the idea of matching tp orbs to xp orbs is a good idea, but the math/return is not...well worth it.
Lets say this tp orb is affected by a tp event like how xp orbs are affected by xp events, that orb will only give 500,000 tp for 249 dias (during a 500% tp on combat). That's horrible return.
To put this in perspective, daily resets on happy hour sale cost 20 dias. With proper pots and buffs (zodiac 10%, haiden buff 30%, dual-function 50%, and if u are lucky the tp function pot 20%) ---- thats 110% tp on quests. since the tp pot isnt a regular pot, lets just say 90%
The quest at balu village gives about 63,000 tp. With all these buffs, you are getting ~119,700 tp per daily.
PER DAILY QUEST TICKET, you are getting ~1.2m tp....for 20 dias. (hopefully my math isnt wrong) **not to mention all the tokens and gold you get from spamming dailies**
(and i think the shatterstar quest gives double this tp, just requires lots of farming)
so unless this tp orb can match that, it will not be effective. so definitely needs some adjustement
at least the xp orbs are somewhat worth it to get toons from 1-50 easily during xp events, but tp needed is so massive that 100k @ 249 dias wont leave a dent, however will leave a huge dent in your wallet
perhaps, give tp orbs whenever you purchase xp orbs. honestly i dont know anyone who buys xp orbs from the IS. seems like a ridiculous amount. i dont know thats just me. Perhaps adding a tp orb along with the xp orbs will persuade more ppl to buy orbs. everything does come back to gameforge makign money, so im not sure.
This post has been edited 3 times, last edit by "SHAYdynasty" (May 3rd 2016, 8:06pm) with the following reason: spelling is hard