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1

Wednesday, October 16th 2013, 3:14am

Spirit Shackles lasts about 1 second

Title: Spirit Shackles does not work as advertised.

Description: Spirit Shackles description - "Allows Spirit Guidance to be used on players..." Spirit Guidance+50 Description "...Lasts for 15.0 seconds..." In actuality? it lasts for maybe 1-2 seconds on players. Time needs to be increased to 15 seconds - otherwise it is almost identical to binding silence except that it takes too long to cast (IE - useless in PVP).

Version: 6.0.2.2664.en

Server: Indigo

Screenshot(s):
I don't support 1 Server. I just like the Anagram - GOAT GRIP!

Cike

Rogue

Posts: 4,171

Occupation: Being Human

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2

Wednesday, October 16th 2013, 3:19am

are you sure the target does not remove the debuff using a skill or item?
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

3

Wednesday, October 16th 2013, 5:03am

I am sure. I tested it after SW by dueling a guildmate. He didn't even notice it until I made him stop attacking me.
I don't support 1 Server. I just like the Anagram - GOAT GRIP!

4

Wednesday, October 16th 2013, 9:31am

sleze is right. spirit shackles lasts for 2-3 secs.

we all know that there is about a 50% time reduction in skill used in pvp. but this is a joke, like 80% reduction.

dont be surprised if they just have messed up the codes and have applied the reduction .. twice. i.e
15/2 > 7.5 > round to 7 > 7/2 > 3.5 > round to 3

skill is completely useless, considering that any r/- for example can SP u for 3secs through a no-cd skill, while keeping hitting u.

5

Thursday, October 17th 2013, 3:56pm

Considering how slow it is to cast, how few (if any other) pvp spells druid/scouts have, and the fact that it is a 70/70 elite, I think it should last the full 15 seconds as the description states.
I don't support 1 Server. I just like the Anagram - GOAT GRIP!

Cike

Rogue

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6

Friday, October 18th 2013, 3:18am

use joint blow...

d/s also has 2 interrupts...

may not be the best utility in pvp, but it's a kick-butt blanket healer, and shouldn't be running alone...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

7

Friday, October 18th 2013, 3:36am

Make a d/s able to stun someone and make them unhealable for 15 seconds? Might as well just give them a killthispersonnow skill.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


Cike

Rogue

Posts: 4,171

Occupation: Being Human

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8

Friday, October 18th 2013, 3:45am

just be glad ur not playing a priest lol...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

9

Friday, October 18th 2013, 12:29pm

Considering how slow it is to cast, how few (if any other) pvp spells druid/scouts have, and the fact that it is a 70/70 elite, I think it should last the full 15 seconds as the description states.
in my opinion this skill should work in either of the 3 following ways:

- 15 secs stun making target unable to do anything or receive heal/dmg
- 10 secs stun that break on hit
- 5 sec stun


- the 1st version is that of Banish for wardens. he cant hit/move/healed but cant receive dmg as well
- the 2nd version is like the ones some class combos have (lasso of s/r, freeze of p/m, paralysis of rog, roots of k/s etc etc). he is an idle puppet as long as noone touches him
- the 3rd version is like rog's shadow prison. u stun target for 5secs while u can still do anything on him. although rog's sp lasts for 3 secs u need to consider that SP is instant and no cd skill, compared to 1sec cast and 60sec cd of d/s 70/70, and is a mere lvl 45 skill.

my vote goes for 3rd

10

Friday, October 18th 2013, 1:45pm

use joint blow...

d/s also has 2 interrupts...
may not be the best utility in pvp, but it's a kick-butt blanket healer, and shouldn't be running alone...



True a D/S shouldn't be running alone - But my D/M can run alone and at least root, get some quick damage in and run away. D/S caught alone = dead.

Make a d/s able to stun someone and make them unhealable for 15 seconds? Might as well just give them a killthispersonnow skill.


You mean like charged chop, low blow (or any rogue skills), or thunderstorm?

Quoted from "sleze"



Considering how slow it is to cast, how few (if any other) pvp spells druid/scouts have, and the fact that it is a 70/70 elite, I think it should last the full 15 seconds as the description states.
in my opinion this skill should work in either of the 3 following ways:

- 15 secs stun making target unable to do anything or receive heal/dmg
- 10 secs stun that break on hit
- 5 sec stun

- the 1st version is that of Banish for wardens. he cant hit/move/healed but cant receive dmg as well
- the 2nd version is like the ones some class combos have (lasso of s/r, freeze of p/m, paralysis of rog, roots of k/s etc etc). he is an idle puppet as long as noone touches him
- the 3rd version is like rog's shadow prison. u stun target for 5secs while u can still do anything on him. although rog's sp lasts for 3 secs u need to consider that SP is instant and no cd skill, compared to 1sec cast and 60sec cd of d/s 70/70, and is a mere lvl 45 skill.

my vote goes for 3rd



My vote would actually go for #1. It would be unique and add a completely different element of strategy (stun the healer during a rush? stun the herald to prevent fearless? stun the one OP mage that could destroy your defenses while you kill his supporting cast first?)
I don't support 1 Server. I just like the Anagram - GOAT GRIP!

11

Saturday, November 16th 2013, 5:27pm

Any particular reason this hasn't been reported to the programmers?
I don't support 1 Server. I just like the Anagram - GOAT GRIP!

12

Saturday, November 30th 2013, 7:14pm

I am going to assume that the lack of response is related to gameforge pondering how to balance a banish like skill and not them just ignoring this submission.

As a result, let me suggest an alternative to it. Since Wardens are now the OP class in SW, perhaps making Spirit Shackles an anti-Warden pet skill would be a nice niche for it.

1. Make the pet turn on the Warden for the duration (attacking him and removing all buffs while shackled)
2. Insta-kill pet
3. Steal pet permanently by the Druid
4. Putting an anti-summon pet curse on Warden for a period that lasts through death.

I know adding this post will probably result in the thread being closed but honestly, how do we know anyone is reading them without feedback (besides the moderator closing threads)?
I don't support 1 Server. I just like the Anagram - GOAT GRIP!

13

Monday, December 30th 2013, 3:56pm

1 month later. I still have no offense in SW and no response. Did anyone from Gameforge even read this?
I don't support 1 Server. I just like the Anagram - GOAT GRIP!

14

Monday, December 30th 2013, 9:45pm

Let's go with what everyone told the Priests who wanted to dps:

You're a Druid. You're a healer. You're not supposed to have offense. And no of course GF didn't read it, or if they did RW isn't going to do anything. You must be new here if you actually expect a response or a fix from these developers.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage