You literally said K/M don't need any cooldowns to hit hard. That's not true. They need intensification AND holy strength to hit hard. They're not hitting you for 600K without those two things, and if they are, you're lying. What's any different from a 600K full attack on a player iwth full PvP gear with buffs running and three hits from a wd/w for 200k in the same amount of time? Or 20 50K flames from a M/Wd in 3 seconds flat? Spoiler: there's nothing.Thats the Only thing They Need Lol. The Only Buff they Need Actually. Only An Amatuer Would Die By a K/M without the Light Buff.
I Know How to Play Lol, It Isn't My "Lack of Skill". Its That K/M one Shots Me Though PVP Gear regardless of what I Have. Just One Endless Mash Of Attack and You Win. How Stupid Is That?
I Buff to 450k+ HP, 200k Pdef, 150k mdef. Amd Still a One Shot.
No Matter What You Say, a 600k Full Attack Isn't normal on a Player with FULL PVP Gear.
I'm Glad I Have That Player Resistance, Only Get hit For at Least 500k. Joy.
Yes. And unless the person has no PvP gear (And thus are not worth talking about in a discussion of PvP balance), a K/M is not hitting you for 600K without those two cooldowns while still being tanky enough to be impossible to kill as is being claimed.Wait, Aren't Holy Strength and Intensification cooldowns? O.o Both have 2 minute cooldowns. One lasts for 40 seconds, the other for 15 seconds. If those aren't cooldowns, then I'm a squirrel.
lol. Now, if we're gonna talk about OP attacks when pve geared in pvp, let's take a grand look at Elemental Rampage
lmao This post has been edited 1 times, last edit by "zidlef" (Jun 28th 2015, 1:25am)
Healers only get oneshot if the K/M is 100% fully buffed and the healer has zero pvp gear on and is not a P/K with SoD and has no mdef or mresist at all. Also the K/M likely is not in tanky pvp gear if they're oneshotting a healer, because they wouldn't have the matk to do it.My Point is, It Needs a Nerf. =P
Even the Healers Get One Shot. XD
Nope. You're wrong. Warlocks in siege reduce full attacks to like 15K all the time. Champions also have crazy amounts of absorb that make it hit for nearly nothing. Healers get hit by it for 80-100K all the time, especially P/K which is nearly impossible to kill with only full attack while their SoD is up. People with well statted pvp gear reduce it to 100k all the time. Even crits aren't always one shots on classes that know how to use their absorbs and reducers correctly. Not to mention in order for a k/m to be as tanky as you're claiming they are they need 7pc PvP gear which reduces their crit by tons, thereby decreasing the amount that full attack actually crits, so it's definitely NOT oneshotting everyone all the time without crits.No Matter How Much Pdef or Mdef. Its Still a One Shot. Thats Like The Constant Problem lol.

This post has been edited 1 times, last edit by "Mythomage" (Jun 28th 2015, 3:11am)
Holy Light Domain for dmg reduction on enemies, threaten to reduce targets attack power, wws to slow targets around you, Holy Shield for 5 sec pdmg immune, Shield of Valor for 50% more parry, Truth Shield Bash for hp shieldutility: a k/m got 2 stuns, 1 silence, 1 interupt/root, a self speed increase and a physical attack disable. mana shield does absorb most of the crowd control effects.