Location: Western Canada. It's cold here, eh?
Occupation: I work as a Security Administrator at (....) doing vulnerability scanning and remediation.
Quoted from "gigilomann;508221"
Umm who in their right mind gears morethan 1-2 classes...
Quoted from "Silenteye7;508246"
I thought this game was made in Germany
Quoted from "GarySandstorm;508252"
cant tell if you are serious, but anywho.
I would like to know too, i tried doing my own research some months back but lacking the understanding of the language makes it tough getting anywhere.
Quoted from "Lanidien;508253"
I just want the gasha for the backpack IV slot -I have all the other ones, just IV is left. Then perhaps, gashas for permanent bank space? The mind boggles.
Quoted from "EscapeTheFate03;528175"
...seriously...where is all the Asian ppl? lol surely there's gotta be some who play RoM who could translate RA for us!!!!!! O_O & tell us what we're missing out on lol
Quoted from "ruisen2000;528183"
I believe the taiwan RoM is a bit dead. As far as I can find on google, the "newest info" for the Taiwan RoM is the release of Aostula Volcano (or however that is spelled). RoM in China are still in chapter 3, according to the China RoM site.
So no level 100 over there or anything, as for gear, I really don't know. Never played Chinese RoM.
Quoted from "YomanROM;528219"
original RA is made for an asian audience (its a heavy grinder like all the other asian f2p games...) , what we know as Runes of Magic has been changed specifically for the rest of the world
Quoted from "YomanROM;528317"
uhm. yes. but thats what i wrote? RA ( = Radiant Arcana) is the grind-heavy version which is a lot like all those asian games. Runes of Magic is based on it, but has been changed to focus a more western audience (more quests, less grind-fest)
Quoted from "Kefkai;528321"
As far as I have seen there's no proof that this wasn't developed to be similar to WoW, I mean I can ask if the TW equivolant is more grindy to one of my friends, but I don't think it is.
I think Runewaker's aim was the Americas then spreading out internationally, there's a lot of money to be made from the American audiences and there's already a lot of competition in terms of games already developed out there.