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1

Wednesday, February 1st 2012, 7:35pm

Prioritize the fixes

Ok, if you were a GM and you were being told about a ton of things in game that needed fixing, what would you do? Well, you would get overwhelmed with all the requests to the point of getting nothing done b/c its too much to handle. So what I'm proposing is that we, as a community, list the top 5 things we want fixed in the game. List them by importance to you, with 1 being the most important. This will allow the gms to say "hmm, looks like the majority want this fixed first. Lets focus on getting that fixed before we move on to any other issues."

This will alleviate the pressure on the GM's and make it so they don't feel like they're being yanked around by all four limbs. And since they will be able to deal with things in an order, it will allow us to have a general understanding of an ETA on when certian issues will be resolved.

I would hate to see this thread go off topic b/c someone wants to make a point that drives this thread into a spiral of off-topicness. So please just list the top 5 things you want fixed.

----This is all your post should contain------
My List:
1. Siege War
2. Memory Leaks in the client
3. The Remaining LoS issues
4. Dalanis Lag
5. Can't think of a 5th.
--------------------------------------------

Typed on a phone, sry for typos if any.

2

Wednesday, February 1st 2012, 8:22pm

It is not that simple. Various issues have different cost associated with them. While there are some which are big problems, they dont have solutions. Things like "Memory leaks in the client" is a good example. Way too general and generic with all the low hanging fruit of easy fixes being picked already. Whatever still needs to do will be a major effort; and for every problem removed others will be introduced.

OTOH, there are minor problems that can be taken care of with minor fixes, and they should very well come first, because return on investment of effort is higher, even though they are minor fixes. E.g, it would take couple hours to tie TH snoop to Varanas snoop. That wont remove issues with Dalanis, but it would be such a quick and easy change that it would be worth doing ahead of (or even instead) reworking Dalanis not to crash.
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3

Wednesday, February 1st 2012, 8:45pm

At first I typed long post that in general said the same what Vfwiffo said in two paragraph.

In short, problems you prioritized are very general, and fixing them is not very simple. Just for example, to find memory leaks for programmer is like chasing ghosts, with possibility to create more problems then to solve them.

What really bothers me is if RW is even looking to fix snoop (we don't get any feedback on our suggestions) or even worst, if our suggestions are even taken into account, because someone likes more idea of selling us transport runes as another fix to given problem.

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4

Wednesday, February 1st 2012, 9:11pm

.

Quoted from "RoMage;506942"

Just for example, to find memory leaks for programmer is like chasing ghosts, with possibility to create more problems then to solve them.


Yep, unfortunately resolving software issues is almost nerve as easy as it seems. And the fix almost always causes problems of some sort.

Then you have the issue of Frogster being the publisher not the developer.

1) Frogster goes to Runewalker and say we'd like such and such done.

2) A couple weeks later Runewalker replies with, we can it for this cost and in this much time, hopefully.

3) After the thumbs up it gets added to the list of things Runewalker is doing for all their clients.

4) Eventually the the work is handed back to Frogster to be implemented. Then we get to see what happens when it goes live.

5) Rinse and repeat

This is obviously simplified.

It's never quick and it's almost never perfect.

.
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5

Wednesday, February 1st 2012, 9:42pm

I get the feeling that runewaker is not even working on Runes of magic with the same enthusiasm they did even a year ago. As many of you know they have a new game frogster refused to publish. I think they have seen the game losing steam, which is a shame because this could be one of the best MMO's with a few fixes as well as following through with things such as activating hardmode in existing instances, tweaking gear drops in each HM version.

They have a solid base concept with many opportunities to enhance and revitalize existing content. Its going to take runewaker to save this game as much as it will frogster. I believe the two need a sit down to discuss the evolution of the game other then just putting in new content. Anyhow I understand some issues can't be fixed, I'm okay crashing in Dalanis, I'm not okay with siege lagging.

Anyhow, I want to see this game do well and stay around a long time. But take notice Frogster, US rom can be very profitable, but you get back that what you put in. Hire an advisor that has the skills to make things happen and will be effective over the stonewall I am sure you're getting from runewaker. It sounds alot like they are butt hurt with you at the moment

6

Wednesday, February 1st 2012, 9:55pm

I totally agree with the difficulty on the memory leak issue - but it is still a problem that it would be good to hear what if any plans are their to work on it.

The entire graphic layer for ROM is part of that issue - and what plans if any to support off loading graphics is something I would like to see commented on. Considering the improvements with on board graphics chips in the last 4 years, having support all in game I dont think makes much sense anymore.

Another is the question of doing a recompile. When we went from C++ 03, to 05 on a product I work on, it helped to resolve a number of nagging issues that customers where reporting. (and yes, it also introduced new issues - but all in all, it was a good move)

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7

Thursday, February 2nd 2012, 1:44am

Well, issues have been allowed to persist for so long that the situation is starting to look... scary?

FA/FI/Runewaker either have mass communication problems or they are chronic procrastinators. Or both.

We need siege to work. We need GM's in game. We need a sales department that inhabits the same existential plane that the players do (aka Reality). We need Runewaker to take a long look at the Swiss Cheese they use instead of code, and start filling holes.

We have needed some of these things since Chapter 2 (like the damned code). We've needed siege fixed for a looooooong time, but the vast majority of us would settle for Old Broken vs. New and Done Broke it Worse.

We used to have GM's. No GM's on our side of the pond just makes FI look like an absentee landlord. The bad sales and high costs make us all feel like screaming.

Please, please FI- look, people wouldn't invest so much time, mental energy and rage into posts on this forum if they didn't care. The people you need to worry about are the ones that don't post- they just up and leave for the latest new shiny thing. And they are leaving, in droves. Something shiny and new is always on the horizon, but the bottomest bottom line is this: people love this freaking broken buggy game. Make it less broken, make it less buggy- and you'll see improved profits. Isn't that in everyone's best interest?
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8

Thursday, February 2nd 2012, 6:35am

Who's Frogster? Haven't you heard Gameforge is the Parent company and where are they advertising RoM on their website? Hmmmm......

9

Thursday, February 2nd 2012, 7:01am

Im with matt,

heres my list. pls note only 5 things are on my list

1.fix siege
2. fix siege
3. fix siege
4. fix siege
5. and if you cant do 1, 2, 3, or 4, then fix siege

have a nice day


Weldax on grimdal

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10

Thursday, February 2nd 2012, 9:21am

Quoted from "killjoe346;507076"

Im with matt,

heres my list. pls note only 5 things are on my list

1.fix siege
2. fix siege
3. fix siege
4. fix siege
5. and if you cant do 1, 2, 3, or 4, then fix siege

have a nice day


Weldax on grimdal


Dammit Killjoe! That's my list!!!
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11

Thursday, February 2nd 2012, 7:39pm

I must agree. There is so much to be fixed I ahve no idea of where to even start a list. The biggest issue though is Siege. Without Siege what does Frogster have? Just another MMO in a line of MMO's that have failed due to one segment of the player base beign ignored or just flat out ignored. I ahve seen many games that could ahve been WoW stompers faile due to this. You cannot ignore the PVE crowd or the PvP crowd with one or both leaving for a new game. It is a venomous cycle that repeats with every new MMO out there. I am not fan of open PvP but I do like Siege. But as it is now not many can play due to lag, constant dcons, and HACKERS/CHEATERS RUNNING RAMPANT. If I were to make a list of what needs fixed here it is:

1 First I would invest into a good anticheat program to implement to catch and ban the cheaters. Without one they are like flies to fresh dog droppings.
2 Siege needs major fixing even to the point of taking it down temporarily to get it fixed.
3 Thunderhoof Hills, Southern Janost Forest, Northern Janost Forest, Limo Desert and even LoM need some reworking to eliminate the lag problems in them.


Ok lost my train of thought when the kid cme in with a cut on her hand. When I remember what I was gonna stick here then I will post the rest.

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12

Thursday, February 2nd 2012, 8:09pm

I would think, before all other fixes to this game, the flow process on which problems are recognized, diagnosed, and discussed needs to be refined.

I know as a player I only have a partial view of what is going on with the epic amount of problems this game current faces.

However, when problems persist for weeks, months, and (some problems) are now years... it is very difficult to "be patient" or "have faith" with such a system.

This, coming from a person who's co-workers told him yesterday he has the patience of Job.

So, top priority for getting things fixed? ---> Find a better way to handle your problems.

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13

Thursday, February 2nd 2012, 8:46pm

Good news, FEU has found hidden settings and everything should be better now...

/sarcasm off

I really hope miracle will happen, and game will get better, sales deal will be great and fun will come back into game...