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Rougetopriest

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1

Sunday, July 5th 2015, 8:34pm

+20 jewels on wheel

Currently, the wheel contains 8 slots for random consumable/must have items, and 2 slots for +20 jewels. There is a chance that the 8th slot will have a 3rd jewel, being a wing jewel in it, I like how this was implemented.

What the main concern I have with the wheel at the moment is, the 2 slots provided for constant +20 jewels. Of the 2 slots, 1 is ALWAYS a sun (accessory) jewel, while the second slot rotates through star (wep) and moon (armor) jewels. Now what should be done, if RoM logic didn't exist, is have the moon jewels be the constant, as sun/star swap eachother out in the second slot.

Because currently, the % of jewels received have have been approx 50% sun, 25% nebula (wings), 15% moon, 10% star (THESE PERCENTAGES WERE COLLECTED OVER 5 DIFFERENT CHARACTERS NOT 1). Yet this should not be since, 50% of character gear is in fact plussed using the moon jewels, which are only received 15% of the time when lucky enough to even get a jewel.


The wheel use to work fine, I've plussed entire sets of gear to +20 without too many jewels of any kind left over. But with recent changes made to it, it is now impossible to plus an entire set of gear without having a LARGE surplus of sun/wing/star jewels left over, simply because moon jewels are made so difficult to get. Change it back to the way the wheel was so that the % of jewels received reflects the amount of pieces of gear that need to be plussed by 'said' jewel. Or simply replace moon and sun jewels in their current roles to solve the issue.


Forward plz.


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Sunday, July 5th 2015, 8:39pm

With this, they should put perfect +20 jewels in the wheel and put the regular +20 jewels in the IS able to be bought for dias and ptokens (and add +16 jewels to ptoken shop).
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3

Sunday, July 5th 2015, 9:00pm

Or just put all four jewels on the wheel at once instead of crap like gods redemption tickets. Or sell the damn jewels in the item shop and quit fleecing the playerbase.
Borella - 100 W/M/S/R/P/K
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4

Monday, July 6th 2015, 3:55pm

Or just put all four jewels on the wheel at once instead of crap like gods redemption tickets. Or sell the damn jewels in the item shop and quit fleecing the playerbase.

This, but then again I'd hate to see +20 become standard though considering how much it takes to get something to +16, also the fact that the damn things can fail in the first place throughout the enchantment process :dead:

ruisen2000

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Monday, July 6th 2015, 5:10pm

Well, accessory jewels are the most important ones, since the 20% crit dmg bfrom rings is more DPS than plussing the rest of your gear
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Monday, July 6th 2015, 7:44pm

This, but then again I'd hate to see +20 become standard though considering how much it takes to get something to +16, also the fact that the damn things can fail in the first place throughout the enchantment process :dead:

if they are available ingame, they will become the norm, in regular IS or not.
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Monday, July 6th 2015, 8:05pm

Well i don't mind them and looking forward to the +24 jewels also. If you don't want to spend the money for them, it's ok, some of us will and get them anyways. But i guess the wheel of forture makes it an unfair advantage to F2P players, probably should just nerf it :lol:

If you can't or don't want to spend money on the game, just don't. But i agree with R2P and Borella that they should remove the useless items in the wheel like God's redemption ticket, come on guys. Give the hard paying cash players a little more to work with their hard earned cash. Put all 4 types of jewels in there, 50% daily potions, one stack of 50 egg rice dumpling and a stack of 50 universal pots, could even put sait phoenix pots in there too. But Gameforge really doesn't know how to work with % base calculations at least not for the players. Going to Vegas!!!!! :beer:

Even switch it around after 5 spins you could get a free mount, 50K rubies for guild castle contribution or guild runes or mats, work with us on this one.

To those who say, oh this will become the norm or i can't run with them cause they all got +20 jewels etc. Well the norm for gear right now should be T7 to T9 armor and accessories but does everyone goes that route? no they go with what they can get and afford just like everyone of us do, we do our best and have fun doing it.

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8

Tuesday, July 7th 2015, 12:51am

+20 has already become the endgame norm. If you're not +19/20 your rings or your weapon you're falling well behind right now. I didn't want to see it happen, but as it has happened, put the damn runes in the item shop as a stand alone item. The wheel is absolutely nothing more than a blatant cash grab.

@Zid.. I have no problem spending money on the game. In fact, recently I've bought diamonds several times against my better judgment. However, it is ridiculous how obvious GF is attempting to fleece the diamond buyers with the wheel. It's disgusting.
Borella - 100 W/M/S/R/P/K
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This post has been edited 1 times, last edit by "Borella" (Jul 7th 2015, 12:59am)


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Tuesday, July 7th 2015, 12:55am

^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ exactly... +19 +20 is alrdy norm. gotta deal with it.
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Zerienga

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Tuesday, July 7th 2015, 2:59am

@Borella. That's why I think they should put the perfects into the wheel. With the wheel (and gashas) if the perfects aren't in there, you're gambling to take a gamble. They should put the regular ones into the item shop (both dia and ptoken), put the +16 jewels into the ptoken shop, and put the 0erfect +20 jewels in the wheel.
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If you want to contact me quickly and efficiently, try the US IRC channel.
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And I listen when others say I am wrong in order to learn.

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