Transposting this here, cause it fits here more:
For one, I stopped logging into RoM. I stopped a while ago, but after the server move, things got better for my logistically (that and work isn't hellish right now) and I started logging back in. Now, I just don't see the point in logging back in; Siege war doesn't work and half my guildmates left for good...what's the point anymore?
This isn't about siege war anymore. Quite honestly, Siberfuch's post just added insult to injury, cause that's almost exactly the same way Swag posted. We don't need to hear excuses, or passing blame onto others, we need the truths. There are loads of games out there that are in exactly the same situation as Frogster with Runewaker, but they seem to not have any issue sharing development news or miscellanious news straight from the developers, why is it such a challenge with FEU? All we are looking for are straight answers, not excuses, not half thruths, and not passing the blame onto other people, whether still with Frogster or not.
The issue with Siege War that people have are the fact that people feel like they're being ignored. There have been incredibly helpful posts deleted or closed on the forums about what have been going on, I know I posted one and it was deleted. There have been no straight answers on the issue except 'we're working on it', 'we've tried some things and hope they work' or 'we tried some things and they didn't work'. Give us things you've done, things you've tried. There are tons of people on these forums that have been in the IT/Computer Science business/profession for many many years, I know two off the top of my head that have been in the IT profession since the days of the Commodore 64. Yet when you don't tell us what has been tried, what has been attempted and what we can do (specs of the server, OS, how the server is being run), no one can help you, and instead they'll just keep talking down to you guys like you're idiots because they feel you haven't done anything to rectify the problems. As mentioned, many other games have no problem with sharing information and garnering the support of the community to fix an issue, why is it such an issue with FEU/FA/Runewaker to do this? Forget about your pride, forget about your egos; there are a lot of people here that do not want to see this game die, but that's the way it's going.
There are a lot of people that have given up patience and time for a more radical approach, me included. A LOT of players have left, some good and a lot of them have bought diamonds in the past. They feel like they're being ignored. I know me, I've probably spent well over $1,000 on this game since I joined, it's a great game. I'm sure you must have seen your diamond sales decrease in recent months...it has to be noticable, with all the people that have left. A lot of people that used to be nice have simply run out of patience. Some people that are still left have either spent too much time, too much money or both on this game to simply leave (I'm one of them). I don't really play anymore, but I still hang around the forums to see if anything has changed. A bunch of other people have taken up the same mindset.
People have been lied to, people have gotten diamonds stolen from them. FEU is even worse at communication with it's playerbase, it's CUSTOMERS, than FAI was. Being in Europe does not mean anything. You have people in the Americas that are still around (Dia?), they should be able to make some decisions for themselves, as long as they don't promise anything too extreme.
To summarize, in my opinion, it appears to me that many things are wrong here:
1) Frogster EU doesn't seem to enjoy enlisting the help of its player base to fix siege by contributing ideas (too big of an ego, doesn't want to hurt pride? I dunno) that the player base has put forth many times. If the blame is on Runewaker's end, then tell them they need to fix it. If Frogster signed a contract to publish this game and they don't get the option of demanding a fix, then perhaps this game should die.
2) Siberfuch's post, to me, was exactly what Swag would have said, just in different words. Trying to pass blame off to other people and half laid promises ("People that have lost chests will get something!") are not going to fly here anymore. The population has been lied to enough
3) Frankly, the ticketing system sucks, which I mentioned on another post (due to the forums' search feature being broken, and the fact that I can no longer seem to find the master list of all my posts, I can't find the post to link here, sorry)
4) There are people that have spent too much time and/or money on this game to leave and see it die. If these folks had a different mindset (and expendable funds at the time) then they wouldn't be here anymore and the game would have died a long time ago. Some people scraped together an extra $10 in a month that they didn't have a use for in this economy just to support your game, and this is how they're repaid.
5) Frogster seems to treat the players not like players or customers at all. I work in customer service, I am a firm believer that the customer is not always right, but in some instanced, they at least have a point or may actually be correct. I'm not sure what FEU is treating the Western market like, but I can assure you it's nothing like rainbows and butterflies.
6) The chest fiasco is in line with the diamond fiasco (at least what I've seen as far as Siberfuch's plans for it). Questions by the community have gone unanswered. If they don't have logs back that far, this tells me one of two things will happen:
a) Classic Frogster move will be to not give the players anything for chests being missing, as what has happened so many times I'd need another set of hands to count
b) Frogster will grossly undervalue the package presented to players and think it's 'fair', when players have lost upwards of 5k diamonds on chests disappearing, while as some people have only lost a couple of puri packs not even worth 1k diamonds.
Please, prove me wrong. Communicate.
7) Frogster's staff, save one or two people are never visible to the players. This is why I liked the online list at the bottom on the forums, so we can put our concerns to rest that we have no more GM's. Yes, previous to the takeover, it was bad where we saw a GM in game maybe 2-3 times a month, but now we're lucky if we even see 1 in the course of a month. No one has answered the question of if we even have any more GM's in detail except for 'yes', but we don't know who those people are, what they do, or how to get in contact with them. Swag still appears as a community manager on the forums...but yet Zalmah's account is banned. Wat.
Seriously Frogster, if you continue down this path, people WILL give up. There are a lot of good games coming out, some that could rival RoM very well. Prove us wrong, please. This game is way too good to give up. The amount of outrage you get PER DAY should tell you this.