This is slightly incorrect. Briar repel only activtes on normal attacks. Tht is to say, criticals, resists and Parries will not activate it.
Also, you can parry rogue attacks even if they premed. That is to say, premed does NOT equal guaranteed crit vs players with parry. If you have 60% parry rate, and enemy has 80% crit rate, their "effective" crit rate on you is (chance to not parry 40%) x (chance to crit 80%) = 32% chance to crit. with premed it goes up to 40%. Despite being in tank gears, I crit rogues more often then they crit me (when I use parry gears and ignore the bleeds/misses/dodges).
if u dodge an attack or the attacker misses the hit, ofc briar repel with not proc, cause the "hit" was never passed on u.
and indeed premed and parry have exactly opposite roles. but parry wins the fight. what i mean is
- premed = guaranteed crit
- parry = guaranteed non-crit
but in a fight where attacker premeds and defender parries, the result is with the side of parry
yes this is correct. Another way to state this is "briar shield ONLY activtes vs normal hits. It will not activate when a non-normal, non-crit hit, occurs. It also does not trigger agains bleeds but tht's not so important. I think this is intended though as briar shield would be super over powered if it activted on every single hit. A tank wouldn't have to even attack rogues, they could parry all day long, and briar shield would kill the rogue at 5k hits a pop. Or in instances, warden briar shield (and r/m vengeance sting) would hit way too frequently and do a sht ton of dmg. There was a point in time when briar shield would trigger itself, and while farming dod I would do 1.5m dmg with briar shield on bosses with 2.5m hp -- fixing briar would be similar to this in the respect that it would do way too much dmg for a defense buff skill. However, yes the tooltip doens't stte this and it could be considered a bugif u dodge an attack or the attacker misses the hit, ofc briar repel with not proc, cause the "hit" was never passed on u.
and indeed premed and parry have exactly opposite roles. but parry wins the fight. what i mean is
- premed = guaranteed crit
- parry = guaranteed non-crit
but in a fight where attacker premeds and defender parries, the result is with the side of parry
Wait this doesnt make any sense to me. To me what he said is:
Assume player y is attacking player x.
If player y hits player x and the hit is a critical hit, briar shiled will not repel.
If player y hits player x and player x parries the hit, briar shield will not repel.
if player y hits player x and player x resists the hit, briar shield will not repel.
if player y hits player x and player x dodges the hit, briar shield will not repel.
if player y hits player x and the attack misses,
other wise briar shield will repel.
is the above correct?