Here's a suggestion for Event currency, turn-in's and example event:
1. New Event "currency": Event Points ; for all of you groaning, I'm not sure if GF can get RW to add a score-type system, but we've seen them add currency w/o much fanfare
2. Turn in Event Points for gifts:
2a. 10,000 points for 1 PoM
2b. 7,000 points for 15 EOJ
2c. 5,000 points for 25 Phirius Shells
2d. 1,000 points for 1 Golden Egg
2e. 500 points for 1 Transport Rune
2f. 500 points for 1 Marking Ink
2g. 500 points for 1 Adv Agg
2h. 250 points for 1 Regular Agg
3. Road to Honor Event
This event grants the following Event Points:
1. Individual: Chance of 1 EP per kill that grants TP
2. Individual: 10 EP per Ancient Memento turned in
3. Guild: 1 EP for all guild members when a Guild Daily is turned in
4. Party: 100 EP per boss killed that grants TP ( while you are on the boss's aggro list when it died )
ONLY for MEMBERS in SIEGE
5. Guild: 1 EP per Siege Enemy kill ( 1 EP for the 1st time an enemy is killed )
6. Individual: 1 EP per Siege Enemy kill
7. Individual: -2 EP for Siege death
8. Guild: 5 EP for all Siege tower caps ( 5 EP for the 1st time a Siege tower is capped )
9. Individual: 5 EP for all Siege tower caps
10. Guild: -5 EP for all Siege towers lost
11. Guild: 100 EP for a Siege win under 20 minutes
12. Guild: 25 EP for a Siege win under 40 minutes
13. Guild: 5 EP for a Siege win
The Road to Honor event promotes growth with tangible results. Every kill that grants tp will give you the chance to earn an Event Point, turning in Ancient Mementos ( requires killing bosses in instances or Dalanis events ) grants Event Points, people turning in Guild Dailies grants Event Points for all members in the guild and killing bosses grants Event Points.
Siege earnings are pretty straightforward: you gain EP for kills, capping towers and winning. The tower cap loss is to prevent abuse by allowing the other team to re-cap towers and continually racking up EP; same goes for Siege deaths ( to prevent abuse by allowing each other to kill people ). It is possible to earn up to 130 EP for a Siege win under 20 minutes, 30 EP for a Siege win under 40 minutes and 5 EP for a Siege win.
Basically, award people for doing fun stuff like killing things, running instances & siege.