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ancientgear

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  • "ancientgear" started this thread

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1

Thursday, February 4th 2016, 3:17pm

handicapped warlocks

So I don't know if anyone has noticed this. But every class in this game has some kind of skill with a 5min cool down which greatly increases that classes ability to tank/dps/heal for a short period of time. And notice I said skill, not elite. So any combo which has a any class as a main can use the 5 min cool down skill of said class, regardless of what the secondary class is.

warrior-Frenzy
wardens-Energy Absorb
mage-elemental catalysis
priests-soul source
knights-holy shield
rouge-assassins rage
scout-arrow of essence
druid-unity with mother earth
champion-(not going to discuss here)

But I couldn't help but notice that warlocks have no such skill, I can't help but think that it handicaps warlocks a little bit compared to the other classes. I suggest that warlocks also get a skill with 5 minute cool down which boosts their ability to dps or buff/debuff.

For Dps
Psychic rage- The caster consumes all psi points and enters a state of rage for 15 seconds. Each psi points consumed increases the casters dark damage by 20%.

or

For buff/debuff
Psychic breakdown- Consumes all psi points and summons Sace's otherworldly demon to weaken the target for 15 seconds. 5% physical defence and 5% magical defence reduction for each psi points consumed.

or

Psychic terror- Consumes all psi points and projects nightmares into the targets mind. Reducing 700 physical and magical critical hit resistance for each psi point consumed.
-Failed attempt of trying to put a picture in here cause I don't know how to-

ROM's one and only pure stam/pdef stated tank

REACHED 13.57M PDEF ON 29/09/2016, NO SIGIL, HAIDON, ZODIAC OR RELATIONSHIP BUFF.

Retired until mages are buffed or melee's are nerfed

This post has been edited 1 times, last edit by "ancientgear" (Feb 5th 2016, 11:47pm)


2

Thursday, February 4th 2016, 4:15pm

Dang that debuff would be OP! warlocks are already great buffers and to add that would be crazy! 30% debuff at max psi?!!? Imagine the mage specific parties, omg with that, m/l and m/d whew ~65% mdef gone, poof! from only 3 skills!

Even though warlocks do not have a strong 5 min as an inherit skill, they do get nice skills from the Item Set Skills.



Dark Soul Essence | HoS | 50% dark magic power increase for 10 secs | only costs 20 focus | 90 sec CD
Abyss Footsteps | WA | 4% dark magic power increase , can be stacked 10 times, lasts 18 secs | 30 focus | 60 sec CD

I have not actually seen these in game, but if RoM wiki is right, these are some pretty powerful skills that are on low CD and can be easily farmed.
Osha Erebos - Evilempires
Shaynoff R/S/M (98/98/85)
Rakalaka M/P/L (98/98/98)
Ffonyahs Wd/W/S (98/98/98)

Auros

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3

Thursday, February 4th 2016, 4:43pm

Dark Soul Essence is very nice I use it in all burns.
Abyss Footsteps is cool for the personal movement speed buff, but not very effective in burns since you have to be constantly moving and as such can only cast instants. I use it in Goblin mines and other occasions where I have to "catch up" to the rest of the party.

I think Runewakers intent was for the PSI states to take the place of the 5 min CDs
Govinda P/W/K/M 100x4 :pump:
Wl/R/M/Ch 100x4 :borg:
Wd/W/S 100/100/100
W/M 100/100 Glass Cannon: oh gawd, not again :pinch: ... and numerous others Semi-retired :pillepalle:

4

Thursday, February 4th 2016, 7:17pm

For buff/debuff
Psychic breakdown- Consumes all psi points and summons Sace's otherworldly demon to weaken the target for 15 seconds. 5% physical defence and 5% magical defence reduction for each psi points consumed.

This is a little extreme since m/wl can do this already. 3% per psi for max 18% seems more reasonable.

What needs to be created are psi pots. We have mana, rage, energy, and focus pots for every class, but no psi pots.

5

Thursday, February 4th 2016, 9:14pm

WTT all my 5min cd buffs for 3min or 2min or even 1min cd buffs.... or hey I'll even trade them for buffs with durations equal to the cd of that buff....

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6

Thursday, February 4th 2016, 11:54pm

well dwarves are short and cannot attain their full potential even if they wanted too, they just short and can't reach!!!!!

K/P/S/M/W 98/98/98/98/98
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BTW i do live under a bridge, i am Green, i can dish it out as good as i get
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mohammed1234

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7

Friday, February 5th 2016, 3:01am

Ancient your idea sounds good would like to see it implemented .

8

Friday, February 5th 2016, 5:58am

i play warlock full time it is my main and i dont like this idea.
is there naturepoint pots for druids? NO
we don't need psi pots. if you are having psi problems try wl/ch there is an elite that helps with this.
to make warlock a more viable dps it just needs a few skills buffed slightly .
the problem is noone has a warlock tp maxed and endgame geared.
they are better than you may think.
full buffed can hit 120k int and 350k m att.(6 int/ma stats every piece of gear t9 and +20) i only hit 75k int at the moment been lazy with the gear

it takes 1.2 billion tp to max a wl/ch skills to lvl 95.
currently i have 698 mill tp so i am still a ways away from maxing the skills.
have you noticed on the skills the part that says it depends on skill lvl and lvl of enemy?
the difference in severed cons from say lvl 80 to 95 is significant.
when i see a wl with maxed skills and endgame geared then i would maybe consider looking at some sort of cd type skill if the player had a valid reason.but untill then i dont want changes to the skills as we know how well runewaker does this.
and wl is also a support dps.......wont ever be top of scrut compared to the ridiculous fotm classes.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

This post has been edited 1 times, last edit by "timthum" (Feb 5th 2016, 6:03am)


Cike

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9

Friday, February 5th 2016, 6:20am

just another people here to say no to the psi pots.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

mohammed1234

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10

Friday, February 5th 2016, 1:56pm

i play warlock full time it is my main and i dont like this idea.
is there naturepoint pots for druids? NO
we don't need psi pots. if you are having psi problems try wl/ch there is an elite that helps with this.
to make warlock a more viable dps it just needs a few skills buffed slightly .
the problem is noone has a warlock tp maxed and endgame geared.
they are better than you may think.
full buffed can hit 120k int and 350k m att.(6 int/ma stats every piece of gear t9 and +20) i only hit 75k int at the moment been lazy with the gear

it takes 1.2 billion tp to max a wl/ch skills to lvl 95.
currently i have 698 mill tp so i am still a ways away from maxing the skills.
have you noticed on the skills the part that says it depends on skill lvl and lvl of enemy?
the difference in severed cons from say lvl 80 to 95 is significant.
when i see a wl with maxed skills and endgame geared then i would maybe consider looking at some sort of cd type skill if the player had a valid reason.but untill then i dont want changes to the skills as we know how well runewaker does this.
and wl is also a support dps.......wont ever be top of scrut compared to the ridiculous fotm classes.


Well Anthony is op and knowledge and maxed on all warlock classes and he does 1/6 or 1/7 my dps on warlock champ and he's out gears me. Also don't forget I'm w/m he does good in pvp tho.
Also there should be no fotm all classes who are meant to dps like w/r or r/s or wl/Chm etc should be able to do good dps whether it's in burn or strat they don't tho.
Ancient is trying to create more diversity so people won't get bored and quit because they happened to pick wl/Chm instead of m/w.

11

Friday, February 5th 2016, 8:21pm

hey WK do you play warlock class?
and i wasnt talking level of classes i was talking about maxing the skills. how much tp does Tony have?.........i bet it isnt 1.2 billion.
and dont forhet i play on the same server as you.
i would kindly ask you to stop posting on a subject you have zero experience with.
i will also refer to my last statement on my last post here.

it takes 1.2 billion tp to max a wl/ch skills to lvl 95.
currently i have 698 mill tp so i am still a ways away from maxing the skills.
have you noticed on the skills the part that says it depends on skill lvl and lvl of enemy?
the difference in severed cons from say lvl 80 to 95 is significant.
when i see a wl with maxed skills and endgame geared then i would maybe consider looking at some sort of cd type skill if the player had a valid reason.but untill then i dont want changes to the skills as we know how well runewaker does this.
and wl is also a support dps.......wont ever be top of scrut compared to the ridiculous fotm classes.


PLEASE REREAD WHAT I SAID THE FIRST TIME.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

Cike

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12

Friday, February 5th 2016, 8:25pm

the difference in severed cons from say lvl 80 to 95 is significant.

tbh, i'm still wondering about this. what is "significant"? does anybody have any numbers they'd like to share?
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

mohammed1234

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13

Friday, February 5th 2016, 8:28pm

Ant maxed all his skills and he is endgame and the best warlock I know and seen.
Also wl/m is a support class wl/Chm isn't and I don't need experience in the class when I know and seen endgamers play and explain the class to me you aren't even half as good as Anthony no offense and he does 1/6 my dps and he is op and yes he is maxed and tested all warlock classes I've asked and seen him use 3.

14

Friday, February 5th 2016, 9:39pm

1.2 billion tp, t9 +20 gear to still do less than a M/W or any Warrior or Warden. Sounds like a great, balanced class.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


15

Friday, February 5th 2016, 9:52pm

last time i talked to Tony he had somewhere around 800 mill tp.........there is no way he has all skills maxed.unless he got another 400 mill in a month.it is possible but yet i haven't seen him in game much.

now to deal with you.
1 you obviously acquired that toon already leveled. i know this because if you had you wouldn't have made so many threads asking how to play it.
you still don't know how to play w/m obviously due to the fact you have been outdpsed by many other toons.

2 you have zero experience playing a warlock. i have played it since the day it was released.
3 you cant even understand simple things that people say with proof.
4 you say you don't even play anymore so do the rest of us a favor and stop making us read your WORDs.
5 until you have played a warlock you may want to stop opening your mouth and inserting your foot.
6 your opinion on a class that you have never played means absolutely nothing.


now on topic.
to make warlock more dps oriented they need to add a small int modifier to all damage skills.excluding elites.
also keep in mind that i don't care if i am the best warlock on the server.i play to have fun nothing more.
this is also the reason i went on runs with you.i found it hilarious to listen to you and then watch you fail.

word

edit please see the part where i said
"WARLOCK IS A SUPPORT DPS AND WILL NEVER BE TOP OF THE SCRUT LIKE THE RIDICULOUS FOTM CLASSES."
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

Heddin

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Friday, February 5th 2016, 10:02pm

WARLOCK IS A SUPPORT DPS AND WILL NEVER BE TOP OF THE SCRUT LIKE THE RIDICULOUS FOTM CLASSES

I knew wl/ch who was doing fantastic dps and was top of the scrut in group 1 and was beating as you put it fotm classes. wl/ch is not easy to play, however, and you need alot of skill unlike some other combo.
Proud member of Bteam

17

Friday, February 5th 2016, 10:15pm

is there naturepoint pots for druids? NO


I was waiting for someone make this silly comparison. A druid doesn't need any natures power to cast spells, excepting d/wd gift pulse. Natures power simply marginally enhances spells which can already be cast without natures power so it's completely different than psi, which is a prerequisite in order to be able to cast many spells, just like warriors require rage, rogues require energy, scouts require focus, mages/wardens/knights require mana, etc.. I'm sure the only reason there aren't psi pots is because warlocks are a newer class and they just overlooked it.

18

Friday, February 5th 2016, 10:24pm

is there naturepoint pots for druids? NO


I was waiting for someone make this silly comparison. A druid doesn't need any natures power to cast spells, excepting d/wd gift pulse. Natures power simply marginally enhances spells which can already be cast without natures power so it's completely different than psi, which is a prerequisite in order to be able to cast many spells, just like warriors require rage, rogues require energy, scouts require focus, mages/wardens/knights require mana, etc.. I'm sure the only reason there aren't psi pots is because warlocks are a newer class and they just overlooked it.



i have no idea how a druid works...i never really played one so i will take your WORD for it.

so if they make a psi pot it will have a 1-2 minute cd. (rage pot is 1 min)
it takes less time than that to build 6 psi points if you use the correct skills.
warlocks also use focus and we have pots for this.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

Cike

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19

Friday, February 5th 2016, 11:01pm

is there naturepoint pots for druids? NO


I was waiting for someone make this silly comparison. A druid doesn't need any natures power to cast spells, excepting d/wd gift pulse. Natures power simply marginally enhances spells which can already be cast without natures power so it's completely different than psi, which is a prerequisite in order to be able to cast many spells, just like warriors require rage, rogues require energy, scouts require focus, mages/wardens/knights require mana, etc.. I'm sure the only reason there aren't psi pots is because warlocks are a newer class and they just overlooked it.
then change the warlock skills to work the same way. does the damage of a normal skill when cast without building psi up first, but multiply damage to current amount when psi is built up.

before druids were changed to easymode healers, a good number of their skills did in fact /require/ npp to use.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

ancientgear

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20

Friday, February 5th 2016, 11:37pm

uhh, wl/ch don't need as much tp as people think they do. Needs like 300-400m...around the same amount as m/w. The reason there aren't any wl/ch end game dps is because wl imo is the most complicated class in the game. It's hard enough to understand all its skills (specially considering the stupid amount of skills the class has) let alone maximise their uilization. I would be very imrpessed if anyone manages to play a g1 dps wl/ch with no external help.

it took me quite a long time just to write the diyce for it. And yes I do have a maxed wl which i play on a reguler basis. It's my 3rd toon so it doesnt get as much attention as my 2nd and first toon does. It was wl/m untill very recently. I am currently working on the wl/ch combo. And even though imo, dark damage in the game is broken i.e. doesn't do anywhere near the amount of damage it's meant to, I am relatively confident that wl/ch are the mage version of ch/m (as far as dps is concerned) but only a lot less needy as far as buffer/debuffer go and only when in the right hand.

But since asking for a defence reduction as it's 5 min skill does seem a little greedy and not agreed upon by few. I do believe changing it to a crit reduction will be a nice compromise, I will add it into the OP.
-Failed attempt of trying to put a picture in here cause I don't know how to-

ROM's one and only pure stam/pdef stated tank

REACHED 13.57M PDEF ON 29/09/2016, NO SIGIL, HAIDON, ZODIAC OR RELATIONSHIP BUFF.

Retired until mages are buffed or melee's are nerfed

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