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41

Saturday, July 7th 2012, 9:06pm

At this point, the main problem I see with the item shop right now is the lack of ruby bonuses from sales items. I'd really like a pink hat consolation as to why spending 2k diamonds yields 0 ruby return?

I see this "business strategy" alienating those who sell dias to help gear up because most of their diamond buyers mainly want sale items.

Glad I bought Zeevex and didn't spend a dime for MY dias this time around.

Ravesden, D/S/Wd 80/75/62
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squirrlee

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42

Saturday, July 7th 2012, 9:43pm

Quoted from "wenwenni;543927"

So you get absolutely no happiness from jewels succeeding, meaning that if a piece of gear you had went from +0 to +16, that doesn't increase your happiness in the least bit? Then why are you paying good money for the jewels, sir?

That's just it...I haven't bought dias since "the Mighty Shield" patch.....and I don't intend to buy them ever again. I'm done paying for this game it's too expensive...it's like junking a car that in beyond worth repairing.

Paying for +ing gems is simple economics. You pay an amount=the probability of success x the amount of happiness you get from that success. In this case, you are paying dias (aka real money) for the probability of success of the jewel multiplied by the amount of happiness you would get if the jewel was in fact successful.


You have no choice but to be happy when they don't fail because they fail so often......it's more of a feeling of relief than happiness for me.

My point was that it shouldn't matter if you are paying real money for some virtual item, because that virtual item provides you some level of happiness, and that is why you are willing to pay real money for it. The only difference with +ing jewels is that the probability of success is not 100%, but you still get some level of happiness if it does succeed. The left side of the equation must be equal to the right, so because the probability of success is not 100%, the amount you pay will also go down.


Because they don't always offer "perfect gems' and many of use do use two or even 3 perfects from the ruby shop.

In your example with the car part, let's say you pay $100 for it and it is guaranteed to succeed. If the speed shop tells you there is only a 50% chance that it will make your car perform better, then you will only be willing to pay $50 for it.

There is no chance....it's either a better part or it isn't. The part has a specific increase in durability or horsepower and that is what you are paying for. There are also parts that are made to improve the appearance of the car you buy these "fluff" items based on your preference.....you pay the price if you really want them.

However, this is not taking into account that there is a chance that the car part will actually make you worse off (ie lower the level of the piece of gear). Taking this into account would lead to a more complex equation, but the concept is the same. The higher the probability of you being worse off, the lower you would pay for the car part.

There is no chance the part will make you worse off.......You buy a part to either repair broken parts or to enhance the car. The part is either the right part or it isn't, if you buy a part that isn't the correct one it won't fit. So are you saying we are being sold the wrong parts? If I get a wrong part I take it back and get the right part....rather simple.

My point is that if you want all jewels to be perfect (no failure), then the price would also go up SUBSTANTIALLY. You're not really better off either way. But if you are willing to pay a lot more to eliminate the risk (which most people are, see the economic concept of risk-aversion if interested), then by all means ask for perfect jewels to be put in the dia shop.


Like I said "Perfect gems" are not always available like some parts aren't so you go to another speed shop a or parts store or even a wrecking yard. That is the gamble in car parts and you pay next to nothing for used parts in a wrecking yard and usually only go there because the parts are no longer made. So with that in mind are +ing gems from a RoM wrecking yard...and if so why are we paying new part prices?


Replies in bold.

This game uses what is called a punishment system based off the idea that you are crafting the item and have a skill level yet this skill level is not getting any better nor can you improve it. So players are led to believe that it's chance or luck. Where do you think botters and Gold selling came from. They came from older games where systems that punished you very hard for failures. Yes games like EQ would destroy items beyond the point of repair and leave a player with no item and it could take weeks or longer to recoup that loss. So that is where botting and gold sellers came in people would just turn to them to get back where they were.
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43

Saturday, July 7th 2012, 10:28pm

Quoted from "Ravesden;543974"

At this point, the main problem I see with the item shop right now is the lack of ruby bonuses from sales items. I'd really like a pink hat consolation as to why spending 2k diamonds yields 0 ruby return?


I presume you mean no rubies on sales deal, right? That is kinda standard. Usually discounts go with "one promotion per purchase" or "you are only getting that free fried rice with your $20 purchase if you are not already buying discounted lunch specials".

Now, as a consumer, I love stacking discounts, sure. I made many thousands of dollars stacking the promotions not meant to be stacked. But, that was about 7-8 years ago. Most retailers caught onto that scam now and slap down those of us who try to get creative.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


bleedingblak

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44

Saturday, July 7th 2012, 10:40pm

The rate of rubies per gold has gone up too high, and the items you can buy with rubies are ridiculously overpriced.

Time to adjust them now frogster.


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anasgalvan

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45

Sunday, July 8th 2012, 1:26am

This is what is happening in Palenque:


Frogster lowered the prices of several needed items. I know this encouraged a lot of latin people to buy some diamonds, but here is the thing: Im from Argentina, I earn my money in Pesos, 1 dollar is almost 5 times the value of 1 peso. Is like you all people had to spend 50 dollars for 100 diamonds.
So, even if i spend some money on the game it is imposible to me to play endgame using my own money.
We need the real customers and buy things from them and you are kicking them out of the game. You are going to need at least 5 of us to earn the equal amount of money from a US player.
Now we can buy puris, yes, thank you for that. But it far beyond imposible to buy our own plusing service and if we try to buy it from the US player we are not allowed to do it until another abl sale appears.
We love the game, but is way too expensive.


(English is not my main language, but i think youll get the point)

regentego

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46

Sunday, July 8th 2012, 1:57am

Quoted from "vfwiffo;543984"

I presume you mean no rubies on sales deal, right? That is kinda standard. Usually discounts go with "one promotion per purchase" or "you are only getting that free fried rice with your $20 purchase if you are not already buying discounted lunch specials".

Now, as a consumer, I love stacking discounts, sure. I made many thousands of dollars stacking the promotions not meant to be stacked. But, that was about 7-8 years ago. Most retailers caught onto that scam now and slap down those of us who try to get creative.


But that's not the standard we are used. We have always been given rubies with all purchases. Not to mention the massive ruby increase in prices. You simply can't justify it with Chinese food analogies.

47

Sunday, July 8th 2012, 7:35am

Quoted from "GarryL;543930"

So many economists! Who needs them! I certainly don't need an economist to explain why I'm not being had!

It's simple, cash shop prices are to high! We are being had! Plussing jewels fail! We are being had! Diamonds are overpriced! We are being had!



Eh, ignore simple economics if it makes you feel better :). I wasn't trying to say that CS prices are not too high and all those other great complaints, I was just trying to explain why I don't think it's outrageous that +ing jewels can fail.

Quoted from "regentego;544009"

But that's not the standard we are used. We have always been given rubies with all purchases. Not to mention the massive ruby increase in prices. You simply can't justify it with Chinese food analogies.


Yeah I agree about the ruby bonus thing. Rubies should be a reward for people who spend real money to buy dias rather than buy dias with in-game gold. I don't see how buying an item that is on sale justifies eliminating the ruby bonus. That just encourages people not to buy items that are on sale. Makes no sense.

48

Sunday, July 8th 2012, 12:11pm

Quoted from "vfwiffo;543984"

I presume you mean no rubies on sales deal, right? That is kinda standard. Usually discounts go with "one promotion per purchase" or "you are only getting that free fried rice with your $20 purchase if you are not already buying discounted lunch specials".

Now, as a consumer, I love stacking discounts, sure. I made many thousands of dollars stacking the promotions not meant to be stacked. But, that was about 7-8 years ago. Most retailers caught onto that scam now and slap down those of us who try to get creative.

Usually when I hear a crock, its one ear out the other.

Profanity removed--forum rule 2(a)

What you just said was utterly stupid and in no way justifies A) Frogster eliminating ruby bonus from sales. B) The price increase concerning the ruby shop.

Yeah, its a business, yeah, they need to make a profit, but when you alienate your players by placing ruby restrictions and skyrocketing the price - you sure as hell are going to lose business.

Ravesden, D/S/Wd 80/75/62
Retired. Click siggy for old RoM vids, among other things.

49

Sunday, July 8th 2012, 2:43pm

Quoted from "Ravesden;544057"

Usually when I hear a crock, its one ear out the other.

Profanity removed from quoted message--forum rule 2(a)

What you just said was utterly stupid and in no way justifies A) Frogster eliminating ruby bonus from sales. B) The price increase concerning the ruby shop.

Yeah, its a business, yeah, they need to make a profit, but when you alienate your players by placing ruby restrictions and skyrocketing the price - you sure as hell are going to lose business.


Not one of your better responses. Try again, please.

Quoted from "regentego;544009"

But that's not the standard we are used. We have always been given rubies with all purchases. Not to mention the massive ruby increase in prices. You simply can't justify it with Chinese food analogies.


Yeah, we used to get two discounts - one in lower diamond prices, one in secondary currency. Now we get one. It is a flatter cost/discount policy, which is a lot more common these days. Analogy with electronics stores, where I used to be able to get as much as 80-85% discount, would be more apt, but most people are not familiar with the methods.

And, of course, I don't expect any consumer-side response on what is essentially a price increase to be supportive. Just a little less irrational than most people have been.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


regentego

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50

Sunday, July 8th 2012, 2:57pm

Quoted from "vfwiffo;544064"

Not one of your better responses. Try again, please.



Yeah, we used to get two discounts - one in lower diamond prices, one in secondary currency. Now we get one. It is a flatter cost/discount policy, which is a lot more common these days. Analogy with electronics stores, where I used to be able to get as much as 80-85% discount, would be more apt, but most people are not familiar with the methods.

And, of course, I don't expect any consumer-side response on what is essentially a price increase to be supportive. Just a little less irrational than most people have been.




Yeah electronic store, best but, laying off thousands closing stores, because newegg and amazon offer massive discounts, yet have loyal shoppers like me. No need for me to go to best buy when I pay half on newegg.

The days of just expecting to survive on name branding are over, shoppers are smarter with their money and expect more. Frogster basically slapped every paying customer in the face, paying players should be rewarded not restricted.

51

Sunday, July 8th 2012, 3:24pm

Quoted from "regentego;544065"

Yeah electronic store, best but, laying off thousands closing stores, because newegg and amazon offer massive discounts, yet have loyal shoppers like me. No need for me to go to best buy when I pay half on newegg.

The days of just expecting to survive on name branding are over, shoppers are smarter with their money and expect more. Frogster basically slapped every paying customer in the face, paying players should be rewarded not restricted.


Online stores don't offer massive discounts. They offer lower prices. Newegg prices are good, but their discounts are very weak. Same goes for Amazon. Essentially, that looks to be where frogs are headed - changing to flatter, less discounted model. Stores like Costco and Walmart have never offered great discounts and done pretty well. Stores like Target or Staples used to offer very deep discounts; they undergone same flattening process that we see here and survived.

And, best buy, as much as I dislike it, outlived most other electronic retailers. I won't shop there, but I am a cheapskate. Obviously enough people did for them to be around while others are out of business.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.