Quoted from "LadyMacV;509299"
1. Is the increase in prices on most items in the cash shop intended to slow down the current rate of character progression? If not, then why the continued increase in prices, when that strategy resulted in the loss of sales from players who are no longer willing to pay the increased prices?
2. What is the reason certain items are being kept out of the item shop? This includes all X runes, Sigils, Grand Golden Repair hammers, Puri Packages (big and small) and a multitude of other items on both sides of the pond (I think I saw Yoman state that EU doesn't have constant ABL's.)
3. How can we, as a community, help to lower cash shop prices back to previous levels?
Quoted from "EsxCape;509314"
1. By comparison to US prices, a lot of EU diamond prices are cheaper. Since you're talking here about character progression I'll just rattle off some prices from the Upgrading category. Some prices are the same both here and there, but others are different. So let's see...
Golden Repair Hammer = 19 d
Expert Weapon Driller = 79 d
Expert Armor Driller = 39 d
Expert Accessory Driller = 39 d
Expert Back Slot Driller = 85 d
Purified Fusion Stone = 39 d
Bind Lifter = 25 d (No ABLs unless it's a sale; when on sale it's same price as US)
Star Jewel - Revelation x10 = 59 d
Moon Jewel - Revelation x10 = 29 d
Sun Jewel - Revelation x10 = 29 d
Then there's a section for packages, so for example, High Level Refining Package is 284 d (star jewel - rev x10, moon jewel - rev x10, sun jewel - rev x10, adv weapon driller, adv armor driller, adv accessory driller, golden repair hammer x10). There's also a PVP Package, Adventurer Package, Refining Starter Package, Promotion Package, Transport Package, Enhanced Experience Package, and Enhanced Talent Package. Check a database for those if you want, I'm not going to list all the contents/prices here. X_X
And for the Ruby Shop (wasn't going to mention this, but changed my mind):
Mighty Phoenix Wings/Holy Angel Wings/Flower Fairy Wings = only 118 rubies each >.<
Master Armor Driller = 55 rubies
Master Weapon Driller = 99 rubies
Master Accessory Driller = 55 rubies
Master Back Slot Driller = 120 rubies
Perfect Star Jewel Revelation = 118 rubies
Perfect Moon Jewel Revelation = 58 rubies
Perfect Sun Jewel Revelation = 58 rubies
Perfect Nebula Jewel = 118 rubies
I glanced briefly at the Phirius Token Shop and from what I saw I think prices are the same as here.
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2. No clue? Why are certain items kept out of the US item shop? xD We have stuff the EU doesn't have, they have stuff that US doesn't have. Who knows why. Obviously some stuff would be better to have in there permanently because they'd be making more revenue. If an official statement was made about this, I'm not aware of it.
To me, it makes no sense, fiscally or otherwise, to be keeping players from purchasing items that are supposed to be available for game play.
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3. Don't you think it's a bit out of our hands? Even if we were to change our habits, Frogster still calls the shots. If they want to keep things overpriced there's not much we can do about it. The only thing we can change is what we sell diamonds and rubies for to others...and that won't help at this point because even if it's fair for the people you sell to, it's still going to be unfair for the diamond buyers unless Frogster changes something. Try writing a professionally composed letter to Frogster asking them to revisit their dollar to diamond ratio? I don't know xD
Quoted from "regentego;509153"
OMG what I posted is what they teach in high school economics, if that's all you have to contribute then go drink some more of the Kool-Aid. Lol you just schooled me bwahahaha...back to another 14 hours of playing for you.
I seriously have to put your statement as my sig, hell may be my desktop wallpaper! Do you have any proof to back that up...lol!
Quoted from "LadyMacV;509356"
Do I think it's out of my hands? Absolutely not. I've already displayed why their current sales strategy is failing to draw in business they would have otherwise had. They have to change the direction the cash shop is taking if they don't want to lose more potential business. The cash shop is something that is under their direct control, and not subject to Runewaker's approval.
By offering a wide range and variety of items in addition to catering to both the small spender and the large spender, they stand to make far more profit in both the short term and the long run than under their current system. They can improve the variety by not restricting which items are available, and they can appease the player base's desire to lower diamond prices per item by supplementing their cash flow with items not currently available for sale. Continuing to overprice their items is only going to drive sales down further- why would they do that when a little restructuring is all that's needed to bring in more revenue?
There is also the potential for Frogster to be able to get faster fixes to their clients, which also helps to retain existing business. If Frogster is able to keep Runewaker in the black, they can then approach them to say: "Hey, we sold X amount of X items this month, which is X amount more than last month. We believe the increase in the sales of X item is related to the content in (insert Siege War, instance name, crafting, etc. here), but in order to continue the increase in sales, we need X, Y, and Z in that content fixed pronto."
rofl
Quoted from "regentego;509392"
I have asked other people to lay it out like a business, without their theories or personal opinion. Never get emotionally involved with a plan. Sort of like saying "diamond prices are high because the sales are awesome."
Bullet points, not walls of fictional text. Thanks for jumping in though, you are the biggest user of this game, you have used their support played an average of 14 hours a day but can't even throw them $5. You have taken advantage of the system.
Quoted from "regentego;509392"
I have asked other people to lay it out like a business, without their theories or personal opinion. Never get emotionally involved with a plan. Sort of like saying "diamond prices are high because the sales are awesome."
Bullet points, not walls of fictional text. Thanks for jumping in though, you are the biggest user of this game, you have used their support played an average of 14 hours a day but can't even throw them $5. You have taken advantage of the system.
Quoted from "regentego;509092"
Sales director: We have 20,000 player, of which 5% pay an average ticket of $20 per month, 7% pay an average of $10 once every two months.
CFO: So 2,400 people are paying, how do we get the other 17,600 to pay?
Sales: well sir there are always going to be people who won't pay.
CFO: I want that number up to 20% by end of quarter and I want a proposal on my desk next week detailing how we are going to do it. We have Three games in the pipeline, we already had to shut down FA if we can't turn this around we will shut them down entirely.
Sales: Yes sir.
See BJ that's real life they are not talking about unicorns and how blessed they are to have all these F2P, they want cold hard cash, and as much of it as possible. Rainbows lollipops and F2P players don't pay the bills.
)
Quoted from "EsxCape;509391"
The problem is, that's the stuff that's been said for a long time now. Their customers (people like you, among others) have been very specific about what can be done that would greatly benefit them as a company. We tell them this all the time. But it doesn't really qualify as something we do that helps, since even though we have constructed these scenarios/statistics/models for them, they haven't actually done anything. They don't take our words to heart. In short of one of us buying up stocks to become the biggest shareholder and then telling them "I OWN YOU, NOW DO THIS" I don't know if we all can actually come together to make a positive change. EDIT: Wait, do we actually have someone in the community rich enough to do this?rofl
Quoted
Bottom line is that Frogster pulls the strings and decides what they put in the cash shop and how to price it. It can be related to feedback from customers, but on the other hand it dosn't really have to. They can completely ignore us if they want and I don't see what there is we can do about it.
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I agree with you that a few changes could go a long way to increase their revenue, and I'm in favor of most of these changes. The potential is surely there. But Frogster has not taken any initiative, they haven't shown any sign of making these changes, despite everything that has been said by the players for years now, and if they choose to continue down this path and see diminishing returns over time, then it's on them and more or less out of our hands.
"Continuing to overprice their items is only going to drive sales down further- why would they do that when a little restructuring is all that's needed to bring in more revenue?"
^ But they already have been doing this for quite some time. It's an excellent question and it would be great if Frogster could actually answer it. Afterall, I'm sure everyone is as interested as I am as to why they have ignored every shred of common sense that has been presented to them >.>