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1

Saturday, August 1st 2015, 5:12pm

Event Suggestion: Road to Honor

Here's a suggestion for Event currency, turn-in's and example event:

1. New Event "currency": Event Points ; for all of you groaning, I'm not sure if GF can get RW to add a score-type system, but we've seen them add currency w/o much fanfare

2. Turn in Event Points for gifts:
2a. 10,000 points for 1 PoM
2b. 7,000 points for 15 EOJ
2c. 5,000 points for 25 Phirius Shells
2d. 1,000 points for 1 Golden Egg
2e. 500 points for 1 Transport Rune
2f. 500 points for 1 Marking Ink
2g. 500 points for 1 Adv Agg
2h. 250 points for 1 Regular Agg

3. Road to Honor Event

This event grants the following Event Points:
1. Individual: Chance of 1 EP per kill that grants TP
2. Individual: 10 EP per Ancient Memento turned in
3. Guild: 1 EP for all guild members when a Guild Daily is turned in
4. Party: 100 EP per boss killed that grants TP ( while you are on the boss's aggro list when it died )

ONLY for MEMBERS in SIEGE

5. Guild: 1 EP per Siege Enemy kill ( 1 EP for the 1st time an enemy is killed )
6. Individual: 1 EP per Siege Enemy kill
7. Individual: -2 EP for Siege death
8. Guild: 5 EP for all Siege tower caps ( 5 EP for the 1st time a Siege tower is capped )
9. Individual: 5 EP for all Siege tower caps
10. Guild: -5 EP for all Siege towers lost
11. Guild: 100 EP for a Siege win under 20 minutes
12. Guild: 25 EP for a Siege win under 40 minutes
13. Guild: 5 EP for a Siege win

The Road to Honor event promotes growth with tangible results. Every kill that grants tp will give you the chance to earn an Event Point, turning in Ancient Mementos ( requires killing bosses in instances or Dalanis events ) grants Event Points, people turning in Guild Dailies grants Event Points for all members in the guild and killing bosses grants Event Points.

Siege earnings are pretty straightforward: you gain EP for kills, capping towers and winning. The tower cap loss is to prevent abuse by allowing the other team to re-cap towers and continually racking up EP; same goes for Siege deaths ( to prevent abuse by allowing each other to kill people ). It is possible to earn up to 130 EP for a Siege win under 20 minutes, 30 EP for a Siege win under 40 minutes and 5 EP for a Siege win.

Basically, award people for doing fun stuff like killing things, running instances & siege.

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2

Saturday, August 1st 2015, 8:01pm

I like the idea but please the rewards

marking ink?
Aggregators?
transport runes??

they can come up with better stuff that that, they give us enough crappy turn ins like those in GG, festival events, wheel of fortune, gashas etc. They should start by giving items that are worth our time and effort for once. Time for Gameforge to turn things around and give back stuff that is worth it. 6 years of Frogster and Gameforge and same crappy rewards, but they don't have to do anything since ROM is the least of Gameforge worries.

BTW rewards are not freebies, we gotta do stuff to get them, Ycavan is on to something here but yet again will fall on deaf ears leaded by the blind.

K/P/S/M/W 98/98/98/98/98
Disturbed guild leader on mithras :thumbsup:
BTW i do live under a bridge, i am Green, i can dish it out as good as i get
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