You are not logged in.

Applications: [GameMaster: OPEN] | [Volunteer Testers: OPEN]


This forum will be permanently shut down on Friday 13.07.2018
Please copy or save all important information from old forum before they will be deactivated
We have moved to new board. https://forum.runesofmagic.gameforge.com/Come join us.

501

Friday, May 11th 2012, 12:04pm

So earlier today, after a few full sardo castle run and our party ended; we got quite a few over dura items looted by our priest ( yes a p/s )*

Me(w/r) started dueling with the p/s with shackled staff t11 ( *doesabout 78k unbuff iceblade) and she very very crafty.*

So... We were dueling a I was getting my ass handed to me, maybe 4-15. Yea that 4 win is all from trickery. I would serentrum, invisible pot, super duper hax speed(stacking running speed) *and using Los to get each one of my wins. So basically I was getting smacked, owned, pwned, schooled and stooled on.*

2 event or incident happened.*

Stuff was getting old so this p/s a guild btw. She super smart and crafty as the devil himself.*

1. *She Started luring me to the domesticated chupura(neutral yellow name) and when she killed me. Somehow I got aggro and got 1 hitter bbythe said chupura-domesticated my ass-the shepard should be castrated or something.*

*So basically I got pked and she attempts this few more times and that forsaken rabid chupura would run at me.*

Naturally got fed up and we dueled in town. And since we were running sc we happen to have some crazy breakout, so. I started scaling( u know what I mean) the roof top while in duel mode, said p/s couldn't reach me so she had to do some roof climbing too.*

So, while she was trying to reach me at the top to iceblade-murder me. I was fully buffing-lute tambo stim frenzy+attack. I took my time waiting for her to get really close. Than*

IT HAPPENED!!!

2. She used breakout and when I saw her, u know sitting, I knew the stew was ready. I saw her reach the peak height of the jump.....

BAMM!

*I used my super saiyan gohan angry attack and caught her in mid air-trust me I felt like superman flying at her and delivering a bitchslap.*

*Said p/s had 1hp and was plummeting down to meet mother earth. PK'ed-avenged.*

That moment made my day. Thought I shared.*

Brings a new meaning to PvE
---@---@---@--@---@--@--@--
Domesticated chupura vs w/r 1-0
The ground vs p/s 1-0

502

Friday, May 11th 2012, 12:19pm

Quoted from "regentego;529978"

\ Come on class teach me that other skill that is on par.



but do we wana... i kinda just want to leave him in suspense and keep my super secret spammable ranged 200k hit dps skill a... secret
Berec [PPK]
Class: R/S/K 72/72/72
Server: Artemis

503

Friday, May 11th 2012, 10:48pm

Quoted from "Malignatus;530010"

You're absolutely correct. I'm a rather undergeared p/s, and I needed a *lot* of help to kill you in siege last night (05/10). I got *one* credit for it, and I'm sure you offed me more than a couple of times. You're bloody tough, Borella, and far better-equipped than I am.

Best to ignore regentEbil. Maybe he'll go back under his bridge. But I doubt it. He *likes* the attention.

Oh, and add me to the "teeheeheehee" club, or whatever it's called...


I thought that was your guild. What was your toon name? O.o I'm actually super undergeared XD Only about 38-40K matk fully buffed. Did end up switching to P/K cause ya'll were tough. Sooo many peeeopllleee.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


Malignatus

Master of All I Survey

Posts: 623

Location: The Land of Confusion

Occupation: Occupation: Foole

Mood: Squint

  • Send private message

504

Friday, May 11th 2012, 11:26pm

Quoted from "Borella;530112"

I thought that was your guild. What was your toon name? O.o I'm actually super undergeared XD Only about 38-40K matk fully buffed. Did end up switching to P/K cause ya'll were tough. Sooo many peeeopllleee.


Toon's name is Huntersticker. Was originally S/R and the name was intended as a poke ("stick") to an unlamented former guildie.

*You're* undergeared? HAHAHAHAHAHAHA!!! Not when compared to Hunter. She has a T8 Root of Nightmares +16, and with the exception of her belt, all her current gear is lvl 55. Mainly mage gear, some priest, and a mixed Vahtos/Ifur accessory set. Cape is still mainly DoD statted. But it's a short distance to lvl 65 (lvl 64+ 87% xp--should be able to hit 65 tonight or tomorrow), and there are three Annelia's armor pieces (no Robe) which are waiting patiently for me. When I hit 67, there's a Cast Out Staff +16 that's rarin' to go...or will be, once I get it tiered to at least T9. (I'm cheap, and low on xmuter charges.) Then I should be able to duke it out with the Big Boys.

Your heals are better than mine, and I did see you popping immunes while I was running after you with IB going on the tick of the GCD. The immunes let you heal up, and my HA had already run its course and was on cooldown. (Didn't have any immune foods, so...I fell down.) That was the *first* time you killed me. When I got credit for killing you (or so KillStats sez), there was a Warrior putting the big hurts on you, and I helped by tickling you with IB until you fell down.

(I'm not too concerned with heals, though Annelia's will help a lot there, eventually. It's just not my primary focus as a p/s.)

And yeah, Xarein got started a bit on the slow side. First few minutes, y'all had 7 or so people in, we had 20. Eventually it evened out (numberwise) at around 29 or so for each side.

The "fun" part was that we redecorated the interior of your castle shortly before *you* guys redecorated outs. So, nothing but treaches, eyes, and whatnot for "defenses" for the majority of siege. Actually, it *was* fun, sort of Siege (Beta) .5, when we were using stone knives and bear skins. :D

Was a good siege.

505

Friday, May 11th 2012, 11:33pm

Quoted from "Malignatus;530120"

*Snip*

Your heals are better than mine, and I did see you popping immunes while I was running after you with IB going on the tick of the GCD. The immunes let you heal up, and my HA had already run its course and was on cooldown. (Didn't have any immune foods, so...I fell down.) That was the *first* time you killed me. When I got credit for killing you (or so KillStats sez), there was a Warrior putting the big hurts on you, and I helped by tickling you with IB until you fell down.

(I'm not too concerned with heals, though Annelia's will help a lot there, eventually. It's just not my primary focus as a p/s.)

And yeah, Xarein got started a bit on the slow side. First few minutes, y'all had 7 or so people in, we had 20. Eventually it evened out (numberwise) at around 29 or so for each side.

The "fun" part was that we redecorated the interior of your castle shortly before *you* guys redecorated outs. So, nothing but treaches, eyes, and whatnot for "defenses" for the majority of siege. Actually, it *was* fun, sort of Siege (Beta) .5, when we were using stone knives and bear skins. :D

Was a good siege.


Ya my heals are higher than most P/S's because I'm in most of my priest/knight gear XD Only mage gear I have is a puppet queen, some shell pants, wings, and a cape.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


regentego

Professional

Posts: 1,686

Location: AZ

Occupation: Manager

  • Send private message

506

Saturday, May 12th 2012, 12:00am

I'll ask again, name another elite that:

1. Can be spammed with no CD other then GCD.

2. Has the potential of hitting for 100k+

3. Costs 1/1,000 of your class energy pool.

Prior to the s/k disarm change from ranged damage to mainhand yes it did hit for 100k, but the devs saw the skill imbalance and changed this. So all of the smart people who are trying to run distraction, and ridicule me rather then answering if there is any other skill like this in the game, all I can say is I am waiting for an intellectual answer. That also includes conceding and saying "you're right no other skill has all of these advantages."

507

Saturday, May 12th 2012, 12:03am

Quoted from "regentego;530125"

I'll ask again, name another elite that:

1. Can be spammed with no CD other then GCD.

2. Has the potential of hitting for 100k+

3. Costs 1/1,000 of your class energy pool.

Prior to the s/k disarm change from ranged damage to mainhand yes it did hit for 100k, but the devs saw the skill imbalance and changed this. So all of the smart people who are trying to run distraction, and ridicule me rather then answering if there is any other skill like this in the game, all I can say is I am waiting for an intellectual answer. That also includes conceding and saying "you're right no other skill has all of these advantages."


not gonna lie this troll is getting old.... stop feeding it and let it die,

regentego

Professional

Posts: 1,686

Location: AZ

Occupation: Manager

  • Send private message

508

Saturday, May 12th 2012, 12:47am

Quoted from "1stfaze;530126"

not gonna lie this troll is getting old.... stop feeding it and let it die,


I'll take that as you concede. Trolling by definition would be to make a statement irrelevant to the topic. I've posed a clear question that pertains to why Iceblade is imbalanced compared to all other class attack skills.

509

Saturday, May 12th 2012, 1:12am

Quoted from "regentego;530128"

I'll take that as you concede. Trolling by definition would be to make a statement irrelevant to the topic. I've posed a clear question that pertains to why Iceblade is imbalanced compared to all other class attack skills.


If you have a skill with 100k hits, why would you need to worry about your energy pool? Many classes have multiple skills that will do 100k plus, few players need more than two 100k hits, if I have 80k hp, and you hit me for 100k, does it really matter that you used 5% or even 15% of your energy?

I'll throw the challenge back at you, name one other class that can show up out of nowhere, wipe out several players then vanish before any other players in the area can react?

As I mentioned earlier, the ONLY place a P/s stands a chance against a rogue is in siege with eyes around to knock the rogue out of hide. In open pvp, unless there is a nearby scout to detect the rogue and knock him out of hide, the only result is a dead P/s.
Rogue in or out of siege are extremely powerful, a P/s is powerful in siege, but much weaker in the rest of the game.

Your whole argument is to balance for one hour of PVP in a PVE game.

pwnsnoobs

Intermediate

Posts: 243

Location: Looking for a reason to keep RoM on his machine.

  • Send private message

510

Saturday, May 12th 2012, 1:53am

W/M white hits for 300-500k in pvp. There you go and their freen no cost at all.


*edit* also ebil, you are trolling by placing an exact restriction of instant, no cd, and cost( which takes out must melee classes and must use mana pretty much) and must be an elite skill, which is just sad.

Many OP elite skills such as Magma blade with it hitting for 150k ish(80k followed by another w/e amount hit, not exact i know) end game statted with its super long range.


Also you said elite not dps elite so pro. lets go with many of the healing elites, they all *hit* for 100k+.

hmmm also found this if you want to keep trolling.

http://www.runesdatabase.com/skill/494010/wind-chop

k. thx. bai.

511

Saturday, May 12th 2012, 2:05am

Quoted from "regentego;530128"

I'll take that as you concede. Trolling by definition would be to make a statement irrelevant to the topic. I've posed a clear question that pertains to why Iceblade is imbalanced compared to all other class attack skills.


all i mean is, this thread is kinda pointless, its roughly a handful of people posting the same BS over and over , im sure the devs arent gonna nerf a class combo's one defining skill based on an argument between like 5 people especially when only a few P/s can actually one shot people(cause they spent all their dough on it) its a pointless argument and even more pointless coming from a person who's MO is hide gank hide. we get what you are saying, its a strong skill but there are others that are of comparable might. you keep saying nerf a skill because its "TOO STRONG" but there is a whole class that needs a nerf based on that reasoning. if IB gets nerf'd then rogues will definately be sure to follow

GarryL

Professional

Posts: 614

Location: Australia

  • Send private message

512

Saturday, May 12th 2012, 9:15am

The way I see it, the only really OP class in siege is rogue.
I'm not going to QQ about it. I'm not going to start a thread calling for a rogue nerf either but I too can ask questions.

If priest/scout is so OP why don't we see guilds made up with 80-90% priest/scouts?
We do see guilds in siege that are 80-90% rogues. Doesn't that say something about which class is the FoM OP class?

I don't want any nerfs, they always lead to wide spread pain.

I deal with OP rogues & OP p/s's as best I can, some I beat, some I don't, no point QQing about it.
"I can stand brute force but brute reason is quite unbearable. There is something unfair about its use. It is hitting below the intellect."
Oscar Wilde

Kefkai

Professional

Posts: 907

Location: Pulling my own puppet strings

Occupation: Jerk

  • Send private message

513

Saturday, May 12th 2012, 10:08am

Quoted from "GarryL;530167"

The way I see it, the only really OP class in siege is rogue.
I'm not going to QQ about it. I'm not going to start a thread calling for a rogue nerf either but I too can ask questions.

If priest/scout is so OP why don't we see guilds made up with 80-90% priest/scouts?
We do see guilds in siege that are 80-90% rogues. Doesn't that say something about which class is the FoM OP class?

I don't want any nerfs, they always lead to wide spread pain.

I deal with OP rogues & OP p/s's as best I can, some I beat, some I don't, no point QQing about it.


People start out as rogues is why, no one sees P/S as a PvP damage class, give it more time and you'll see fewer and fewer class combinations in pvp/siege.

Also a guild with all P/S would destroy a guild of all rogues.

My gripes are mainly with the fact that Iceblade isn't a projectile like everything else in this game, it gives them a huge advantage in a game where first hit is everything and if the person who is attacking you dies before their projectile reaches you then the projectile disappears.

Fix the projectile system or fix the non projectile nature of iceblade, either one works, there's no reason that in a quick draw contest that if the other side shoots their guns their bullets disappear when they die.

mnkmurphy885

Professional

Posts: 1,066

Location: MoonGuard

  • Send private message

514

Saturday, May 12th 2012, 1:31pm

Quoted from "Kefkai;530170"

People start out as rogues is why, no one sees P/S as a PvP damage class, give it more time and you'll see fewer and fewer class combinations in pvp/siege.

Also a guild with all P/S would destroy a guild of all rogues.

My gripes are mainly with the fact that Iceblade isn't a projectile like everything else in this game, it gives them a huge advantage in a game where first hit is everything and if the person who is attacking you dies before their projectile reaches you then the projectile disappears.

Fix the projectile system or fix the non projectile nature of iceblade, either one works, there's no reason that in a quick draw contest that if the other side shoots their guns their bullets disappear when they die.

Kef, are you high?

How would we do that exactly? With no scouts or mages to protect us, you could gank us at your leisure, and since you'd be able to knock our gates down in about 10 seconds, whereas it would take all of us combined several minutes to get your gate down, we'd have no pfactories in the first few minutes of the game.

The one or two surviving p/s's would hopefully have the smarts to lay down eyes assuming they have a tower, and if we managed to get our hands on even one flame tower we'd be able to hold the rogue horde off for a little, but we'd still lose.

We'd never be able to keep enough eyes down, and the r/s's would be killing them at range in hide/vanish/hide.

Now, assuming some of the p/s's were healy p/s's (to whom I assume you don't object, since they can't hurt you much), we might be able to keep a gate up for a few minutes, but good lord, against say 20 rogues with no one able to AoE or hit through the gate- that's a daunting prospect.

People, the p/s is not a PvP god. We don't work well on the front lines moving forward unless we outgear our opponents by a lot, cause we are too damned squishy, and most scrimmages last longer than our immunes do. We're best at being a defensive class, and if you pitch a defensive team against an offensive one, the offensive one will win almost every time.

We need defenses to function adequately, and the rogue class is well suited to deny us those defenses. No one bleeds a gate like a rogue, unless it's a pack of warriors. No one bleeds a pfact like a rogue. No one ganks like a rogue.

Look, geared and played correctly, a p/s can absolutely function extraordinarily well as a pvp toon. But it can't exist on it's own. Rogues are ideally suited to play lone warrior. P/S is not.
Formerly Fandreith, currently Fanndreith, 90 Hunter
World First solo Amboriar
Paz on mages: i have full and complete faith blizzard will keep us fail and balanced.

515

Saturday, May 12th 2012, 1:56pm

when a p/s isnt around defenses they kinda get owned... a lot and by most any decently played dps class. Was playing a s/wd in siege the other day and came up against a decent geared p/s (T10 shackles gch/shell sets mage stated around 80k hp) and i pretty much killed him in every encounter but one. hide scent + thorn arrow. So does this mean we need to nerf scouts again since they are functioning like rogues? but ranged and they have detect AND they can out dps rogues in pve.

seriously stop QQing about classes that break conventional thought... I know its a lot for your mind to digest but yes some healing classes can dps in a limited function and some non rogue classes can hide to a limited extent. This adds variety to the game and breaks up the normal boring trinity.

and as to your list of reqs seriously... lota classes have the ability to chain instant cast skills together the affect is similar to spaming 1 skill but far more effective.

iceblade is fine, its on par with the rest of the OP dmg we see in siege. this 50+ page thread should be more about lowering pvp damage overall then just one skill. But it seems like a few trolls would rather see all the classes nerfed around them and they remain op then have an actually balanced game.
Berec [PPK]
Class: R/S/K 72/72/72
Server: Artemis

MegaMouseSEC

Professional

Posts: 1,240

Location: South Mississippi

Occupation: River Boat Pilot

  • Send private message

516

Saturday, May 12th 2012, 5:29pm

I liked the one suggestion where in Siege everyones gear stats is negated to the characters base stats only. The gear stats would not be counted at all.

517

Saturday, May 12th 2012, 6:35pm

Quoted from "GarryL;530167"

The way I see it, the only really OP class in siege is rogue.

If priest/scout is so OP why don't we see guilds made up with 80-90% priest/scouts?
We do see guilds in siege that are 80-90% rogues. Doesn't that say something about which class is the FoM OP class?


Obvious reasons. While rogues are good in PVE and PVP, P/S is mostly PVP class. You have a guild that is 90% P/S and you can't PVE all that well. And since PVE is major part of the game, and PVP is just a minor tacked on addon...

Quoted from "Kefkai;530170"

Also a guild with all P/S would destroy a guild of all rogues.


We faced a guild like that once. Most of our guild top PVP people are rogues, and their guild had quite a few less people, almost all P/S, almost all well geared. I suspect it was an alt guild, since, as I mentioned above, guild like that wont function well in PVE enough to gear that well. Anyway, they won rather handily.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


518

Saturday, May 12th 2012, 8:08pm

Lols! All this from the same 7 people who have been replying for nearly 3 weeks(?) to a possible 2 sec CD to iceblade?!!!


Wow! 50+ pages… nearly enough material for a short story for the new upcoming Flo and Andy episode.


So are we on the topic of mmkmurphy dying plenty of times as a p/s in sw or brogue lowblowing for 300k?

Last I read there was a topic on rogues’ cheap hide n gank or are we now sharing dueling experiences involving popping costly immune food just for fun as I read another post… wait I am starting to think this thread is for comparing who is the strongest in ROM.

Wait… now I think we are talking about how 90% of ROM population is rogues or… sorry… I am digressing… I think we are actually finally getting to the real topic with comparing each other’s guild experiences in sw.

GarryL

Professional

Posts: 614

Location: Australia

  • Send private message

519

Saturday, May 12th 2012, 8:34pm

Quoted from "vfwiffo;530192"

Obvious reasons. While rogues are good in PVE and PVP, P/S is mostly PVP class. You have a guild that is 90% P/S and you can't PVE all that well. And since PVE is major part of the game, and PVP is just a minor tacked on addon...


Obvious reasons? Most of the priest/scouts I know are actually priest/scout/mage. Last time I ran some PvE with a mage/scout he was doing quite well at PvE.
"I can stand brute force but brute reason is quite unbearable. There is something unfair about its use. It is hitting below the intellect."
Oscar Wilde

520

Saturday, May 12th 2012, 9:06pm

epeen > all (except cookies..well close call)