Quoted from "timthum;501955"
eye of knowledge doesnt seem to work on alot of rogues,but siege is still in beta
Quoted from "mordsith69;501965"
I don't think any class needs to be nerfed and here is why. Without the OP rogues many NON-ENDGAME groups won't be able to take down the bigger bosses, or at least not as fast.
Quoted from "MegaMouseSEC;501951"
After the last 2 nights of Siege I ahve to say this: NERF ROGUES BACK TO THE STONE AGE. It is a shame when 2 guilds that have only 3 or 4 rogues show up in siege can keep an ENTIRE guild from even getting out of their own castle. That is what happened 2 times to the guild I am in, and we are no sloutches. Most of our members that are lvl 70 are geared out the teeth, and know how to play our classes very well. But when a rogue can backstab you in a second, or has over 100k in hp, something must be done.
Yes there are other classes that could use a hit or 2 from the nerf bat, but rogues need a whole nerf forest dropped on them.
Quoted from "mikkehboii;501969"
This is whats causing problems. What OP rogue? You defining a rogue as OP because you know rogues better geared than you know other classes? Or an equally geared Rogue doing more DPS than other equally geared classes? Because if it is the latter than the other people you know A) Don't know how to buff or B) Don't know how to use rotation. I run with many classes in end game instances. Rogues, Warriors, Mages, Scouts do comparable DPS.
there are nitpickers everywhere and there is nothing we can do to change that
. If general terms arent enough then i dont know what to tell ya. Oh, did you notice i used the term NON-ENDGAME in my 1st post? Just sayin!
Quoted from "mordsith69;501977"
I'm not talking about endgame. Im talking about the lvl 60-70 2x xp/tp weekend squishies. I'm a Knight so you KNOW i CAN'T do any dps whatsoever. I have a lvl 70 1H wep thats does 2585 DPS with NO multiplier or 1H wep mastery of any kind. (except for the slight tip i may get from a elite skill that may take an extra 2 HP off the boss when used)
I used the term "OP" in general because thats what everyone is refering to them as. So sue me for using the term "OP", now its just getting nitpicky, sheesh! As a Knight i cant DPS, so its great to have some well geared rogues along for fast burns. We have some very well geared mages in our group too that do awsome DPS as well. But none of us are endgame yet. And no matter what combination of classes we use, the bosses burn down a lot faster with 1 or 2 rogues in the group. Thats all i'm saying. Rogues dont need nerfed, Knights need fixed. Sorry you have a problem with way i worded it. Actualy im not sorrythere are nitpickers everywhere and there is nothing we can do to change that
. If general terms arent enough then i dont know what to tell ya. Oh, did you notice i used the term NON-ENDGAME in my 1st post? Just sayin!
I've been playing for over 2 years and all i can comment on are what i have experienced on my server, and with groups i have been in. if that differs from your experiences with all your endgame toons i guess i cant relate.:p
Quoted from "mikkehboii;501981"
That's not my point. My point is that AT endgame, most classes do comparative DPS.
Quoted from "mikkehboii;501981"
I am a Knight primary. I know exactly where we are at this point. However by saying OP this OP that everyone just decides to follow along and say hey he said they're OP I'm going to say the same. Next thing you know everyone plays follow the leader and scream out OP and Nerf this Nerf that. That is the issue I'm addressing. It is that everyone decides to nerf some class at some point whether they are really OP or not. And I'm not saying your endgame or not end game. That's not my point. My point is that AT endgame, most classes do comparative DPS.
Quoted from "MegaMouseSEC;502012"
I see some of the points here and although I was one of the QQers about Siege, my point was this: when you get an entire guild into Siege and see only a handful of opponents on the other team you expect to be able to win or at least knock down a gate or 2. Now having said that the guild that mine went up against had only 5 players in siege. All were rogues, all had over 100k hp WITH NO DISERNABLE BUFFS, and while one of my guildmembers was lying dead on the ground he was checking out the gear of one of the rogues and I quote "There is no way this guy has 100k hp with the gear and stats he has."
The same rogue was holding the 2 towers in the middle HIMSELF. It would take him less than 5 seconds to get from to another. Until we managed to get to the island and trap that we thought there were 2 of them there. I will not go so far as saying the guild we went up against was cheating BUT when they destroy our foundry and processing factory with our GATES still UP something is fishy. There really should be a gm monitoring the siege especialy the ones that take longer than 15 to 20 minutes.
Although most of my guildmates are not TOSH geared we do ahve several of us that are and that includes 2 mages and a tank all whom were in siad siege and kept getting owned by the ONE rogue that was holding the center towers. SO yes I say hit Rogues with a nerf forest and fix them once and for all.
Quoted from "MegaMouseSEC;502012"
I see some of the points here and although I was one of the QQers about Siege, my point was this: when you get an entire guild into Siege and see only a handful of opponents on the other team you expect to be able to win or at least knock down a gate or 2. Now having said that the guild that mine went up against had only 5 players in siege. All were rogues, all had over 100k hp WITH NO DISERNABLE BUFFS, and while one of my guildmembers was lying dead on the ground he was checking out the gear of one of the rogues and I quote "There is no way this guy has 100k hp with the gear and stats he has."
The same rogue was holding the 2 towers in the middle HIMSELF. It would take him less than 5 seconds to get from to another. Until we managed to get to the island and trap that we thought there were 2 of them there. I will not go so far as saying the guild we went up against was cheating BUT when they destroy our foundry and processing factory with our GATES still UP something is fishy. There really should be a gm monitoring the siege especialy the ones that take longer than 15 to 20 minutes.
Although most of my guildmates are not TOSH geared we do ahve several of us that are and that includes 2 mages and a tank all whom were in siad siege and kept getting owned by the ONE rogue that was holding the center towers. SO yes I say hit Rogues with a nerf forest and fix them once and for all.