Apologize up front if discussed before:
1. Whenever an item sale goes on, why isn't the phirius coin item discounted as well?
I.e. bind lifter on sale in dias, then discount the 500 phirius coins it takes in the coin shop.
2. Why are the phirius coins still not virtual currency yet like shells, EoJ, honor, badges, etc?
3. What about a trade-in system for useless stats? Maybe reroll 3 to get 1 of same type?
I.e. 3×Int/Def for one Int/X type (HP/Stam/Matt)
Maybe even drop it one tier to make it more balanced?
4. Will there ever be a further use of Goblin badges, Malantias Cards, Lylia's furniture currency?
Suggestion: Maybe use goblin badges to trade for a buff just for inside there or a special skill inside?
5. The chest that spawns when you kill the elite boss in goblin mini game rewards tier 4 runes. Can we get more variety? Potions, food, etc.
6. The buffs that spawn after a random kill has pretty much everything needed (tp/xp/patt/matt/mdef/pdef/and even health regen), what about mana regen to be inluded with the 8% health regen potion? Like 5% or so.
7. We haven't been blessed to see any lvl 100 perfect plus bags, permanent bag tab tokens, house energy, and did the 99 Dia mounts go away?
8. After obtaining lvl 100 gathering, what about a skill that allows double gathering as a reward for obtaining lvl 100?
Same for crafting, maybe a percentage buffer to specific stat?
Bsmith=str (1-2%), Armor=dex (1-2%), etc.
9. What about bringing back previous phirius shell armor for a special event? Since they are obsolete, sell them for 100 shells or balanced out per level below current system rate per level.
Just a few suggestions I came across recently.
Thank you kindly,
Rindal