This post has been edited 1 times, last edit by "aceofsleep" (Nov 5th 2015, 5:29am)
Yeah 1/6 is real good for proofs. Only 54 proofs average for the one good stat!I would like to see this only if it was for a higher cost than it would be for random. That being said, most items being pulled have a decent pull rate for good stats currently.
Shells are 25% pull rate. Supposedly. I wouldn't call that "good" when it takes two days to pull once. Mems are even worse with the amount of mems it costs to pull once. EOJ's aren't exactly great either. Every currency in the game has a huge ratio of bad stats to good stats.Yeah 1/6 is real good for proofs. Only 54 proofs average for the one good stat!I would like to see this only if it was for a higher cost than it would be for random. That being said, most items being pulled have a decent pull rate for good stats currently.
I said "most." I didn't say "all" anywhere in my post. Proofs are currently the only things I can think of that get pulled and have good stats on them without a decent drop rate on the good stats comparative to the bad stats.
i think the ratios are fine, it's more the cost of each individual pull that would need to be lowered if anything. i think the ability to choose your stat would actually remove some of the fun from the game.
sidenote1: would pick greater od rate over better stat rate
sidenote2: new zone eoj pulls are awsome ty rw or gf whoever decided to bring decent eoj pulls back
This post has been edited 1 times, last edit by "mohammed1234" (Nov 6th 2015, 2:32pm)
1rst i never said od rate was fine as it is, if you refer to my first comment i said that i would rather see od rate improved rather then stat odds been improve.@Pachat93: I guess you haven't been the person that pulled a 101 od piece after pulling 10 of the same ud piece of gear (same thing has happened with pulling stats too). If you can seriously say that that is fun.... well than I don't have anything else to say to you![]()
There should be some way to get od gear (e.g. a machine that takes 3-5 ud gear and returns a 110 dura gear) and the stats you want (e.g. a machine that takes 3-5 crappy stat gear and allow you to choose a stat u want from that gear's drop table) implemented.
And it still comes down to the same thing however in this case as well, all it does is add more length to getting something of which you wish to obtain, even so however the current way that is right now just annoys me more than anything, it would less annoying even knowing that this would at least be done at the very least, but trying to shoot for the stars and hope to hasten the process of gearing up, maybe even cheapen the amount that stats cost for the average going player to actually be able to get more bang out of gear, who knows this might even allow for more stats to be added into certain stat pulls that they would otherwise not have been in, like stam/mdef in shell/pom pulls? So that the statting up of your gear is much easier to go by instead of having to rely on half shots when buying either shell pulls blah blah blah this part's pretty much been explained in the OP.You can use mems to buy the lvl 92 weapons which can drop the good stats (int/matk, stam/hp, str/patk, dex/patk, etc). I'd prefer the trading in 3 of the same item to get one with the stat of your choice (from it's stat drop table) over just being able to select it at will.