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1

Sunday, July 1st 2012, 4:28pm

Merging the Servers

I won't lie, the lack of people in this game is a big game killer. It's almost impossible to find a party and I hardly see anyone playing the game. That's why I think they should just merge all the servers into one big one. Have one PvE server and one PvP. When there is more people, the game is more fun. The way they have the servers set up now is dividing the community.

2

Sunday, July 1st 2012, 6:08pm

Most of the servers' population is just fine. The only ones that should even be considered for a merge are the PvP servers, if their population hasn't grown any. The PvE servers (though not sure about Palenque) have a lot of people on them and don't need a merge at all.

Formerly Catorii, D/S/M of Faction.


3

Sunday, July 1st 2012, 6:39pm

Quoted from "effervescent;542619"

Most of the servers' population is just fine. The only ones that should even be considered for a merge are the PvP servers, if their population hasn't grown any. The PvE servers (though not sure about Palenque) have a lot of people on them and don't need a merge at all.


This is untrue only Artemis and possibly Govinda have a thriving population Osha does not and neither do any of the PvP servers. Reni has a low population as well but they have more people willing to run Content to keep themselves busy.
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4

Sunday, July 1st 2012, 7:16pm

The reason why I think there should be a merge is because players are content. For the sake of discussion I did a little test:

I did this test from 11:45 AM to 12:20 PM on Artemis Channel 1. I went through some cities and recorded the amount of players I saw and here are the results.

Logar: 6
Varnas: 25
Silverfield: 2
Heffner Camp: 3
Lyonsyde Tribe: 0
Obsidian Stronghold: 4

Now that is just way to low to be called (populated)

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5

Sunday, July 1st 2012, 7:54pm

Frogster has no way to merge the servers. This is due in part to Runewaker not making available to proper tools to do it right. Plus the logistics of it all. Names having to be changed, items to be either eliminated or moved, plus what is in the AH, mail concerns and about a dozen or more other issues. Not to mention if they reduced the number of servers who would be doing Siege??? Always going against other guilds on the same server is no fun, or the same guilds from one other server is also nto fun. If you are around during siege you will see the population of all the servers is very healthy (although most of them only come for siege).
I am against any suggestion for merging servers for the above reasons, plus I refuse to change any of my characters names, I would rather delete them and quit RoM than let someone else have my characters names.

6

Sunday, July 1st 2012, 8:39pm

Quoted from "MegaMouseSEC;542631"

Frogster has no way to merge the servers. This is due in part to Runewaker not making available to proper tools to do it right. Plus the logistics of it all. Names having to be changed, items to be either eliminated or moved, plus what is in the AH, mail concerns and about a dozen or more other issues. Not to mention if they reduced the number of servers who would be doing Siege??? Always going against other guilds on the same server is no fun, or the same guilds from one other server is also nto fun. If you are around during siege you will see the population of all the servers is very healthy (although most of them only come for siege).
I am against any suggestion for merging servers for the above reasons, plus I refuse to change any of my characters names, I would rather delete them and quit RoM than let someone else have my characters names.


+1.

Other MMO's are able to do this because they have 1 name database for all their servers. RoM does not. It has a separate name DB for each server. Same with guild names.
What if the Hokey Pokey really is what it's all about?

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7

Sunday, July 1st 2012, 10:24pm

Yes, merging would be very very very bad at this point.

The best they could do would be to open up new servers and wait for the old ones to completely die, THEN close them.
Draden - Knight/Warrior - Heartless - Reni

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8

Sunday, July 1st 2012, 11:42pm

Quoted from "tmblake09;542650"

Yes, merging would be very very very bad at this point.

The best they could do would be to open up new servers and wait for the old ones to completely die, THEN close them.


If they did that then they would ahve to let players know what they are doing and which if any servers will be taken down. Plus they would ahve to allow for items to be taken from someones original server tot eh new one to avoid the QQing doing this would cause.Not a bad idea but implementing it would tick off so many people if it was not done right.

9

Sunday, July 1st 2012, 11:42pm

Quoted from "tmblake09;542650"

Yes, merging would be very very very bad at this point.

The best they could do would be to open up new servers and wait for the old ones to completely die, THEN close them.


Best thing to do would allow players character transfer to different servers for a fee frankly some of us dont have the drive to start toons on more higher populated servers unless we somehow got some kind of compensation for our toon to even start over.
-[EvilEmpires]-
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Necrotix - WL/C/M
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10

Monday, July 2nd 2012, 12:14am

Quoted from "LordValcore;542626"

The reason why I think there should be a merge is because players are content. For the sake of discussion I did a little test:

I did this test from 11:45 AM to 12:20 PM on Artemis Channel 1. I went through some cities and recorded the amount of players I saw and here are the results.

Logar: 6
Varnas: 25
Silverfield: 2
Heffner Camp: 3
Lyonsyde Tribe: 0
Obsidian Stronghold: 4

Now that is just way to low to be called (populated)


I wish I saw that many, in my time going from 70/70 -> 72/71 (so far) in Rorazan I've seen 8 other players which includes one dwarf getting pwr lvl'd. Even Varanas Hill isn't what it used to be, but that's a separate problem. IF I thought the servers could handle it I'd suggest the removal of channels.

11

Monday, July 2nd 2012, 1:37am

Quoted from "ArkanaROM;542659"

I wish I saw that many, in my time going from 70/70 -> 72/71 (so far) in Rorazan I've seen 8 other players which includes one dwarf getting pwr lvl'd. Even Varanas Hill isn't what it used to be, but that's a separate problem. IF I thought the servers could handle it I'd suggest the removal of channels.


To do an accurate assessment, you'd have to check all the channels. I often hop channels to find a less populated one.

12

Monday, July 2nd 2012, 2:57am

Server Merge

Just want to suggest that you consider merging some servers or to at least allow trading/gifting accross servers.

On Oasha, the economy is just horrible. Of course there are many reasons for a bad economy but I feel the lack of players is our biggest problem.

13

Monday, July 2nd 2012, 5:14am

Quoted from "xMagus;542621"

This is untrue only Artemis and possibly Govinda have a thriving population Osha does not and neither do any of the PvP servers. Reni has a low population as well but they have more people willing to run Content to keep themselves busy.


I'm on Osha, actually, and it's quite populated.

There are multiple channels in most places, which makes it seem less populated in some areas, but on any given day I see dozens of people wherever I go--and this is just one channel. As for instances, a lot of people run with just their guilds nowadays, which is why PUGs are hard to come by. It does not mean the server is dying.

Formerly Catorii, D/S/M of Faction.


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14

Monday, July 2nd 2012, 7:32am

/merged threads
[ New Sig Coming. Watch This Space! ]


15

Monday, July 2nd 2012, 9:09am

Quoted from "effervescent;542689"

I'm on Osha, actually, and it's quite populated.

There are multiple channels in most places, which makes it seem less populated in some areas, but on any given day I see dozens of people wherever I go--and this is just one channel. As for instances, a lot of people run with just their guilds nowadays, which is why PUGs are hard to come by. It does not mean the server is dying.


Your definition of "quite populated" would lead me to believe that this is your first MMO, Osha is far from populated. Osha has ALOT of guild but hardly any of them are active even within my own guild u see most people afk in their houses. LFG channel for even sumtin as simple as HOS u can barely fill a full group. Osha is dying there is no doubt about it server merger or not this server is not looking good. We have no incentive to keep players on our server.
-[EvilEmpires]-
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Ricknight - R/M/S/Wd
Necrotix - WL/C/M
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16

Monday, July 2nd 2012, 12:13pm

Quoted from "Kalvan;542715"

/merged threads

If only merging the servers was that easy XD
Draden - Knight/Warrior - Heartless - Reni

17

Monday, July 2nd 2012, 12:25pm

*whistles "Taps"* Server merges: the sign that a good thing is coming to an end (or at least down-sizing).

Though I have to agree. SOMETHING needs to be done. I actually saw someone in one of Reni's higher end guilds asking if there were any cooks online to make them an item. Once upon a time, that would NEVER happen. There were enough people that guilds were self-sufficient.

As far as character count... I can count on one hand the amount of players that I see in any given night on Reni, and I'm an alt-oholic, so I go through each zone quite frequently. Even zones like Silverfall and Silverspring, where there are events to be done that help your toon out end-game, are oober dead. There is nothing worse for a new player than joining a new MMO at pioneers colony and the only other non-NPC you run into is a gold spammer.

If you took the number of people who like Runes of Magic US on facebook (not necessarily a fair analysis of how many people play the game but go with it), and divided it by the number of servers, the maximum number of people on each server (considering each server has the same amount) is about 4,000. Take those 4000, divide them out amongst all of the zones, then divide them again by the number of channels and you get a rather depressing number. That's not considering that all 4k of the people aren't going to be playing ALL THE TIME such as myself XD Yes mathematically there are a lot of assumptions with the problem I just illustrated, but it gives you an idea of how scares PC's are to come across at optimistic expectations.

Merge servers, advertise, reduce channels, something. This is a Massively Multiplayer game. Right now it feels like Demon Souls. Single player until you decide to throw your soul sign (post in world chat) and hope that eventually some bored high level will join a party with you because there is NO ONE else in the zone with you.

18

Monday, July 2nd 2012, 4:56pm

Quoted from "ArkanaROM;542659"

I wish I saw that many, in my time going from 70/70 -> 72/71 (so far) in Rorazan I've seen 8 other players which includes one dwarf getting pwr lvl'd. Even Varanas Hill isn't what it used to be, but that's a separate problem. IF I thought the servers could handle it I'd suggest the removal of channels.


i like that idea a lot, having just one channel

19

Monday, July 2nd 2012, 9:15pm

Merging the servers would not be advisable. It may fix the short term. For a bit because I believe a few would actually quit if it happened. What needs to happen is the game needs to be more appeasing to new players. Keep them playing past lvl 30 instead of quitting.

20

Monday, July 2nd 2012, 9:24pm

RoM I swear to god do not make new servers! It will be the games downfall. The majority of players will migrate to it and servers will die. Sorry but you can't disagree with me on this 1 seen it first hand on silkroad star wars galaxies, star trek online and many others. Do not make new servers when the ones you have are not full.
When it gives me a waiting message at login saying "Server full-waiting in line" for 30 minute. That is when you should consider it. But like other games they did the smart thing and increased the population limit. The game needs a makeover and I'm not talking about adding another area for the exact same lvl... For the 4th time. It needs to let everyone in siege, for example. You make not realize it frigates but some people have developed programs to bot the sign up button. Not cool.