Brogue, I don't think I hit Raves for very much to be honest. He has a metric crapton of wis, being a druid, and the corresponding mdef that comes with wis-stacking. I think I did help kill him once, but I don't know how many people were on him at the time. Throat Attack helps a little, but druids keep so many hots on themselves that three seconds is not enough.
Look, here's my argument:
I know for a fact that Iceblade does not ignore mdef. Why? Ask the three healers in Pew Pew that I tried to kill last night. Might have been four actually. I could not touch them. IB was hitting for something like 25k, which isn't even a tickle to their 200k+ OPness. Look, I roll with almost 110k mattack and 1100 mdam on my p/s in siege, so how many people (melee toons especially) are running around with more than 110k mdef? Not many. I sure don't, and I am a clothie. I went down to Pew Pew's p/s like a @%^$.
So yeah, I'm gonna hit you like a Mack truck unless you are a healer. I geared myself that way. That's how this game works.
Hilariously, in a siege last week, a druid stayed dead inside our castle to whine about p/s in general and me in particular. "Enjoy getting nerfed soon [redacted]" etc. I should have asked him how much wis and mdef he had, cause obviously it was not enough. His priesty friends sure had enough, cause we had to team up to kill them. But, obviously, the issue wasn't that he didn't have enough gear, the issue was I'm OP. Mhhhmmm.
Frankly, I don't understand why people get so het up about p/s's. A mage/druid is gonna hit harder, and they hit from further away. Yup, they have a CD on Magma Blade, but they've also got a heap-ton of other skills they can use to kill with, several of which are aoe's and can take out half a guild at once. P/S has... Iceblade. The rest of the skills in the Priest arsenal are complete junk, and if someone says "Bonechill" I will slap them with a bleed, so they can see what a real DoT looks like. Oh lookie, it hits people for 5k per tick, yippy. The only thing Bonechill is good for is keeping rogues visible.
P/S is also utterly vulnerable to rogues, the other "OP" pvp class. I don't go anywhere without eyes unless I just want to get ganked, and you better believe when I do, I don't whine at the rogue. I don't whine when they Low Blow me for 140k either, because I have no pdef.
Look. Most of the prejudice surrounding p/s comes from the inevitable butthurt that follows being killed by a "healing" class. No one whines when they get killed by a mage, no one whines when they get killed by a scout or a warrior or a rogue (ohwaitaminute...nvmd). But for some reason, when you get killed by a priest you get a license to whine.
"But they get too many immunes and they can res and they get Soulbond and they can heal themselves to full with ONE CLICK!!1!"
Baloney. We get one immune. Yes, we can res, if you are dumb enough to let us get out of combat. Yes we get Soulbond, which we can use every 30 minutes (and you can too, if you roll a level 15 priest alt). No, we can't heal ourselves to full with one click unless we're in healer gear, and y'all aren't complaining about healy p/s's. I can't 6-click myself to full health, and I die from bleeds all the time cause I can't outheal them fast enough.
Bottom line: P/S's aren't OP. People are OP. Yuhwa, Nyxx, Shadowlaw, a few others are OP. Cause they geared to be OP. I have moments of OP-ness, I'm getting there. Believe it or not, you have to actually learn how to play P/S once you get good gear.
"But Faaaaaaaan, all you have to do is press one button, what's hard about that?" you will ask.
Well, sure, so you have good gear, you have a great staff, you have 110k hp, you have loads of mattack and crit... now you have to realize that just running around like a scout will get you killed deader than an armadillo in the middle of a highway. P/S has to think defensively to play offensively. Because we have 0 def, and no way to see rogues, we have to actually stick close to defenses and stuff, and hit our immunes on time if we want to survive even one encounter with a rogue. No one is ever going to volunteer to pocket heal us, since we're a one-hit-kill glass cannon, so we have to think about where to stand unless we wanna die.
This is something all classes can do actually. Think strategically. Play to your strengths, minimize your weaknesses. Use the defenses that siege offers. Use your team in creative ways.
If I run around on my own, I'm gonna get ganked over and over and over. Yeah, sure, I'll get some kills, but I'll spend most of my time on top of the castle buffing myself.
But, if I hunker down at a tower inside my defenses, I will admit- I am next to impossible to dislodge. You can send your entire guild after me, and I'll Battle Time my flame towers and pick you off as you run around like drunks on rollerskates. Unless you have VN rings, or mage/priests with Electrostatic charge and Holy Aura, or a priest/knight to Calm-Heart you, or your Herald to thunderstorm them, or you use a Fearless push, or a Warrior with Serenstrum, or or or... but you have to actually think about that, don't you?
Brute force and playing siege in a caveman AAAARGH! kind of a way is not gonna get you far, and yah- if you're playing against people who are better geared than you, siege and particularly p/s's are gonna suck.
Who do you think is complaining about p/s's being OP? The smart player who teams up and easily takes out a dumb p/s who runs around willy-nilly? Or the people who run up to a smart p/s in the middle of a bunch of defenses and gets whacked over and over and over? I can tell you who whines to me lol, but you won't like the answer

.
It's so much easier to just ask for a nerf.