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ruisen2000

not a wallet warrior

  • "ruisen2000" started this thread

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1

Thursday, June 14th 2012, 9:28pm

Beware of fine print in new vendor +12 jewels

With the Ch5 release, jewel vendors in Varanas and OS now sell +12 jewels for Weapon/Armour/Accessory that are lv 71-80.

However, at the end of paragraph 1 in the massive wall of text, the jewel states that it has a chance of failure, damaging equipment, or destroying it

But might want to think twice before using these on your brand new equipment.
I knew Froggy wasn't that nice :(
Noblewarrior
lv 98/98/89/60 M/W/P/K
Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

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2

Thursday, June 14th 2012, 9:30pm

it is the price you pay for not paying the frog

3

Thursday, June 14th 2012, 9:33pm

oh look, another way to get screwed

whats next? Be wary of logging in, there is a chance your character will be deleted?
"Gameforge is working on it"

4

Thursday, June 14th 2012, 9:39pm

Same phrasing on the +1 to +6 jewel. Only 71+ jewels.

I have half a mind to get like 100 of them and see if I can destroy a junk 71 weapon.

Edit... Results of experiment:

Number of jewels used - 50 (hey, I said half a mind)
Number of successes - 13
Number of failures - 13
Highest refinement achieved - +2
Number of times +2 was achieved - 3
Number of weapons damaged - 0
Number of weapons destroyed - 0
Number of blithering <precensored to save work for FMs> on this thread - 2 so far.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


dexhunterz

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5

Thursday, June 14th 2012, 10:11pm

Quoted from "sertet;537863"

it is the price you pay for not paying the frog
You can't even pay the frog for +7 to +12 jewels right now...they don't want your money.
Grimdal R/S/K 70/70/70

6

Thursday, June 14th 2012, 11:45pm

Quoted from "vfwiffo;537867"


Number of jewels used - 50 (hey, I said half a mind)
Number of successes - 13
Number of failures - 13
Highest refinement achieved - +2
Number of times +2 was achieved - 3
Number of weapons damaged - 0
Number of weapons destroyed - 0
Number of blithering <precensored to save work for FMs> on this thread - 2 so far.


So out of your 50 +1 to +6 runes you had a net positive effect of 0. It's like a gambler who constantly loses his money but says "yea but I was up big!" At least if you play slots (where the house will always win, statistically speaking), you have a chance to play a random roll and hit the jackpot then walk with your cash(taking advatage of anomaly). Here you can't even do that because it is as if the house says, "You have to hit 6 jackpots in a row to get paid out the full pot".

It is just IG money but still the fact that it is claimed to be +6 is irritating because it may not even be statistically possible.
-- Stagger - Osha - Eyeofthetempest --

M/R/W 72/52/51
Formerly M/D/S, M/R/D (The search for decent DPS in a post GCD RoM continues)

7

Friday, June 15th 2012, 12:05am

Quoted from "Stagg3r;537908"

So out of your 50 +1 to +6 runes you had a net positive effect of 0. It's like a gambler who constantly loses his money but says "yea but I was up big!" At least if you play slots (where the house will always win, statistically speaking), you have a chance to play a random roll and hit the jackpot then walk with your cash(taking advatage of anomaly). Here you can't even do that because it is as if the house says, "You have to hit 6 jackpots in a row to get paid out the full pot".

It is just IG money but still the fact that it is claimed to be +6 is irritating because it may not even be statistically possible.


Your first time using vendor jewels, eh?
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


8

Friday, June 15th 2012, 12:07am

There used to be this guy that I knew who played a couple years ago, who could ALWAYS get +6 off vendor jewels. ALWAYS. It was crazy. It didn't take him thousands of jewels either, less than 20. Everyone would always send him stuff to +6 because he could always get it. It was insane.

Must have been the luckiest SOB ever in this game.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


EsxCape

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9

Friday, June 15th 2012, 1:30am

I agree that vendor jewels aren't worth using. Even if they don't have a chance to damage or destroy equipment, the chance of +ing your equipment to what you want is so slim that it's silly to try. Once, back in Chap 2, I had used vendor jewels and got to +4 (in under 30 jewels I would think because I was a poor lowbie back then). That was something that happened by chance or dumb luck and I've never been able to replicate it since then.

10

Friday, June 15th 2012, 2:12am

I am going to have to disagree on vendor jewels not worth using. In my run, the first +2 showed at around 27th jewel. They are 2k a pop, which means I spent 54k. Faith weapon jewels are selling at 10 for 45 dias, or 4.5 dias per jewel. So, 54k gold bought me 9 dias worth of enhancement. At the current dia prices, I'd be lucky to get 2 diamonds for that 54k, which means I saved 77% by using vendor jewels. That is not too shabby.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


EsxCape

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11

Friday, June 15th 2012, 3:08am

Why do people only compare with diamonds? :( I plus'd a whole gear set to +6 using only the jewels in the token shop, which come in stacks of 10. I don't know what the price in tokens is on those now since I haven't looked since the patch, but I assume that's still the cheapest and easiest route to take.
I feel like I've played RoM so long that my f2p tactics are comparable to elderly women at a diner that pocket packets of sugar and tea because it's free. But come on...you may laugh, but it IS free! D: *shakes cane*

12

Friday, June 15th 2012, 3:26pm

Quoted from "vfwiffo;537912"

Your first time using vendor jewels, eh?


Ehh... I would say the same? You needed to do an expariment to know what everyone else here has known all along... they are actually +1 to +2 gems.
-- Stagger - Osha - Eyeofthetempest --

M/R/W 72/52/51
Formerly M/D/S, M/R/D (The search for decent DPS in a post GCD RoM continues)

13

Friday, June 15th 2012, 3:43pm

Quoted from "Stagg3r;538266"

Ehh... I would say the same? You needed to do an expariment to know what everyone else here has known all along... they are actually +1 to +2 gems.


Whatever the expariment (sic) means, what I did is to run the plussing streak over what was normally needed to test the "a chance of failure, damaging equipment, or destroying it" part in new jewels. That is a topic of the thread, you know, you might want to have someone read it to you.

And the result of experiment was that if there is indeed a chance of damaging or destroying equipment, it did not show in 50 tries. What did show was the enchantment normally expected from vendor jewels showed before, and several times. That means it should be safe to use those jewels.

Hope this is simplified enough for you now.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


regentego

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14

Friday, June 15th 2012, 3:56pm

Quoted from "vfwiffo;538274"

Whatever the expariment (sic) means, what I did is to run the plussing streak over what was normally needed to test the "a chance of failure, damaging equipment, or destroying it" part in new jewels. That is a topic of the thread, you know, you might want to have someone read it to you.

And the result of experiment was that if there is indeed a chance of damaging or destroying equipment, it did not show in 50 tries. What did show was the enchantment normally expected from vendor jewels showed before, and several times. That means it should be safe to use those jewels.

Hope this is simplified enough for you now.


Did you try with an OD weapon?

15

Friday, June 15th 2012, 4:00pm

Quoted from "regentego;538285"

Did you try with an OD weapon?


No, but I did check that the dura did not drop from its original 98. Let me try to farm OD item now that Reni is up (will update this post when I run this).
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


16

Friday, June 15th 2012, 4:22pm

Quoted from "vfwiffo;538274"

Whatever the expariment (sic) means, what I did is to run the plussing streak over what was normally needed to test the "a chance of failure, damaging equipment, or destroying it" part in new jewels. That is a topic of the thread, you know, you might want to have someone read it to you.

And the result of experiment was that if there is indeed a chance of damaging or destroying equipment, it did not show in 50 tries. What did show was the enchantment normally expected from vendor jewels showed before, and several times. That means it should be safe to use those jewels.

Hope this is simplified enough for you now.


Oh no! A spelling mistake? Quick someone call the cops!!... What's that? This guy is the spelling police? Oh, OK. Whew, on behalf of the interwebnets, I present you with your very own badge:


So your point was that the gems don't, in your experience, break gear. Got that from the first line. If you aren't talking about the overall effectiveness of the gems than the rest is extraneous data. So thanks for filtering out the pertinent point and actually presenting it in a clear and concise manner. Add that to acting as my spell checker and you are +2 today... just don't expect to get any higher, it doesn't work that way.
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-- Stagger - Osha - Eyeofthetempest --

M/R/W 72/52/51
Formerly M/D/S, M/R/D (The search for decent DPS in a post GCD RoM continues)

Lemonater

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17

Friday, June 15th 2012, 4:27pm

Actually, the description is the old one from chapter one (an maybers two). Those first jewels (1-60) never destroyed an item. Methinketh they twere jus lazy (shock!) an didn't update the item description o these gems afore they threw em at us ingame. Ignore the description, they function jus like the old expensive, ultra-fail gems they had fer lower level items.

18

Friday, June 15th 2012, 5:20pm

Quoted from "vfwiffo;538286"

No, but I did check that the dura did not drop from its original 98. Let me try to farm OD item now that Reni is up (will update this post when I run this).


OK, ebil, lil update. The OD item worked as expected too. 50 jewels, 9 successes, no damage, no destruction, no drop in OD. Never went to +2, but that was to be expected. We all ... well, most of us, know that OD items are harder to plus.

The part of description that says "damaged or destroyed" is wrong. Also, jewels have the blurb found on item shop jewels about how it will never drop below +1. That is obviously wrong on vendor jewels, they drop below +1 very very easily.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


regentego

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19

Friday, June 15th 2012, 5:37pm

Quoted from "vfwiffo;538311"

OK, ebil, lil update. The OD item worked as expected too. 50 jewels, 9 successes, no damage, no destruction, no drop in OD. Never went to +2, but that was to be expected. We all ... well, most of us, know that OD items are harder to plus.

The part of description that says "damaged or destroyed" is wrong. Also, jewels have the blurb found on item shop jewels about how it will never drop below +1. That is obviously wrong on vendor jewels, they drop below +1 very very easily.



Thanks for testing.

20

Friday, June 15th 2012, 9:33pm

I may also add that while this thread has only talked about +6, what about the +12 ones? Anyone care to run a test to see how frequently it degrades/destroys items? Given that they took out the +12 gems from the dia/phirius token shop, that seems to be more important since people can get their gear to +6 quite easily.