Quoted from "regentego;508439"
IMO every player at some point should throw the game a little cash, not brag about how they get around the system. I'm frustrated the cost of the game are continually imposed on the most loyal players, the paying ones. So I ask if anyone feels the same way, and how would you place sanctions on the F2P?

Quoted
Anyone who has fought me in siege knows you don't become a 187k HP rogue and only play 4-6 hours a week by not using the CS. Frankly RL I'm hardworking but pretty boring I don't have vices so money tends to accumulate. Up until now some of that money went to frogster. But I'm calling corporate greed here, raising CS prices when we can hardly play or get into siege is a terrible business practice. Sure you throw a 120% diamond sale but what happens when you go back to 100% and are then officially paying 20% more. I don't complain ever about crashes or lag ingame, all MMOs have bugs. But greed I will call out any day, yes I've played RoM since 2009 yes I've dropped well over a grand in the game. But NO I'm not addicted, its not a vice and trust me my CS bag us so full I can go till a long time without buying diamonds. And if I see something I like trust me I got the gold to cover it.
You see my account frogster, I have shown my loyalty more then any fanboy with straight cash. You want it? Then stop gouging me and other players everywhere you can.
Most F2P REWARD paying players, not you, you raise CS prices and punish us. Next time you decide to increase sales take some perks from the F2P make it harder for them like every other game does.
Quoted from "brogue;508452"
Wait so they should appreciate the P2p players more by further pushing away and alienate the f2p player base. Makes total sense dude, I am all in..........
"Brag about how they get around the system"???? This is the model, the system. The option for f2p is part of the allure of the game. Making it harder for f2p is far from the solution. Making it harder on the f2p would further diminish server populations. The problem lies within the cash shop and its pricing system not the fact that people, if they put a boat load of time in this game can be f2p and end game. This sounds far more like a personal attack on some rather then any kind of proposed "game solution".
Or you are just posting to troll people. As I remember you posted that most of what you write on the forums is a troll, so I honestly can't take you seriously.
Quoted from "regentego;508439"
I touched on this in another post, but it seems to me Frogsters only business model to increase revenue is to impose more costs overall on the paying player base. Given the actual percentage of paying players is roughly 10%, I don't see continual increases as a sustainable way to keep that 10%, its a plan that has gradual negative affects and will change the habits of those of us who buy diamonds.
Quoted from "regentego;508439"
It seems those who are F2P Are quite comfortable and have methods to stay that way. They often brag about it without taking into consideration that someone had to pay for those diamonds they so easily attain for now. Now every other F2P rewards those who financially support their game, while limiting f2p to some extent.
Quoted from "regentego;508439"
Now looking forward Frogster is known to go to extremes, mark my words if sales drop you will see the ability to gift diamonds disappear. Do I Think we need that, absolutely not, but Frogster should begin rewarding its small paying player base rather then simply relying on us with no reciprocation. And at the same time need to make things a bit more difficult for the f2p to continue to abuse a very giving f2p model.
Quoted from "regentego;508439"
IMO every player at some point should throw the game a little cash, not brag about how they get around the system. I'm frustrated the cost of the game are continually imposed on the most loyal players, the paying ones. So I ask if anyone feels the same way, and how would you place sanctions on the F2P?
Quoted from "regentego;508479"
What would you all think of this
$4.99 per month sub.
You receive 400 diamonds
1 adventure pack
Now those with the sub will have the ability to Send gold via mail, and COD.
Those without the Sub cannot send gold or COD, but they still can receive gold and trade it. Its an annoyance, but with a steady stream of revenue frogster can drop their CS prices.
Just an idea...
Quoted from "regentego;508479"
What would you all think of this
$4.99 per month sub.
You receive 400 diamonds
1 adventure pack
Now those with the sub will have the ability to Send gold via mail, and COD.
Those without the Sub cannot send gold or COD, but they still can receive gold and trade it. Its an annoyance, but with a steady stream of revenue frogster can drop their CS prices.
Just an idea...
Beginner
Location: Somewhere on the wrong side of insanity... playing another game that actually works.
Quoted from "BJHawk;508510"
The very foundation of the f2p model is choice--the choice if, when, and how much money to spend at any given point in time. Choice is almost the only thing still going for RoM. If RoM didn't give me a choice, I wouldn't give RoM a chance. End of story. If you prefer people to forcibly take your money without giving you a choice, go play a subscription game.
Additionally, you're trying to frame it as if you're bearing the entire population on your shoulders, and making sacrifices for others, which is absolute nonsense. You get what you pay for, and you know what you're getting before you pay. F2p get what they pay for, and know what they're getting. If you don't like what you get, you can't blame anyone else for that, because it was your decision. Accept responsibility for what you have or have not spent, and deal with it. You have the same choice we all have. It is a sad day indeed when people complain about freedom.