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ghostwolf82

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Sunday, February 16th 2014, 8:03am

Champion ISS from RT breaks the class

Title: Champion ISS from RT breaks the class

Description: Champions have the ability to obtain the Item Set Skill (ISS) Battle Defense Transfer (BDT) from Raksha Temple in Northern Janost Forest. BDT places a buff on your character of the same name, that when triggered applies a 10 second buff to your character. Some of the time, when these buffs are applied, everything works just fine with no issues. However, other times, with these buffs applied it keeps the Champion from being able to trigger the buff Chain Drive Effect, which is one of the most needed buffs for a Champion. I am unsure exactly what triggers this bug, or how to exactly re-create it, but it has happened in several different instances, with several different variations of party members and running solo as well for testing purposes. I tried my best to pinpoint how to trigger this error, with no success (no rhyme or reason as to how often it happens or why). This bug severely hinders the Champion class in it's ability to be a tank for a group and needs to be fixed, and hopefully rather soon as it is such an extreme hindrance to playing the class with one of the ISS in combo with one of the main buffs to make this class much more viable in game. This error breaks the class and makes it unplayable in very certain terms.

Version: 6.0.5.2683.en

Server: Reni (possibly all of them?)

Screenshot(s):

(I have also submitted an official bug report via the website)

bleedingblak

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Sunday, February 16th 2014, 8:40am

I just got this ISS, and this is what I have determined.

Champion has a buff called "forge". There is a chance that when attacking a target and the buff "forge" is enabled, every white attack has a chance to proc both "chain drive" and "forge effect" (something like that). Forge effect gives 2% patk, but stacks 5 times, for a max of 10% patk.

The ISS works like forge. You white attack and it procs a buff worth 3% (stackable 10 times for a total of 30%).

If "forge effect (increases patk)" is active (because of forge buff), the ISS will not proc, and no stacks will happen.

I am pretty sure this is a bug, as I feel like they stack with each other.

OFFTOPIC:

With this ISS, and a few other buffs, I easily obtained over 600k pdef in heavily outdated cloth healer gear lol.


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ghostwolf82

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Sunday, February 16th 2014, 8:52am

Incorrect. I fully understand how chain drive procs, and THAT is the buff that isn't working. Every other buff is working just fine, including both forge effect and BDT. Also, BDT works the exact opposite of how forge works. It procs when you get hit, not when you hit something.

Also, I just found out something else with this bug...

If you are in a group and you use BDT to give you the main buff, you lose the ability to have a white swing trigger the chain drive effect, however if you leave party once BDT has been cast and then rejoin the party, chain drive works just fine again. This isn't an issue unless you are running an instance that takes longer than 10 mins (the duration of the BDT buff). So if a champion is running say, endgame stuff, they will have to re-cast the buff after 10 mins and will then lose the ability to be the tank for the group. Thus STILL making this a very broken ISS skill that breaks the class. This isn't just a slight problem or an issue that would be cool if it got fixed, it literally renders me useless.

Nevermind all of that, it was just another random thing that happens... still no rhyme or reason as to this bug. *sigh*

This post has been edited 1 times, last edit by "ghostwolf82" (Feb 16th 2014, 9:17am)


bleedingblak

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Sunday, February 16th 2014, 9:17am

I recorded video of what happens when I have both forge and BDT activated.

When BDT is active, it prevents chain drive (as well as forge effect) from going off. Also, it procs when the player is ATTACKING, not RECEIVING DAMAGE.

Haven't done the, leave party and come back, as you said. That is extremely weird though.

http://www.twitch.tv/i1own0u/c/3731635


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ghostwolf82

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Sunday, February 16th 2014, 9:24am

Yep, doing further testing and you are correct, it procs when you do damage, which is the opposite of what the tooltip says. Also, found out what is going on, sort of. The bug happens to the second buff. You can only have one or the other on, not both. So, the ISS has a conflict issue with Forge. That is what needs to be fixed. The error causes the ISS to be useless for champions then due to this bug, and this particular ISS skill pretty much makes the class a much better tank option than anything else. So, new request, fix this ISS conflicting issue please?

For those that do not know: Forge allows Chain Drive to trigger which is a buff that allows Rune Pulse to be immediately cast. Rune Pulse causes aggro, and plenty of it, so every white swing allows a champion the ability to be able to generate aggro via this method. The ISS allows for a MUCH higher pDef to be reached. These two go hand in hand, and should be able to be used together, not one or the other. That just makes no sense for a tank to have to choose between defense and aggo... :pillepalle:

For the "team" - when this gets fixed, PLEASE let me know! I want to put BDT back into my rotation.

This post has been edited 1 times, last edit by "ghostwolf82" (Feb 16th 2014, 9:34am)


bleedingblak

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Sunday, February 16th 2014, 9:33am

To bypass this bug (not 100% sure, but it may help [THIS SHOULD STILL BE REPORTED TO RUNEWAKER AS A BUG AS WHAT I AM ABOUT TO POST IS JUST TO MAKE THIS A VIABLE SKILL]).

There is an addon called "asbw" and it essentially automatically takes off certain buffs when they are applied to you. *WARNING* it is 100% in german.

http://www.curse.com/addons/rom/asbw

You could try to put in "chain drive effect" in the buff section. Maybe it will take the forge buff off quick enough to have BDT enable... I feel like it is just chain drive effect (%attack) and bdt (%defense) do not currently stack, or one buff disables the other (which would make sense, since not even chain drive procs)

I'll try it out tomorrow when I get home from work.


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Needundead

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Sunday, February 16th 2014, 4:08pm

Rune Pulse causes aggro, and plenty of it, so every white swing allows a champion the ability to be able to generate aggro via this method.
I thought this was still bugged, when was it fixed? As far as I know, using rune pulse on shield form does not generate extra aggro as the skill description says, but maybe they indeed fixed it.

ghostwolf82

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Sunday, February 16th 2014, 5:00pm

That won't help in this case bb because of how long it takes the BDT buff to stack. This is like a healer having to decide between defense and healing power, or a rogue having to decide between pDmg and % speed increase or accuracy. Just makes no sense and needs to be fixed.

@Needundead - It allows the skill to be used instantly with no cost, so even if it doesn't generate the extra aggro (which needs to be fixed if it is still broken) the damage from it is still worthwhile for aggro.

Needundead

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Sunday, February 16th 2014, 5:04pm

It allows the skill to be used instantly with no cost
I know, I love my CH/R but i use it mainly for dps and dual wield recons ftw. Hopefully they fix the ISS if it is indeed broken, 30% def is a ton and if it takes away instant rune pulse damn..what a shame. :(

ghostwolf82

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Monday, February 17th 2014, 5:11am

Ok, so now there are two reports of this not working porperly, and others reporting in that they too are having issues. Can we get word from higher that this is being taken seriously and reported with fervor? If so, I will leave you alone for a little while on it :) (not TOO long mind you lol, but at least I will feel it is being taken seriously)

12

Monday, February 17th 2014, 6:52am

To bypass this bug (not 100% sure, but it may help [THIS SHOULD STILL BE REPORTED TO RUNEWAKER AS A BUG AS WHAT I AM ABOUT TO POST IS JUST TO MAKE THIS A VIABLE SKILL]).

There is an addon called "asbw" and it essentially automatically takes off certain buffs when they are applied to you. *WARNING* it is 100% in german.

http://www.curse.com/addons/rom/asbw

You could try to put in "chain drive effect" in the buff section. Maybe it will take the forge buff off quick enough to have BDT enable... I feel like it is just chain drive effect (%attack) and bdt (%defense) do not currently stack, or one buff disables the other (which would make sense, since not even chain drive procs)

I'll try it out tomorrow when I get home from work.

I translated that into English, if you want a copy of the language file send me a pm. You'll just have to overwrite the current language file.

bleedingblak

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Saturday, March 1st 2014, 2:36am

Has been fixed as of 6.0.6 (around the time Grotto went active)



6.0.6 Undocumented changes


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