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Amberwave

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  • "Amberwave" started this thread

Posts: 369

Location: Chicagoland

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1

Friday, June 15th 2012, 11:02pm

Future content for Chapter 5

I just found this on RoM-Weltensite. New elites and more action buttons :)

What’s New in Chapter V:



  • Level cap raised to 72
  • Two new zones with new dungeons
  • New playable race: Shadowforge Dwarves
  • Two new classes: Champion and Warlock
  • Equipment swap button for the third class
  • Adjustments to the Battlefields
  • 12 Zodiac Pets (activated monthly, with upgrade levelling)
  • Adjustment to the level curve
  • Varanas Nightmare now a PvE zone



Planned Future Additions to the Chapter:

  • Level cap of 77
  • Additional action bars in the interface
  • New guild buildings and skins
  • World Bosses adjusted and connected to the crafting system
  • New elite skills for all classes
  • New dungeons
  • New areas
  • Three new battlegrounds
  • Introduction of a guild instance
  • Improvements to the profession system

Bakken

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Posts: 710

Location: Canada

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2

Friday, June 15th 2012, 11:05pm

carefull discussing this, have had multiple posts deleted over it...

Amberwave

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  • "Amberwave" started this thread

Posts: 369

Location: Chicagoland

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3

Friday, June 15th 2012, 11:12pm

Maybe it should have been on RoM-Wikileaks!

4

Friday, June 15th 2012, 11:31pm

Quoted from "Amberwave;538413"


Planned Future Additions to the Chapter:

  • New guild buildings and skins
  • Introduction of a guild instance



What really intriques me is the Guild info, I've noted that some buildings require level 13 Guild to upgrade, and the current max is level 12 for Guilds. I am hopeful that with new Guild buildings and skins AND the introduction of a guild instance that the Max Guild level will be raised also.

Any further insight into this specific topic?

ps)

Quoted from "Amberwave;538415"

Maybe it should have been on RoM-Wikileaks!


LOL. :D
[img][/img]

Elder of the Guild Dragonborn on Artemis
http://dragonbornartemis.guildlaunch.com
Domenico 70 Mage / 70 Priest (/ 67 Knight)

5

Friday, June 15th 2012, 11:58pm

Should also be careful that the wind doesn't blow away what they have written down on post-its that lost their stickiness years ago.

Runewaker and planning the future go together like hamsters and microwaves (hint, it doesnt go too well for the hamsters)

regentego

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6

Saturday, June 16th 2012, 12:07am

More importantly is the fact you are looking to the future, can't blame you, this patch was boring, I have seen smaller patches with better content then this. Really it was....Here are dwarfs! Now wait till November for all the stuff you REALLY want!

Oh and seriously activate epic weapons and hardmode for instances, take off once a day for hos/zs/dl. Jeez people!

Lemonater

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7

Saturday, June 16th 2012, 12:15am

Iffn they bring out more buildins, hopefully they twill giver us more spots ter put em too....