
Quoted from "vfwiffo;511652"
That would be a lot more plausible a theory if it was not that the last time they had it at 11, there was no significant decrease in participation, at least none that I saw. The lag issues are far, far, far more likely to cause people not to siege than delay.
Quoted from "grimoru;511661"
Who cares what time siege is at in it's current broken state??? Fix it, then fix the time.
thx.

Quoted from "Ravesden;511674"
Let them do what they need to do to try and fix siege. Chances are, siege is unplayable for you anyways so why all the QQ is beyond me.
Nowhere did they say it would be permanent, anything other than what's in the announcement is pure assumption. (Yes, even deducting off what's given is still assuming).
Its been a solid month of (more) broken siege. Let them do what they need to do. At least they're doing SOMETHING.
Quoted
If it shows the same performance issues at 3 different time slots then it confirms that it is either network or performance capping out.
If it only shows during one or two of the time slots, then you have a time window of what is causing the problem and don't need to be chasing network performance issues but finding out what the server is doing during that time window.
Quoted from "Dionaea;511668"
grimoru, please read the statement once more. This time change is an approach to address the lag and performance issues.
http://forum.us.runesofmagic.com/showthread.php?t=69209