Since both characters on the two servers have the same name, the character folder is the same one. So, any changes you make to your action bars on, let's say, Osha, will be reflected on Grimdal, and vice versa.
Yes I know that from seeing how my primary & 2ndary classes' action bars are like. One server, I'm r/m/s; the other server I'm currently just r/m, too afraid of choosing a dif 3rd class being warrior & I haven't met anyone with my same name situation to ask... what I wanna know is, if I choose r/m/w, when I change to the Warrior class, will the game load Scout skills because that's what the prior server's action bars are???
The same thing applies to your custom channels. Those settings are saved in the character folder. Change it on one server and then change to the character with the same name on another server, and the settings will be loaded from the character folder.
Hmm I understand this that it loads from whatever info u have in Channels.bsd, I think u don't get what I'm saying tho.
This is harder to explain than I thought.
I log in server 1, it preloads me into all my custom channels from the last time I logged in. Works great for both the channels that exist on this server 1, & channels that don't exist (because they exist on server 2) are created upon my logging on with the passwords that I use for custom channels on server 2.
Switch to server 2, game shows in the chat box that it preloads me into all my custom channels (both channels that are located on server 2 with the correct passwords & channels that exist on channel 1 are created using the passwords from channel 1) in the chat box, BUT when I open the Custom Channels interface box, it just says I'm in the Custom Channels but it won't load anything when I click on the individual Channel names. So I leave the Custom Channels, to rejoin again so the Custom Channels functions will work right.
But problem is, I cannot rejoin. The game says I have the wrong name or password when I try to rejoin the channels I just left, even though I am typing it in correctly for all 4 custom channels. Using /script ReloadUI() doesn't fix the problem. Logging out & logging back in & attempting to rejoin the Custom Channels (with a blank Channels.bsd file) still say I have the wrong name/or password.
After shutting down the game & restarting the game again (again with blank Channels.bsd file), and logging into server 2, & rejoining the channels I previously left by putting in the exact names/passwords as before, surprisingly works. The game doesn't give me a name/password error that it consistently gave for every single channel it did before I shut down the game. Makes no sense why it does this! lolz
From what I can tell, server 1 will allow me into any custom channel, when I switch servers without shutting down/restarting the game, server 2 will deny me any access to custom channels on server 2 & throw at me the name/password error for every channel even when I am typing it in correctly.
OP,
Only thing I can suggest is considering submitting a ticket to see if Frogster will be willing to change the name of one of your characters to avoid this hassle.
If it is really causing you a lot of frustration, I am sure they will consider it.
sorta offtopic but not rly...If Frogster was rly considerate, we would've already gotten our missing house chests back lol, my characters still have open tickets about that where I listed the exact items' names & approx. dates I acquired them (yah they asked me that, surprisingly I noticed how no one else was asked about dates) spent time looking thru my almost 5k screenshots between my pc & laptop trying to narrow down dates & still I get nothing I listed back except for 1 chest on 1 storage/alt character & only 3 of the 20 missing items from it...my other 5 characters (including ones I do play) are still missing chests & all chests' items ='(