Quoted from "Stagg3r;522137"
Nah... *If* you happen to live longer its because you don't do anywhere near enough DPS to pull agg. Sub 6K Mdam and 40 somethin Mattack ain't gona get it done in ToSH... stack all the dex you want.
Quoted from "MegaMouseSEC;522157"
With my new gear I do quite well in ToSh (that is when i can get a group). As far as aggro goes I have to run 2 recon runes to keep from stealing it from the tank. How do I have 2 recon runes? I have a staff and a bow both have one in each.
As far as aggro goes without the recon runes a friend of mine and I went nuits in RT to see how long he could keep aggro. Now he is an endgamer (one of the few that I concider a friend), and is decked out in all plate. Not sure his stats but I ahd to back off halfway through the fight to stop from stealing aggro from him. Our healer was about to bail on us at the first boss due to this. After I requipped the recon runes I still ahd to back off when the 3rd boss was down to 30% hp. Like I said read the stat description and they may surprise you in what they say. Doing waht everyone else does, you may as well just play their toons. Free thinking is what we are all supposed to do, I personaly hate beign a zombie that does nothing but follow orders.
Quoted from "redeem1;522162"
Pulling aggresion is not, imo, a good way to gauge your ability to play well.. you should be able to full burn and control the mob as much as your dps. If you gota back off then something is wrong with your tactics.. if your that much OP than the tank try using pacification powders to bolster your aggresion contol.
Just saying.. not shooting any WTF arrows. I also have 2 recon VIII in my stuff but hafta use powder or ill be tanking Lol.. that can be bad for a squish s/wdn. BTW, Where the hell are my RECON X Runes.. come on cash shop !
Quoted from "LadyMacV;522191"
Being able to drop aggro can be an indication of survival skill, especially for Mages, who for the most part only have the ability to use one recon rune. And that is without Recon X runes available, as you pointed out. Pac powder helps, yes, but flame generates a metric ton of aggro. Once the tank has blown his CD's, a mage who doesn't stop a boss/group of mobs from mowing over them will make a very nice cloth rug on the ground. (Granted, that seems to be part of the reason why we have so many stunners and aoe's).
Quoted from "MegaMouseSEC;522238"
II use the normal skill rotation that all mages use so that is not the issue here.
Quoted from "MegaMouseSEC;522238"
Having a slightly higher than normal for a mage dexterity gives me a chance to survive while the tank retakes aggro if i manage to steal it from him (which before I got my threat meter worjking was quite often).
Radeon HD 7970|
Quoted from "Blkkntdave;522341"
When did this get off topic? Guess this is just like RoM ppl get easily derailed and sidetracked![]()
Quoted from "regentego;521002"
On Artemis a Tosh dagger costs 110mil, yet these same F2P Tosh farmers want your diamonds for 35k per, you need to sell them 3k diamonds simply to purchase their dagger, only to give them back all of their gold.
The truth is they need us p2p players far more then we need that gear. The F2P are addicts, they play hours each day, their addictive nature makes them dependent on the CS, they are obsessed with power.
They need what we have...DIAMONDS! We control them, and with them we can control the economy, band together my twelve percenters, become the overlords and join the Evil Uprising....(Enter evil laugh)
*This message is brought to you by the super pack for evil uprising, yes money is power and we want to own you.*