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1

Tuesday, July 11th 2017, 7:33pm

Reduce the cost of 17 - 20 plussers

Please reduce the cost of 17-20 plussers, 69 dias for weapons and back slot, 49 dias for accessories & armor

2

Tuesday, July 11th 2017, 11:32pm

Cost Breakdown

I completely agree that the cost needs to be reduced. Maybe not to as low as you're suggesting, but the cost of 17-20 should NOT be SIX TIMES the cost of 0-16. I worked out the numbers and I think I did the math right.

Lets assume you buy $100 worth of diamonds. That will get you 3,335 on a regular purchase, and 8,009 on a 140% sale. This makes 1 dollar worth 33 diamonds regularly and worth 80 diamonds on a 140% sale. An individual diamond is worth $0.03 and $0.0125 respectively. I did some minor rounding, but here's the breakdown of the cost when it comes to upgrading weapons/armor. Strap in b/c this is gonna be a lot of numbers. Also, I did say that I think I did the math right, but I am subject to making mistakes so if you find one, point it out and I will correct it.


NOTE: These numbers assume the best case scenario and do not take fails into account. If you're interested in finding out how much money you lose when you fail, I'll post how to find it at the bottom.

WEAPON JEWELS
Jewel Tier
Item Shop Cost
Individual Jewel Cost
Cost to Complete Tier
Real Life $$$ Cost (Regular)
Real Life $$$ Cost (140%)
1 - 6
45 Diamonds for 10
4.5 Diamonds Per Jewel
27 Diamonds
$0.81
$0.34
7 - 12
75 Diamonds for 5
15 Diamonds Per Jewel
90 Diamonds
$2.72
$1.13
13 - 16
75 Diamonds for 1
75 Diamonds Per Jewel
300 Diamonds
$9.09
$3.75
17 - 20
599 Diamonds for 1
599 Diamonds Per Jewel
2,396 Diamonds
$72.61
$29.95


If we add up the costs to enhance your weapon from 0-16, it would cost 417 Diamonds which translates to $12.62 at regular price or $5.22 on a 140% sale. Compare that to the cost to go from 17-20 and you can see the huge gap. A $12.62 cost to enhance your weapon to 16 isn't a bad deal, but it should NOT cost $72.61 just to enhance it 4 more times. It's nearly 6x the cost (5.75x Regular / 5.3x 140% rate) And here's the reason why.

(1 - 6)---------3.3x--------->(7 - 12)--------3.3x-------->(13 - 16)---------7.98x---------->(17 - 20)

This shows the flow on how much more expensive completing each jewel tier is in relation to its previous tier. Going from 7-12 is roughly three times as expensive, diamond wise, than it's predecessor tier 1-6. The trend follows when comparing 13-16 back to 7-12. But hang on.... who thought it was a good idea to break this trend and make 17-20's nearly EIGHT TIMES as expensive as the previous tier.... Armor is even more with a final multiplier of 8.8x.

Look, I know that people are happy that the wheel is gone. I've heard people say that they've sunk thousands of diamonds into the wheel only to get 1 jewel. People say that b/c of this, the 599 diamond cost per jewel is "fair," or "good." I don't buy this for a minute. Just because some people were (stupid/gullible/hardcore/tenacious/insert adjective here) enough to gamble away thousands of diamonds doesn't justify an insane cost that we all have to pay if we want +20. Maybe after seeing these numbers, it'll open their eyes.

They should have kept the flow consistent at 3.3x which would have made +20's ~250 Diamonds Per Jewel. This would bring the cost of 17-20 down to $30.30 at regular price / $12.50 on a 140% sale. A fair price imo.


ARMOR JEWELS
Jewel Tier
Item Shop Cost
Individual Jewel Cost
Cost to Complete Tier
Real Life $$$ Cost (Regular)
Real Life $$$ Cost (140%)
1 - 6
21 Diamonds for 10
2.1 Diamonds Per Jewel
13 Diamonds
$0.39
$0.16
7 - 12
55 Diamonds for 5
11 Diamonds Per Jewel
66 Diamonds
$2.00
$0.82
13 - 16
45 Diamonds for 1
45 Diamonds Per Jewel
180 Diamonds
$5.45
$2.25
17 - 20
399 Diamonds for 1
399 Diamonds Per Jewel
1,596 Diamonds
$48.36
$19.95


0-16 Cost: $7.84 Regular / $3.23 on 140%

Again, the cost of 17-20 is SIX TIMES the cost of 0-16. (6.1x on both Reg/140%)

(1 - 6)---------5.2x--------->(7 - 12)--------2.7x-------->(13 - 16)---------8.8x---------->(17 - 20)

While the armor cost flow isn't as consistent as the weapon flow, the final jump to +20's are still exponentially larger than the +16's. This is outrageous. I haven't worked the accessory numbers but I'm sure they're just as crazy. Again, they could have been more fair with that final jump and made it 2x instead of 8.8x. That would make 17-20 cost 90 dias per jewel. Real $$$ cost would be lowered to $10.90 Reg / $4.50 on 140%. I know this sounds cheap, but they're armor jewels so considering that you'll have to do to this to seven pieces, I think this is a fair price.

I hope I'm not overstepping any forum rule by posting this information, nor with what I'm about to say. Ahem... We can kick and scream here on the forums all we want. We can send in tickets with negative feedback about the current prices. BUT I'm willing to bet that nothing will be done as long as people continue to buy them. So to those seeking to +20 their gear, is it too much to ask ya'll to set aside your epeen's for now and take a stand by not buying these overprices jewels. I think that they'd reconsider the price if no one bought them while simultaneously voicing our opinion on them.

In fact, I think that this is the reason that the wheel was scrapped. People gambled the wheel and got +20's, and once they were satisfied, they stopped using it. Those of us saw through the wheel of misfortune didn't buy at all. Eventually, there were so few people using the wheel that it just wasn't profitable anymore so they brought +20's into the IS as a permanent item. This shows that they will make changes if their not profiting If no one buys these overpriced +20's, they may lower the cost to something more reasonable.


How To Calculate $$$ lost if a jewel fails:
A = Real Life $$$ Cost of your choosing
B = # of Jewels in that tier

2 * (A/B) = X

EX: Cost Per fail of a +20 weapon Jewel on a 140% sale?

2*(29.95/4) = $14.97 lost per fail. <---- This is why we don't like something we paid for fail, let alone lower the enhance resulting in 2 being wasted.


/END RANT

PS: I may add the accessory jewels in if anyone wants me to.
EDIT: Actually, accessory jewels aren't worth doing. Their pricing is identical to the armor jewels with the only exception being that the +20's are 100 dias less. So that's a 400 diamond savings.
New Sig Eventually

I Solo'd Horatio Tia 7-28-2012

This post has been edited 13 times, last edit by "Rukifellth2792" (Jul 12th 2017, 5:49am) with the following reason: Typos; Corrections; Revising


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3

Wednesday, July 12th 2017, 1:18am

Cloak please stop making sense!!! you make me all tingly on the inside!!! :beer: :beer:

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4

Wednesday, July 12th 2017, 1:26am

Cloak please stop making sense!!! you make me all tingly on the inside!!! :beer: :beer:


It's a tough job, but someone's gotta do it. I saw a few people read the post and I was eager for their replies, but oh well. Guess the logic was too strong.
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5

Wednesday, July 12th 2017, 3:16am

Can't tell you how much i love plussing jewel system, most specifically the +30s.

--Edit: 5 more fails after this screen shot on same item, then finally a success.--

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6

Wednesday, July 12th 2017, 4:06am

You had it at 27 and you tried to keep going? Silly
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7

Wednesday, July 12th 2017, 4:51am

Had it at 28 ;p
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8

Wednesday, July 12th 2017, 5:09am

y

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9

Wednesday, July 12th 2017, 5:20am

y not
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10

Wednesday, July 12th 2017, 7:10am

I don't think this suggestion will get even a one second glance from the higher ups before it gets dissed.

The only way for players to make GF hear you is to empty their wallets. Only their wallets have ears and said ears only work when it's empty. Only a mass boycott can make this happen and I just don't see that kind of thing happening. There's still enough ppl motivated in +30ing their gears that drive the prices high.

I believe, though, that they will be lowering the prices naturally in time. And only because they will be forced to when demand decreases. Not because they're kind enough to hear the players. But I don't see that happening anytime soon.

11

Wednesday, July 12th 2017, 7:02pm

y not
I hope you realize Zen... people like you are the reason why we get these horrible items :lol:
Magío • Mithras

12

Wednesday, July 12th 2017, 7:56pm

Believe me when I say this has been forwarded.
I am a player too and I have been bringing this up at least once a week.

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13

Wednesday, July 12th 2017, 9:34pm

We all believe you that you have brought it up every week. We know you are doing the best that can be done to get their attention. What we don't believe is that they ever bother listening or care about the game. The problem lies far from you in management high above you who have already written the game off and are just trying to milk every last cent out of the few players left before they close the game up permanently.

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14

Thursday, July 13th 2017, 12:19am

y not
I hope you realize Zen... people like you are the reason why we get these horrible items :lol:
I like being a trend setter :thumbup:
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15

Thursday, July 13th 2017, 1:59am

I pray for you guys all i could say now is go hard or go home

16

Thursday, July 13th 2017, 5:16pm

I would say halfing the price of 16-20 stones would be enough, they're still way cheaper then the wheel,(probably why gf set this price) but even at their current price it's obscene amount of money spent for a gamble.
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17

Friday, July 14th 2017, 8:25am

When i gambled with 100$ i got usually 40 amor 15 to 25 access and about 8 to 10 weapons sound like with 100$ now i would prob get around 20 of whichever one i wanted. Btw those numbers are the worst possible outcome for me when my best outcome was getting 50 amor, maxed wep i ever got with 100$ was 12 to 15 and access i would say 30 and this is a bundle of me spending 100 so i would take the old wheel anyday lol