Hello all,
With all the new idea's coming in this section of the forums, I'd figure I'll throw one in, to see how it mixes!
DRUID/WARRIOR -- Or should pretty much be called "what PRIEST/WARRIOR SHOULD have," in my opinion needs a little bit of a buff, and or re-touch on its skills. All the elites are fantastic for DRUID/WARRIOR, they even get the ability to wear chain & leather armor. With this being said, their critical hit rate sky rockets compared to a PRIEST/WARRIOR--(Chain/Leather give physical critical, yes? Thought so..

) So the DRUID/WARRIOR'S critical percentage not buffed is--(FOR THE AVERAGE) PRIEST/WARRIOR would be a dream. Yes, yes, I know some P/W's are really good and have decent crit %'s anyhow. But from my understanding, that's because they tier and plus their accessories up the wazoo. With having a critical rate %'s axe & Shield.
Now here's where the real thought processes start to kick in:
PRIEST/WARRIOR'S have an amazing damage % increase. Also called a "WEAPON MASTERY" (hopefully as you all know

), The skill reads:
Converts Mana into fighting spirit, which accumulates in you. Increases for 900.0 seconds your 1-H Weapon Damage by (3.0%..45%), 2-H Staff Damage by (2.0%..30%), and your maximum HP by (1.0%..15%). Power Build-Up -- MAX's @ 50.
I've seen PRIEST/WARRIOR's with a decent tiered axe go up to about 30k PHYSICAL damage (with ^ ONLY) Which if they were able to wear chain or EVEN leather, their role would be highly recommended...because in higher level instances, always a off healer is nice.. And their HP can also be huge, giving them more of a boost in interest in the higher level guilds.
Now, DRUID/WARRIOR's have that ability! And their elites can be deadly...but wait?? Druid/Warrior's have little to no mastery whatsoever. 5% is a mastery; but its not nearly enough to be considered viable...
My thoughts to revamp the 70 elite skill for DRUID/WARRIOR's is this:
70 ELITE -- DRUID/WARRIOR :
INNER SPIRIT -- MAX's @ 50;
You feel the power of the earth flowing through the very veins in your body. Allows you to equip Chainmail and increases Melee Weapon Damage by 5% -- 30% (@ LEVEL 50.) As well as when you use Berserk it increases your damage by 20%, but your healing is reduced by 50%.
DRUID/WARRIOR in my opinion has SO SO SO much potential...Again, I figured with all these idea's being tossed into the "forum pot" I figured I'd give this idea a chance.
NOTE: With this being said, the DRUID/WARRIOR (with a re-fix like this) could be really nice and FUN to do in PvP & PvE. But, the PRIEST/WARRIOR should also have the ability to wear chain. Giving them more critical hit rate. In my time of playing RoM, people in end game have turned down PRIEST/WARRIOR's NOT because of their damage and stats, but their ability to crit.
In my years of playing MMO's the battlemonk/battlehealer has always been my favorite. Hopefully y'all can relate XD
Kind regards to my fellow RoM community,
Keen.