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Auros

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41

Tuesday, April 17th 2012, 6:34pm

Just wanted to chip in, yes Iceblade is subject to the 1sec GCD and you cannot spam it other than once/sec.

42

Tuesday, April 17th 2012, 6:47pm

I can't really say that I feel bad for the people getting killed by IB because those people are probably not even stacking mdef. There are a bunch of people who just toss out mdef stats because they're "useless" according to them. I know that when I hit people that have mdef with IB it does make a difference. People just don't want to sacrifice their precious pattk stats or dex stats, they want to just automatically not be affected by mdmg. Stop whining and stat better.

43

Tuesday, April 17th 2012, 6:51pm

buffing to 99k mdef or so with 80k hp in sw ( not using hero pots/mem food or anything like that )
and just the other day a pretty well geared p/s comes and does a 100k crit iceblade

sure he had better gear than me but still, 100k crit right in the face and i think 99k mdef is quite much consider i'm statsing for PVE

44

Tuesday, April 17th 2012, 7:08pm

Quoted from "zetpro;525626"

buffing to 99k mdef or so with 80k hp in sw ( not using hero pots/mem food or anything like that )
and just the other day a pretty well geared p/s comes and does a 100k crit iceblade

sure he had better gear than me but still, 100k crit right in the face and i think 99k mdef is quite much consider i'm statsing for PVE


How much matk do you think that guy had? I mean, i run around with like 70-80k in siege and that's without fully buffing up with matk things, hero pots, and whatever else. I've been hit by some of the best p/s out there, and I don't recall ever being hit for 100k by one. I check my combat log every time I die btw.
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012

mnkmurphy885

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45

Tuesday, April 17th 2012, 7:42pm

Brogue, I don't think I hit Raves for very much to be honest. He has a metric crapton of wis, being a druid, and the corresponding mdef that comes with wis-stacking. I think I did help kill him once, but I don't know how many people were on him at the time. Throat Attack helps a little, but druids keep so many hots on themselves that three seconds is not enough.

Look, here's my argument:

I know for a fact that Iceblade does not ignore mdef. Why? Ask the three healers in Pew Pew that I tried to kill last night. Might have been four actually. I could not touch them. IB was hitting for something like 25k, which isn't even a tickle to their 200k+ OPness. Look, I roll with almost 110k mattack and 1100 mdam on my p/s in siege, so how many people (melee toons especially) are running around with more than 110k mdef? Not many. I sure don't, and I am a clothie. I went down to Pew Pew's p/s like a @%^$.

So yeah, I'm gonna hit you like a Mack truck unless you are a healer. I geared myself that way. That's how this game works.

Hilariously, in a siege last week, a druid stayed dead inside our castle to whine about p/s in general and me in particular. "Enjoy getting nerfed soon [redacted]" etc. I should have asked him how much wis and mdef he had, cause obviously it was not enough. His priesty friends sure had enough, cause we had to team up to kill them. But, obviously, the issue wasn't that he didn't have enough gear, the issue was I'm OP. Mhhhmmm.


Frankly, I don't understand why people get so het up about p/s's. A mage/druid is gonna hit harder, and they hit from further away. Yup, they have a CD on Magma Blade, but they've also got a heap-ton of other skills they can use to kill with, several of which are aoe's and can take out half a guild at once. P/S has... Iceblade. The rest of the skills in the Priest arsenal are complete junk, and if someone says "Bonechill" I will slap them with a bleed, so they can see what a real DoT looks like. Oh lookie, it hits people for 5k per tick, yippy. The only thing Bonechill is good for is keeping rogues visible.

P/S is also utterly vulnerable to rogues, the other "OP" pvp class. I don't go anywhere without eyes unless I just want to get ganked, and you better believe when I do, I don't whine at the rogue. I don't whine when they Low Blow me for 140k either, because I have no pdef.

Look. Most of the prejudice surrounding p/s comes from the inevitable butthurt that follows being killed by a "healing" class. No one whines when they get killed by a mage, no one whines when they get killed by a scout or a warrior or a rogue (ohwaitaminute...nvmd). But for some reason, when you get killed by a priest you get a license to whine.

"But they get too many immunes and they can res and they get Soulbond and they can heal themselves to full with ONE CLICK!!1!"

Baloney. We get one immune. Yes, we can res, if you are dumb enough to let us get out of combat. Yes we get Soulbond, which we can use every 30 minutes (and you can too, if you roll a level 15 priest alt). No, we can't heal ourselves to full with one click unless we're in healer gear, and y'all aren't complaining about healy p/s's. I can't 6-click myself to full health, and I die from bleeds all the time cause I can't outheal them fast enough.

Bottom line: P/S's aren't OP. People are OP. Yuhwa, Nyxx, Shadowlaw, a few others are OP. Cause they geared to be OP. I have moments of OP-ness, I'm getting there. Believe it or not, you have to actually learn how to play P/S once you get good gear.

"But Faaaaaaaan, all you have to do is press one button, what's hard about that?" you will ask.

Well, sure, so you have good gear, you have a great staff, you have 110k hp, you have loads of mattack and crit... now you have to realize that just running around like a scout will get you killed deader than an armadillo in the middle of a highway. P/S has to think defensively to play offensively. Because we have 0 def, and no way to see rogues, we have to actually stick close to defenses and stuff, and hit our immunes on time if we want to survive even one encounter with a rogue. No one is ever going to volunteer to pocket heal us, since we're a one-hit-kill glass cannon, so we have to think about where to stand unless we wanna die.

This is something all classes can do actually. Think strategically. Play to your strengths, minimize your weaknesses. Use the defenses that siege offers. Use your team in creative ways.

If I run around on my own, I'm gonna get ganked over and over and over. Yeah, sure, I'll get some kills, but I'll spend most of my time on top of the castle buffing myself.

But, if I hunker down at a tower inside my defenses, I will admit- I am next to impossible to dislodge. You can send your entire guild after me, and I'll Battle Time my flame towers and pick you off as you run around like drunks on rollerskates. Unless you have VN rings, or mage/priests with Electrostatic charge and Holy Aura, or a priest/knight to Calm-Heart you, or your Herald to thunderstorm them, or you use a Fearless push, or a Warrior with Serenstrum, or or or... but you have to actually think about that, don't you?

Brute force and playing siege in a caveman AAAARGH! kind of a way is not gonna get you far, and yah- if you're playing against people who are better geared than you, siege and particularly p/s's are gonna suck.

Who do you think is complaining about p/s's being OP? The smart player who teams up and easily takes out a dumb p/s who runs around willy-nilly? Or the people who run up to a smart p/s in the middle of a bunch of defenses and gets whacked over and over and over? I can tell you who whines to me lol, but you won't like the answer ;).

It's so much easier to just ask for a nerf.
Formerly Fandreith, currently Fanndreith, 90 Hunter
World First solo Amboriar
Paz on mages: i have full and complete faith blizzard will keep us fail and balanced.

46

Tuesday, April 17th 2012, 7:49pm

Quoted from "brogue;525563"

A p/s who is mage stated crits on you for more then 30-40k raves. You have said so in other threads. Our knight, who buffs up over 200k, in siege and uses his magic reducing skills against iceblade and gets owned by three iceblades, literally like it is a combo shot with no cast bar. I think this is the biggest issue with it and not so much the dmg.

Raves how hard does Fan hit you with crits? She crits me for 70k and I have um 20k mdef:(.

The p/s dmg I am referring to is Yuhwa. Not mage statted.

Vinz and Nyyx can crit 50-60k, they're built solely on doing dmg, Yuhwa isn't. Nyyx crits 100k+ in siege. 50k on me.

Fan doesn't hit me that hard actually. Im able to keep myself alive with regens and mef while moving. Its s her damn guildies and her combined that get me >.<

Ravesden, D/S/Wd 80/75/62
Retired. Click siggy for old RoM vids, among other things.

47

Tuesday, April 17th 2012, 7:51pm

Came here looking for an epic Fan post; was not disappointed =)
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012

mnkmurphy885

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48

Tuesday, April 17th 2012, 7:54pm

Quoted from "Ravesden;525657"

The p/s dmg I am referring to is Yuhwa. Not mage statted.

Vinz and Nyyx can crit 50-60k, they're built solely on doing dmg, Yuhwa isn't. Nyyx crits 100k+ in siege. 50k on me.

Fan doesn't hit me that hard actually. Im able to keep myself alive with regens and mef while moving. Its s her damn guildies and her combined that get me >.<

I rest my case :)

And, I'll hit you a little harder now Raves, and Broguey too, since I got mah shineh new staff. I call her the "Deathstick."

And even so, I will still need the guildies to kill you Raves. That's the way it should be.
Formerly Fandreith, currently Fanndreith, 90 Hunter
World First solo Amboriar
Paz on mages: i have full and complete faith blizzard will keep us fail and balanced.

49

Tuesday, April 17th 2012, 7:57pm

Quoted from "mnkmurphy885;525659"

I rest my case :)

And, I'll hit you a little harder now Raves, and Broguey too, since I got mah shineh new staff. I call her the "Deathstick."

And even so, I will still need the guildies to kill you Raves. That's the way it should be.


Oooh, you never told me about ms deathstick!!! I wanna see
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012

flyingltj

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50

Tuesday, April 17th 2012, 7:59pm

The damage ice blade deals = acceptable
The range ice blade hits from = acceptable
The way ice blade's damage hits VS variable defenses = acceptable
The "instant cast" nature of ice blade = acceptable

The fact that ice blade has zero cool down & can be cast multiple times per second = unacceptable.

Only 1 small problem with the skill that needs to be addressed & there it is.

Aside from that, when facing a priest/scout in siege: Silence -> Hit -> Dead.

Attacking a priest/scout is akin to punching an ancient Egyptian mummy. They just disintegrate and turn to dust upon impact.

51

Tuesday, April 17th 2012, 8:04pm

Quoted from "flyingltj;525661"



The fact that ice blade has zero cool down & can be cast multiple times per second = unacceptable.


That is actually the opposite of a fact...since Iceblade doesn't do that
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012

mnkmurphy885

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52

Tuesday, April 17th 2012, 8:08pm

Quoted from "flyingltj;525661"

The damage ice blade deals = acceptable
The range ice blade hits from = acceptable
The way ice blade's damage hits VS variable defenses = acceptable
The "instant cast" nature of ice blade = acceptable

The fact that ice blade has zero cool down & can be cast multiple times per second = unacceptable.

Only 1 small problem with the skill that needs to be addressed & there it is.

Aside from that, when facing a priest/scout in siege: Silence -> Hit -> Dead.

Attacking a priest/scout is akin to punching an ancient Egyptian mummy. They just disintegrate and turn to dust upon impact.

I feel ya ltj, I do. But, the issue with the appearance of IB not conforming to the rules of GCD is perception, not reality. This has been tested. It's client to client lag, not reality. I cannot cast IB more than once per second. Your client doesn't necessarily see that though, because you and I have lag, and what happens is you client will act as if two or three IB's hit all at once.

It's a two-edged sword though, because I will be spamming away and my client thinks nothing is happening and I'm scratching my head wondering why I am dead, and then I res and run back and check my log, and none of my IB's got off before your Low Blow or Ferretsicle or whatever got off.

Druffbaum tested this inside VN once iirc. He had his p/s IB a miniboss over and over for 100 seconds, and then counted them in the combat log. He got exactly 100 IB's off, even though the rest of the people in the party saw them hitting close together sometimes and with lag in between other times.

IB does conform to GCD, it just doesn't always look like it, because RoM is not so good at client-to-client.

The other instant-cast, instant-hit spammable skills do this too, like s/k Disarmament.
Formerly Fandreith, currently Fanndreith, 90 Hunter
World First solo Amboriar
Paz on mages: i have full and complete faith blizzard will keep us fail and balanced.

gigilomann

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53

Tuesday, April 17th 2012, 8:17pm

Quoted from "mnkmurphy885;525667"

I feel ya ltj, I do. But, the issue with the appearance of IB not conforming to the rules of GCD is perception, not reality. This has been tested. It's client to client lag, not reality. I cannot cast IB more than once per second. Your client doesn't necessarily see that though, because you and I have lag, and what happens is you client will act as if two or three IB's hit all at once.

It's a two-edged sword though, because I will be spamming away and my client thinks nothing is happening and I'm scratching my head wondering why I am dead, and then I res and run back and check my log, and none of my IB's got off before your Low Blow or Ferretsicle or whatever got off.

Druffbaum tested this inside VN once iirc. He had his p/s IB a miniboss over and over for 100 seconds, and then counted them in the combat log. He got exactly 100 IB's off, even though the rest of the people in the party saw them hitting close together sometimes and with lag in between other times.

IB does conform to GCD, it just doesn't always look like it, because RoM is not so good at client-to-client.

The other instant-cast, instant-hit spammable skills do this too, like s/k Disarmament.


Except a s/k's disarm can go thru a gate and iceblade cant ;)
For you to live or die is in my hands, In Gigi we trust.

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Auros

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54

Tuesday, April 17th 2012, 8:43pm

Quoted from "gigilomann;525671"

Except a s/k's disarm can go thru a gate and iceblade cant ;)


That's it....Nerf the S/K NOW!!!!

J/K, but yeah, LoS issues need to be ironed out.

55

Tuesday, April 17th 2012, 8:45pm

Quoted from "gigilomann;525671"

Except a s/k's disarm can go thru a gate and iceblade cant ;)


Hmm, is this why I couldn't convert you over the p/s side the other night =). Be one of us Gigi, you already have the classes for it
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012

mnkmurphy885

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56

Tuesday, April 17th 2012, 8:49pm

Oh God, Jigglypants as a p/s o.O

He'd have to stat like a mage though, and he has an irrational fear of all things magely. When Jiggly gets a mage stat on a pass he gets the same quiveries we get when we see a spider, I swear.

Nahh, let him be a scout Quaffy. Jiggly's still mentally in chapter 3. ;)
Formerly Fandreith, currently Fanndreith, 90 Hunter
World First solo Amboriar
Paz on mages: i have full and complete faith blizzard will keep us fail and balanced.

Bakken

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57

Tuesday, April 17th 2012, 8:51pm

iceWIND blade has a 3 sec cooldown just like r/k has on disarm

iceblade and s/k disarm needs cooldown

mnkmurphy885

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58

Tuesday, April 17th 2012, 9:02pm

Quoted from "Bakken;525686"

iceWIND blade has a 3 sec cooldown just like r/k has on disarm

iceblade and s/k disarm needs cooldown

Ice Wind Blade has a cd, because it's a p/M skill. Mage skills get cd's. They also get Fireball and Lightning and Silence.

R/K get's a cooldown because it's also not a scout class combo. Scout class combos are the ones that act like... you know... scouts. What other things does r/k get that are knight-ish? EA for one. And like mage, most Knight skills have CD's.

All scouts have a spammable in Wind Arrow. Some combos get extra spammables.

M/S gets an instant like Shot that has the bow's cd. S/K gets Disarmament that has no CD. P/S gets IB with no CD. Pretty sure if we looked at other s/x skills or x/s skills we'd see the same pattern. And doesn't Wd/S get a spammable too? Power of the Wood Spirit or something? It might be annoying, but it is consistent.

P/S is a magical scout if you gear it like a mage to do damage. We just don't get to use the other nifty scout skills since we have no pattack. Gates laugh at my Vamp Arrow.
Formerly Fandreith, currently Fanndreith, 90 Hunter
World First solo Amboriar
Paz on mages: i have full and complete faith blizzard will keep us fail and balanced.

Kefkai

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59

Tuesday, April 17th 2012, 9:09pm

Quoted from "mnkmurphy885;525690"

Ice Wind Blade has a cd, because it's a p/M skill. Mage skills get cd's. They also get Fireball and Lightning and Silence.

R/K get's a cooldown because it's also not a scout class combo. Scout class combos are the ones that act like... you know... scouts. What other things does r/k get that are knight-ish? EA for one. And like mage, most Knight skills have CD's.

All scouts have a spammable in Wind Arrow. Some combos get extra spammables.

M/S gets an instant like Shot that has the bow's cd. S/K gets Disarmament that has no CD. P/S gets IB with no CD. Pretty sure if we looked at other s/x skills or x/s skills we'd see the same pattern. And doesn't Wd/S get a spammable too? Power of the Wood Spirit or something? It might be annoying, but it is consistent.

P/S is a magical scout if you gear it like a mage to do damage. We just don't get to use the other nifty scout skills since we have no pattack. Gates laugh at my Vamp Arrow.


Power of the Wood Spirit is a Warden primary skill, and no all their skills from elites have cooldowns, the only exception being Chiron's Centaur's Arrow which is a 2 second cast.

60

Tuesday, April 17th 2012, 9:10pm

I can't see how someone would want a CD added to a skill like IB to be honest. Well, I can but I'd rather have a p/s visible in front of me that an invisible rogue appear from thin air to one shot me with a skill thats spammable.

At the end of the day (and I mean no insult to Frogster by this), rom has THE worst PvP I've ever seen in an MMO. If you don't get one shot, its likely you'll go down pretty soon. First hits are what matters most of the time. No matter how well you balance this game its always going to suck in PvP. That being said, the whole design of siege war is outstanding, its really REALLY fun when it works.

I honestly think that there should be a damage reduction cap placed on all players in siege. Obviously this would require a whole rebalance of the whole system of PvP in siege, but it'd make siege a ton more fun.