thx grgr snow fear >.> ... And from experimenting with a low level one in PvE.)
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210

Wednesday, July 1st 2015, 6:41pm



Tanking endgame ini at level 90 on 84k hp as k/m, what making top dmg of the group, and rom is supposed to be the most balanced its been? right... xD Already explained how SoD nerf isnt just for sw, but guess zid is as usual reading what he wants to and ignoring the rest.
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211

Wednesday, July 1st 2015, 6:44pm

Well Cike you might want to do some research on stuff, gear/stats etc mostly haven't been selling on Reni for a long long while, everyone on the server are saying it on Reni. Some people still have brown ore/wood/herbs in their chests, which btw sells for 900M if i remember correctly per stack. Which could explain how some people have tons of accessible gold. Stop being hypocritical yourselves, been here long enough to know the trick of the trade of how people gets stuff, luckily i would never sink so low.

Cike F2P leaves the servers, servers will survive, P2P players leave, withing a month the servers close, stop being blind.


Aris as usual, my position on hide will never fade since it is only useful in siege and even if they fix it won't affect people in PvE only PvP, all other skills from knight or any other classes, impacts them directly in game overall, but it's fine, people can find warden to tank or maybe a scout or rogue. I know some endgamers spends money on the game. Seems that most people QQ'ing about knight just wants the game to die completely sadly, they do not see the harm of doing nerfs.

Cenre, of course put your scare video up, took the best K/M to prove a point, clap clap, how many of those are on US servers? 1 maybe 2 that can do that but of course for that reason nerf all knights.

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There are no better server than Reni, best place to be!!!!!

212

Wednesday, July 1st 2015, 6:47pm

Lastly, you are all forgetting about k/m's biggest con and focusing on it's pros. Sure it have a lot of good things about it, that's what makes a good PvP class, if there were more cons than pros on a class why would someone play it?? Yea it's tanky, and yea it has a nice one hitting skill...but the fact that it can be locked down renders it useless for that time. They can do basically nothing while they are rooted in spot or slower than the target they are chasing, which is a HUGE con for PvP.
Yea it is true that i focused on all the pros of a k/m but the con that you listed basically also applies to every melee class except for the fact that most of them don't output as much damage. Its probably actually harder to actually lock down a k/m compared to a rogue or warrior because they can absorb a lot of the roots.

If anything I think the idea of removing SOD buff if no shield is active on the character is the best way to go so far, it lets the player choose more survivable ty or more damage without too much of both. However, I still think it should be left alone, people enjoy plastering this class and it's an enjoyable class to fight and strategize against in siege war, no nerfs plz :)

(I do not play k/m these are my opinions after fighting multiple
different k/m... Sometimes all at the same time, thx grgr snow fear
>.> ... And from experimenting with a low level one in PvE.)
Yea i'm not really saying nerf K/M i'm just saying in the current state of US siege, a well played k/m will outperform any other class (low numbers). Whoever said remove sod when a shield isn't equipped first is a genius.
Forgot to add, we have fought many time, i'm not saying i am any better than anyone else but in my opinion, the k/m you listed are basically the only "top" ones and are not doing the class justice. Vinz(Saela) was probably the best one i seen on US.
Aristatic - r/s/w rerolled secondary and thirdary over 20 times
Went rogue cause its easy

This post has been edited 1 times, last edit by "Aristatic" (Jul 1st 2015, 6:55pm)


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213

Wednesday, July 1st 2015, 6:52pm

Cike F2P leaves the servers, servers will survive, P2P players leave, withing a month the servers close, stop being blind.
i never said that the f2p survive without p2p. that is actually completely opposite to my point. my point being f2p endgamers drive the dia sellers to buy diamonds.

Well Cike you might want to do some research on stuff, gear/stats etc mostly haven't been selling on Reni for a long long while, everyone on the server are saying it on Reni. Some people still have brown ore/wood/herbs in their chests, which btw sells for 900M if i remember correctly per stack. Which could explain how some people have tons of accessible gold. Stop being hypocritical yourselves, been here long enough to know the trick of the trade of how people gets stuff, luckily i would never sink so low.
whats this have to do with anything in this thread?

Aris as usual, my position on hide will never fade since it is only useful in siege and even if they fix it won't affect people in PvE only PvP, all other skills from knight or any other classes, impacts them directly in game overall, but it's fine, people can find warden to tank or maybe a scout or rogue. I know some endgamers spends money on the game. Seems that most people QQ'ing about knight just wants the game to die completely sadly, they do not see the harm of doing nerfs.
i think quite the contrary. unbalanced classes drive people away from the game. for people in this thread, k/m is unbalanced.

honestly, if a justifiable nerf to an unbalanced(OP) class is "killing the game", then apparently there is no "living" mmorpg games on the market.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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214

Wednesday, July 1st 2015, 6:53pm

K/M retty Much One Shots any Class. =P
Can Tank any Instance and Be Top Damage? Damn, that highly unbalanced there.
Intensification should be capped at 50 and SoD buff Removed if Shield is removed. Should make things fair. (:
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215

Wednesday, July 1st 2015, 6:56pm

Whoever said remove sod when a shield isn't equipped first is a genius.
tyvm :thumbsup: lol

Optomistic, you're saying that they should cap intensification at 50. I'm taking that as meaning lvl 50. That would be a nerf to every single m/? and ?/m class there is. If they were to cap Intensification, it should only be to the % increase to light damage that it gives k/m.
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216

Wednesday, July 1st 2015, 6:56pm

As long as we are on the everyone QQing ....nerf the scout pls...can see my rogue in hide way to OP /sense the sarcasm :P

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217

Wednesday, July 1st 2015, 7:03pm

I Mean, Only for K/M since it doubles the effect and light damage already, it should stay at a cap along with doubling the effect and duration.

And Yes Thank You for the Great Suggestion for the SoD Idea. Would like to see that actually.
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218

Wednesday, July 1st 2015, 7:25pm

Well Cike since we have to bring you to the water again
the diamonds have to come from somewhere. they don't just conjure diamonds with gold, and endgame takes a CRAPTON of diamonds and IS items.
From my other posts since you didn't read it:

Some people still have brown ore/wood/herbs in their chests, which btw sells for 900M if i remember correctly per stack.

whether they buy them with their own money or through gold, the people that USE the diamonds (endgamers) are the ones that are ultimately the consumers, and thus, the ones that GF needs to keep happy. endgamers and "high rollers" of any sort are the people funding gameforge, irrelevant of whether they pay directly or not.
I agree with you, but if the whales leaves because they are tired of getting crapped on by endgamers and never really get anything in return, help, cheaper gear, stats etc. When they try a class, gear up, stat up and people asks for nerfs, they leave and no more diamond sellers. Luckily on Reni their are still good endgamers that are willing to help out noobs.
a f2p endgamer is more important economic-wise for GF than more than a few "pay a bit here and there" midgamers.
Btw on your server mid-gamers might spend bit by bit, but on Reni i know of about 15 people that have been whispering me, asking if they should spend their 100$/200$ a month on the game, i tell them why? You can't get gear, you don't run stuff since no one runs much, Gameforge don't give us reasons to spend on the game, merge is a big part of that. So they keep their wallets closed and waits. Mid gamers are the biggest diamonds buyers but guess we should see Gameforge hurt if they are not spending and maybe see changes or server closing.

SoD should not be able to be used without a shield but i guess it's not a bannable offense but going to the NPC for the event rewards could have been :P People cheat/exploit still but all is good and dandy, guess for me playing clean all these year makes me a sucker and should have gotten on the bandwagon with the others :( But my honor is intact and my conscience too.

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219

Wednesday, July 1st 2015, 7:35pm

Well Cike since we have to bring you to the water again

Quoted


the diamonds have to come from somewhere. they don't just conjure diamonds with gold, and endgame takes a CRAPTON of diamonds and IS items.

From my other posts since you didn't read it:

Some people still have brown ore/wood/herbs in their chests, which btw sells for 900M if i remember correctly per stack.
still completely lost. just because they have gold(no matter how they got said gold, legitimate or not) doesn't mean they can go from gold -> dias without GF making any sort of sale. how much gold they have is completely irrelevant considering they still need X amount of dias.


I agree with you, but if the whales leaves because they are tired of getting crapped on by endgamers and never really get anything in return, help, cheaper gear, stats etc. When they try a class, gear up, stat up and people asks for nerfs, they leave and no more diamond sellers. Luckily on Reni their are still good endgamers that are willing to help out noobs.
i'm grouping whales in with endgamers in the "high rollers" category. from what i've noticed, more often than not, they are one and the same, as they normally have high-end gear as well, even if they do not actively run endgame.

SoD should not be able to be used without a shield but i guess it's not a bannable offense but going to the NPC for the event rewards could have been :P People cheat/exploit still but all is good and dandy, guess for me playing clean all these year makes me a sucker and should have gotten on the bandwagon with the others :( But my honor is intact and my conscience too.
you really weren't going to use the npcs that you were confused as to why they weren't there?

Quoted

...



back on topic:
Optomistic, you're saying that they should cap intensification at 50. I'm taking that as meaning lvl 50. That would be a nerf to every single m/? and ?/m class there is. If they were to cap Intensification, it should only be to the % increase to light damage that it gives k/m.
make it like combat master. the % caps, but the skill can keep being leveled, increasing the flat #'s.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

This post has been edited 1 times, last edit by "Cike" (Jul 1st 2015, 8:03pm) with the following reason: quotes got all messed up but w/e


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220

Wednesday, July 1st 2015, 8:19pm

Whoever said remove sod when a shield isn't equipped first is a genius.
tyvm :thumbsup: lol

Optomistic, you're saying that they should cap intensification at 50. I'm taking that as meaning lvl 50. That would be a nerf to every single m/? and ?/m class there is. If they were to cap Intensification, it should only be to the % increase to light damage that it gives k/m.
It would only be a nerf to M/W DPS, which is pretty much the only mage DPS class, so I guess you could say every mage.

I don't really care if K/M is nerfed, but if it is, agreed that requiring shield to be on for SoD would probably be the best solution, since it doesn't hurt PvE DPS.

K/M just requires less skill to be decent at PvP. If you have a skilled K/M they will destroy everything, although a skilled R/M or Wd/W or any decent siege class will probably be equally destructive. (Saw Zen fight 2 geared K/M's at the same time in siege and still win so he's not kidding about anything).
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This post has been edited 1 times, last edit by "ruisen2000" (Jul 1st 2015, 8:25pm)