I would have to say that plussing is what drives people away from the game... A simple fix would be to leave prices the same and make it 100%. You won't lose money because more people would still be playing. Also people would experiment different classes and plus more gear.
Plussing with jewels bought from vendors should be a gamble.. If you spend real life money it should be better. Perfect +20 should be sold for Rubies!
Plusing is gambling. Gamblers are addicted to gambling not winning. It doesn't matter how bad the success rate is or how much they spend. They are in it for the thrill of the gamble not to actually plus the item. The money is made on the gamblers. The more they fail the more they spend. Not the people who want to get their items higher they quit buying long ago, they have some sense. However the gamblers go on gambling forever the plusing really doesn't matter to them the gambling does.
This post has been edited 1 times, last edit by "Magío" (Jan 6th 2016, 5:43pm)
This post has been edited 1 times, last edit by "jamesduke42" (Jan 12th 2016, 5:31pm)

This post has been edited 2 times, last edit by "FarmerTom" (Aug 11th 2016, 8:44pm)
Starting to think like you, open a thread asking if they had any plans to make the +20s easier to get in the future and never got an answer there. I would seriously like to know what the big deal with making +20s the same as pretty much every other item in the game. If you want to remove +20 why don't you simply stop selling those and if you want to have them in the game why do you make it such a pita to get them.It's so dumb because it's not even a RW problem. Gameforge could put the +20's in the item shop tomorrow and they are DELIBERATELY CHOOSING NOT TO. They clearly don't care what the playerbase thinks.