Quoted from "dexhunterz;508659"
Screw it. I say that Frogster/RW should just do all this for free. Noone should have to pay and whoever can spend the most time online can become the OP toons in game. Did anyone ever stop to think that maybe for some, paying for power is exactly why they are here? If it wasnt for those people that drop hundreds or even thousands a month, F2P wouldnt be POSSIBLE. Yet, for someone who spent all this money, to charge people mucho gold in game for gear is "greedy". The OP has a very valid point. Frogster can't just let eveyone and their mom become endgame for free, or what point IS there to buy dias.
Quoted from "aardvark3;508653"
The price of an item is decided not by what an item is worth but what a person is willing to pay.
Yes the game is worth $5 or $10 a month and even more but the vast majority of the F2P players will never pay anything on a monthly basis so the game will vanish. The number of people who are only P2P wouldn't be great enough to make the game an enjoyable experience. There are other F2P games that are nowhere as good that the F2P people will migrate to. A lot of F2P players just hate the thought of the monthly subscription and even buy diamonds on rare occasions but for the most part remain F2P.
Quoted from "keymakr;508676"
@RoMage correct, your either going to have few who pay alot, or alot who pay little. However its called MICROtransactions for a reason. Lets do a little math:
Lets take a very small game, only 100 users. I'll assume 10% are big buyers, who pay $10 per month on in game money, and the other 90% are f2p:
profits/month= 10 [$/paying user] * 100 [users]*1/10[paying user/user] = $100 per month.
if instead you have 90% paying $2 per month microtransactions you have
profits/month = 2[$/paying user * 100 [users]*9/10[paying user/user] = $180 per month.
The difference in these numbers only gets bigger when you increase the population size. Obviously you could change around the numbers and say 'oh, but what if the microtransactions were only paying $1! then the macro model would be better!' But why evaluate how one model is better when you make all the others worse, when you can evaluate how great a model is when you push it to its potential. Put in 5000 people with the same $ and %s, now it comes out to $5000 macro and $9000 micro. The difference in those numbers got bigger. Now imagine this with the active population of runes of magic....yeah...
Quoted from "regentego;508670"
BJ your logic is massive epic fail quadruple face palm, dude FA shut down for lack of profit...now we're FEU sloppy seconds and people are raging. Oh wait yeah great business model where people lose jobs and families are hurt. Oh but you got your freedom, to cost people their livelihood.
Quoted from "xanth444;508686"
Ok, here is the straightford answers:
FA close from lack of profit; here is why.
1. The 2 year anniversary fiasco caused many of their diamond buyers to quit or go F2P
2. less diamond buyer=less profit
3. Since FA's blatent cash grab would not be fogotten or forgiven any time soon, it closed.
4. FA brought their failure on themselves. Remember, they knew about the "mistake sale" within the first hour, but let it run for a full day and THEN took the diamonds back.
Quoted from "squirrlee;508691"
I work in retail and the common saying is "Stack them high and sell them cheep"! Look at Wal*Mart ......they killed a couple electronics stores because they sold so many TVs at rock bottom prices. They nearly sold them for cost and sold enough to still make a big profit.
Quoted from "BJHawk;508693"
Dude! I'm not responsible for other people's livelihood. I've given most of my adult life to charity, but Frogster is a business, not a charity. If they want my money, they need to provide a service that I want to buy. You seem to be suggesting that I should just give out money to businesses in hopes that they will eventually give me something I want. You're saying that supply should generate demand, which is a blatant reversal of THE most fundamental law of economics.
Quoted from "regentego;508706"
But you are playing the game? And have been playing the game? Wait you use their business? So are they a charity? So you will play but you won't pay? Hmm k you win BJ, I thought basic economics is you pay for a service you use or you don't use it at all. Gosh, I've been wrong all this time...
Quoted from "keymakr;508709"
-sigh-
rom is a f2p model game. This type of game allows for people to play without playing. this was RW's decision when they designed the game this way.
now, one might ask: "Why would a game company design a f2p game? Why not just make a subscription based game?" That is because subscription based games have capped profits depending on how many people play the game, and this model completely prevents the game from being played by someone who doesnt have a credit card, or doesnt have a predictable income every month. (notice here I say they dont have a PREDICTABLE income, not that they dont have an income)
f2p models, however, do not have a limited profit based on the number of players. Any one player can pay well over the monthly price for a subscription game. However, this comes with people who are not paying. f2p models, however, use the people who are not paying in other ways (again...look at the video, i'm sorry if it seems like im pushing this, but its really informative on this topic).
so, people not paying for the game comes with the territory of a f2p game, and if RW/frogster realize this, they in no way resent the f2p population.
Quoted from "Stagg3r;508695"
While I try not to call people out when I generally agree with their sentiment, I have to say something here. FA did *not* close due to a lack of profitability. Based on earnings reporting, several press releases, and industry reporting at the time of the merger, it was actually FA that was in the black and FE that was down. This is fact. From here it is fairly easy to suppose that, while profitable as it was, it was inefficient to maintain the overhead for a separate branch. I am sure that the leadership assumed that they could maintain the revenue and reduce overhead by consolidating the branches.
What the problem that there have been numerous changes besides a simple relocation; and nearly all of them have resulted in lower quality and efficiency from the customer's perspective (i.e. the "improved" ticketing system with no in-game option...etc...).
In any case, FA did not close because they were loosing money. Rather, it was thought that the switch would make this market *more* profitable.
This is also not what happened. I worked in AV for many years and made a fine living at it. There were plenty of years where discount places and electronics stores coexisted (not that I would call Wal*Mart a discount place) typically, if you compare like products, they are not so cheap. They tend to have "one off" SKUs that are like the normal products but are of slightly less quality... anyway, I digress...). The drop in margin and move to volume selling was initiated buy the manufacturers, specifically Panasonic circa fall 2006. In one model swap they broght thier TVs from 37 - 35 points down to 20 points. Nearly any store needs to sell a set at 20 points to make a profit. Sony quickly followed with sets that had 18.5 points of margin on them. Basically there was a classic "race to the bottom" which was great for the consumer and Sony but eliminated all profitablity inbetween. This hasn't stopped and I assure you that Wal*mart doesn't make anything on TVs. Like everyone else, they make the money on accessories. It doesn't matter if you sell 2 TVs or 2,000,000 TVs at cost, you make the same amount... 0.
Call this tin foil hat land if you wish but it sounds rather realistic.
Quoted from "regentego;508713"
Trust me I get RoMs f2p model, please if you know of any other F2P that gives 100% of its items, and game content away please feel free to PM me, I will DL it tonight and try it.
Beginner
Location: Somewhere on the wrong side of insanity... playing another game that actually works.
Quoted from "regentego;508713"
Trust me I get RoMs f2p model, please if you know of any other F2P that gives 100% of its items, and game content away please feel free to PM me, I will DL it tonight and try it.
Beginner
Location: Somewhere on the wrong side of insanity... playing another game that actually works.