It sounds like sarcasm, but it's really frustration that some of the other classes out there are fairly powerful and able to use another class's gear w/o restriction while other classes are barred from that same "privilege" due to the class gear restriction.
like i said, barking up the wrong tree.
if you think RW can't be bothered to just adjust/add a couple skills, i don't see how introducing an entirely new system is any better.
@zeri: personally, i wish that all gear/armor/weapon availability was done by skills (see: wdn/w, x/s, x/w, d/w, among many others). then each combo would only be able to use armor they are "proficient" in.
if there was a movement speed/dodge/attack speed/"agility"/"stamina" penalty for wearing heavier armor(and thus, knights, etc, got penalty reductions), then i'd agree, unlock all armor for all toons. however, if there is no downside to wearing plate armor(aside from loss of ghost stats) for a mage, then i'm not sure how you hope to balance anything.
if we get to choose out of all the armors what we want, then i also want to be able to cherrypick the skills i have. i'm thinking flame from hide would be quite nice. or SoD+elemental rampage+camellia flower.
it will just become harder to balance each individual combo, something that clearly RW already struggles with quite a bit.