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341

Wednesday, July 25th 2012, 12:53pm

Quoted from "Bitty;559992"

I don't know why people are are comparing iceblade to scouts in ch3? I don't see any p/s dpsing in any endgame instances. I don't see any p/s doing boss burns like scouts were in ch3 either. I don't see p/s having more then 1 attack skill that matters. Lets look at p/s skills for a minute......

Rising tide: Cast time
Bone Chill: instant but a joke
iceblade: only skill that can kill

The rest are buffs and healing. Every other class has so many other skills that can do dmg, its just that now a priest can do dmg people are QQing about. First it was about mages being so OP and they have 4 stunsroots or scouts are so OP that can spam shot or Rogues are so OP they can hide an lowblow you. Being a p/s that i am with 140k pdef i still have rogues doing 300k blind spots on me while in hide. If i were in mage gear/mage stats/mage weapon and doing 100k+ iceblades i still dont one shot them. I cant see them coming but they can see me! I don't see how you guys can say that having a skill that cant one shot someone vs someone that can hide and one shot a person needs to be nerfed. P/S has shot and vamp arrow from scout side but isn't any good since we don't stack pattk. So why dont you people that are QQing about iceblade give it a rest and just play the game.

#1 scouts are dps class, p/s are what is known as healing classes.#2 You get these great skills that heal yourself and others. Making your role in end game instances clear. You can keep iceblade, sure then give my scout urgent heal or immune. That's fair right?

342

Wednesday, July 25th 2012, 12:57pm

Quoted from "srlebonv;560235"

#1 scouts are dps class, p/s are what is known as healing classes.#2 You get these great skills that heal yourself and others. Making your role in end game instances clear. You can keep iceblade, sure then give my scout urgent heal or immune. That's fair right?

just because its a priest, doset mean its a healing class.
is d/r a healer? p/r? p/w? They have heals.

is wn/s a tank? It has briar shield, they get pdef. must be a tank.

is w/k a strict dps class? has dps skills, must be all they can do.

what about s/k? it has heal skills. are they healers?

r/p? the have a heal skill. what about m/p? having a heal skill makes you a healer! r/wn must be a tank because briar shield gives you pdef, and a pdef buff makes you a tank!

before anyone in my guild trolls me, just because i say im a r/wn tank dosent mean i believe it. I know i am a squishy dps.


Also scouts arnt a strict dps class. S/wn maybe, but a s/p, s/w or s/r is going to provide more utility buffing the group or debuffing the boss. Thats the biggest advantage of a s/w or s/r. target lock and sapping arrow. Their dps might not be the top of the scrut, but they let everyone else do more damage and down the boss faster.

343

Wednesday, July 25th 2012, 1:15pm

Quoted from "thebadtouch09;560236"

just because its a priest, doset mean its a healing class.
is d/r a healer? p/r? p/w? They have heals.

is wn/s a tank? It has briar shield, they get pdef. must be a tank.

is w/k a strict dps class? has dps skills, must be all they can do.

what about s/k? it has heal skills. arhea
r/p? the have a heal skill. what about m/p? having a heal skill makes you a healer! r/wn must be a tank because briar shield gives you pdef, and a pdef buff makes you a tank!

before anyone in my guild trolls me, just because i say im a r/wn tank dosent mean i believe it. I know i am a squishy dps.


Also scouts arnt a strict dps class. S/wn maybe, but a s/p, s/w or s/r is going to provide more utility buffing the group or debuffing the boss. Thats the biggest advantage of a s/w or s/r. target lock and sapping arrow. Their dps might not be the top of the scrut, but they let everyone else do more damage and down the boss faster.

Let's us be serious like men do, s/k healing shot isnt a heal skill more like a way to further ridicule the elite skill system. Agreed priests can have secondary dps skills. But iceblade is a primary dps skill just Like the s/k heal is a secondary skill. If you want
To say that s/p is the new battle priest, ok but there needs to be a concession for the power exchange

344

Wednesday, July 25th 2012, 1:28pm

Quoted from "srlebonv;560237"

Let's us be serious like men do, s/k healing shot isnt a heal skill more like a way to further ridicule the elite skill system. Agreed priests can have secondary dps skills. But iceblade is a primary dps skill just Like the s/k heal is a secondary skill. If you want
To say that s/p is the new battle priest, ok but there needs to be a concession for the power exchange

That argument made no sense. Yes iceblade is a primary dps skill, p/s is oriented around being a utility/dps class just like p/w p/r d/r are.

and just like r/k used to tank. and just like not all wardens are tanks and not all wardens are dps. a priest can be a healer, it can be a dps class, heck ive had priests tank bosses for me as a r/s with negative aggro and duoed world bosses like that. Just because its a priest primary dosent mean its strictly heals.

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345

Wednesday, July 25th 2012, 1:33pm

Quoted from "thebadtouch09;560236"

just because its a priest, doset mean its a healing class.
is d/r a healer? p/r? p/w? They have heals.

is wn/s a tank? It has briar shield, they get pdef. must be a tank.

is w/k a strict dps class? has dps skills, must be all they can do.

what about s/k? it has heal skills. are they healers?

r/p? the have a heal skill. what about m/p? having a heal skill makes you a healer! r/wn must be a tank because briar shield gives you pdef, and a pdef buff makes you a tank!

before anyone in my guild trolls me, just because i say im a r/wn tank dosent mean i believe it. I know i am a squishy dps.


Also scouts arnt a strict dps class. S/wn maybe, but a s/p, s/w or s/r is going to provide more utility buffing the group or debuffing the boss. Thats the biggest advantage of a s/w or s/r. target lock and sapping arrow. Their dps might not be the top of the scrut, but they let everyone else do more damage and down the boss faster.


So because my Druid has Withering and Weakening seed I'm now a utility class instead of a healer, S/P is a utility class S/R and S/W are dps, I'm pretty sure the whole definition of a utility class is that it's designed primarily to support the group but isn't nessecary while those skills might be helpful S/R and S/W aren't bad dps classes.

Also @ is Wd/S a tank, you haven't watched Draufbaum's videos have you? Wd/S was viable as a tank for similar reasons as to why K/S was viable, an extra Hatred rune is cool. Was is strictly a tank though? No, it was not strictly a tank, but at the same time I'm not sure I've seen that many actual DPS oriented Wd/S either.

Anyways back to P/S second most commonly used healing priest, we can't pretend forever that it's not a priest and that people use it to heal, I don't think I've ever seen anyone use P/W or D/R as a healer and P/R has become less popular due to the whole group heal nerf thing.

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346

Wednesday, July 25th 2012, 2:11pm

Quoted from "srlebonv;560235"

#1 scouts are dps class, p/s are what is known as healing classes.#2 You get these great skills that heal yourself and others. Making your role in end game instances clear. You can keep iceblade, sure then give my scout urgent heal or immune. That's fair right?


and.........

There are ton's of P/S groups burning bosses in less then 10 seconds right?

You do realize IB isn't even an issue except for Siege right?
This and every other thread like it is about ego's getting hurt during siege.....nothing more. Trying to define the class as a DPS, healer or utility is in the hands of the builder. A DPS build doesn't get called to heal end game instances. A healer Build doesn't get called upon to DPS endgame instances.

The ones that don't complain about IB are the ones that play their class better then the others and that's all their is to it.
Shadowlaw
Retired 07/2012

347

Wednesday, July 25th 2012, 2:35pm

Quoted from "Kefkai;560240"

So because my Druid has Withering and Weakening seed I'm now a utility class instead of a healer, S/P is a utility class S/R and S/W are dps, I'm pretty sure the whole definition of a utility class is that it's designed primarily to support the group but isn't nessecary while those skills might be helpful S/R and S/W aren't bad dps classes.

Also @ is Wd/S a tank, you haven't watched Draufbaum's videos have you? Wd/S was viable as a tank for similar reasons as to why K/S was viable, an extra Hatred rune is cool. Was is strictly a tank though? No, it was not strictly a tank, but at the same time I'm not sure I've seen that many actual DPS oriented Wd/S either.

Anyways back to P/S second most commonly used healing priest, we can't pretend forever that it's not a priest and that people use it to heal, I don't think I've ever seen anyone use P/W or D/R as a healer and P/R has become less popular due to the whole group heal nerf thing.

right because none of those classes can fullfill double roles? A wd/s can be either a tank or a dps. It can fill either roll and thats my point. a p/s can be a healer or a dps. and yes, ive seen p/w heal instances. not effectively, but they can fill that double role. so why is a p/s not allowed to?

348

Wednesday, July 25th 2012, 10:58pm

Quoted from "thebadtouch09;560245"

right because none of those classes can fullfill double roles? A wd/s can be either a tank or a dps. It can fill either roll and thats my point. a p/s can be a healer or a dps. and yes, ive seen p/w heal instances. not effectively, but they can fill that double role. so why is a p/s not allowed to?


Because many people have a hard time seeing a priest as damage capable, and take it very personal when a priest/anything kills them, even if it takes a dozen hits to do it, or is able to keep them from taking a tower.
We had a very good P/k in our guild, and there were many angry exchanges in siege because they could hold a tower solo and prevent the enemy from taking it while we all took our own sweet time heading back up to fight after getting killed.

No matter what class you are, someone will complain about it, the stronger you build that class, the more complaints there will be.
Mage's thunderstorm, rogue's hide, warden's pets, priest's iceblade (nerf that and IWB will be next for the same exact reason, why does ice wind blade have to be so strong, they're healers, not DPS needed, and they have flame and lightning too!) Druid's have attacks and a whole set of nice heals, Scout's wind arrow, snipe and shatterstar. Dwarve's I'm not familiar with, but I'm sure we'll see a whine thread on them.

No matter what class gets nerfed, another one will take it's place in the whine of the week list, and soon enough it will take a full party of end gamers to clear FA.

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349

Thursday, July 26th 2012, 12:11am

Quoted from "refugee;560309"


No matter what class gets nerfed, another one will take it's place in the whine of the week list, and soon enough it will take a full party of end gamers to clear FA.


This made me LOL at work....you evil person you.

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350

Thursday, July 26th 2012, 5:08pm

Quoted from "Matthew68;546695"

So tired of people wanting to nerf this and nerf that - you know what? Maybe if u learn how to play the game instead of QQ'ing about how your getting owned by someone else's skill you'd be better off. IF I said it once if I'll say it a thousand times - STOP TRYING TO CLASS BALANCE BECAUSE THEY AREN'T MEANT TO BE BALANCED. THEY ARE BALANCED WHEN WORKING TOGETHER WHICH IS WHAT THIS GAME IS ABOUT. You wanna solo go play an individual based game not an multi-player online game. Nuff said.


+10000000 for Caelienna

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BTW i do live under a bridge, i am Green, i can dish it out as good as i get
There are no better server than Reni, best place to be!!!!!

351

Wednesday, August 1st 2012, 2:39pm

Quoted from "thebadtouch09;560239"

That argument made no sense. Yes iceblade is a primary dps skill, p/s is oriented around being a utility/dps class just like p/w p/r d/r are.

and just like r/k used to tank. and just like not all wardens are tanks and not all wardens are dps. a priest can be a healer, it can be a dps class, heck ive had priests tank bosses for me as a r/s with negative aggro and duoed world bosses like that. Just because its a priest primary dosentmean its strictly heals.


I am sorry my English is not perfect I will try again.. The way game mechanics should operate is a balance between powers. Otherwise you get cheat mode. Ex: scouts sacrafice some dps and get range. Rogues sacrafice survivability and get dps/hide. Each make a concession for a desired benefit. P/S make no concessions. A p/s has Hp, healing, range and dps. I realize this is specific to PvP. But stop referring to se as if its a small aspect of the game. SW is a large retention for end gamers. I'm not saying we scoutnerf it off the face of the planet, but how does a cool down really kill it? I await your criticisms.

352

Wednesday, August 1st 2012, 3:07pm

well i don't really care.
if they wanna leave p/s as it is, i am happy, i will reroll p/s also, and advice u all to do that too :) and welcome to p/s of magic.

if iceblade would have a cd (6sec for ex), it would be better, bc my priest also will use CoL and RT.
and if we talk about nerfs, i present you the next p/s: p/ch. CoL with imroved dmg, 217 range and no cd... sounds similar?

http://www.runesdatabase.com/skill/49861…sed-light-chain

oh and a little sweet exra: stamina buff passive....

http://www.runesdatabase.com/skill/498532/runecraft-solidify

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353

Wednesday, August 1st 2012, 3:17pm

Quoted from "srlebonv1;561983"

we scoutnerf it off the face of the planet



i like that, new sig.
95r/62m/63s/ Soultwist.
Ryaderr wrd/s/w erobos

354

Wednesday, August 1st 2012, 3:46pm

Quoted from "srlebonv1;561983"

P/S make no concessions. A p/s has Hp, healing, range and dps. I realize this is specific to PvP. But stop referring to se as if its a small aspect of the game. SW is a large retention for end gamers. I'm not saying we scoutnerf it off the face of the planet, but how does a cool down really kill it? I await your criticisms.


A P/S built for damage is about as sturdy as a piece of paper. They don't have survivability. And before you say heals -- how exactly do you heal a oneshot?

People have already explained expansively how a cooldown on IB would kill P/S. If priests had other worthwhile instants they could rotate through, it wouldn't be a big deal, but they don't.

Formerly Catorii, D/S/M of Faction.


355

Wednesday, August 1st 2012, 3:59pm

Quoted from "srlebonv1;561983"

I am sorry my English is not perfect I will try again.. The way game mechanics should operate is a balance between powers. Otherwise you get cheat mode. Ex: scouts sacrafice some dps and get range. Rogues sacrafice survivability and get dps/hide. Each make a concession for a desired benefit. P/S make no concessions. A p/s has Hp, healing, range and dps. I realize this is specific to PvP. But stop referring to se as if its a small aspect of the game. SW is a large retention for end gamers. I'm not saying we scoutnerf it off the face of the planet, but how does a cool down really kill it? I await your criticisms.

Ohhh i see what you mean now. The problem with that is that any p/s who is dpsing has scaraficed all their survivability. I can oneshot a dps p/s. If i CAN'T one shot a p/s, they also only hit me for like 6k a hit. So they are forced to make a trade. They can be a healer, or they can do dps, but they have to choose. They have to either full gear dps, or full gear heal, and if they do one they cant do the other without swapping gear.

356

Wednesday, August 1st 2012, 3:59pm

Quoted from "effervescent;562018"

A P/S built for damage is about as sturdy as a piece of paper. They don't have survivability. And before you say heals -- how exactly do you heal a oneshot?

People have already explained expansively how a cooldown on IB would kill P/S. If priests had other worthwhile instants they could rotate through, it wouldn't be a big deal, but they don't.


My p/s is pretty tough. I would not call him paper. He also doesn't get one shorted very often. And finally your talking about money toons in sw. What about the rest of us. Not all of us have 2k dollar rogues in our guilds. Heals defeat dots and priests can get an enormous amount of hp. I am shocked at my ability in siege just to spam away ice blade and be at the top of body count. And I know nothing of how to play priest.

357

Wednesday, August 1st 2012, 4:06pm

Quoted from "thebadtouch09;562020"

Ohhh i see what you mean now. The problem with that is that any p/s who is dpsing has scaraficed all their survivability. I can oneshot a dps p/s. If i CAN'T one shot a p/s, they also only hit me for like 6k a hit. So they are forced to make a trade. They can be a healer, or they can do dps, but they have to choose. They have to either full gear dps, or full gear heal, and if they do one they cant do the other without swapping gear.


I am probably not as good as you but I know how to play my toon and I'm moderately geared. I have 65k. Hp and 45k patk . They hit me for a lot more than 6k, they nearly one shot me and because its spamable they nearly always get me. I hit them hard but an 70k p/s which is not uncommon survives combo and pierce and vamp. Normally really low but not dead, here is where the healing takes care of the dot from vamp. I know compared to you maybe I am too low hp. But I am in a lvl9 guild. Facing other low guilds and the p/s in my level slaughter everyone. I have since rolled a p/s to help us win some battles, and wow he at 62. /50 does way more than my72/60.

358

Wednesday, August 1st 2012, 4:27pm

Quoted from "srlebonv1;562026"

I am probably not as good as you but I know how to play my toon and I'm moderately geared. I have 65k. Hp and 45k patk . They hit me for a lot more than 6k, they nearly one shot me and because its spamable they nearly always get me. I hit them hard but an 70k p/s which is not uncommon survives combo and pierce and vamp. Normally really low but not dead, here is where the healing takes care of the dot from vamp. I know compared to you maybe I am too low hp. But I am in a lvl9 guild. Facing other low guilds and the p/s in my level slaughter everyone. I have since rolled a p/s to help us win some battles, and wow he at 62. /50 does way more than my72/60.

Thats, again, the other problem people usually have. A p/s or a mage will destroy scouts. The best defense against a p/s or a mage is a rogue. Just like as a scout, you should be finding and killing rogues. (buff scouts, and detection especially plz).

Its not entierly that you are playing badly, just that a p/s is a class that is going to mess up scouts. Any ranged magical will, including m/d or m/wn with magmablade and earth groaning wind blade, which would probably one shot most classes, instead of the 2-3 iceblade takes.

And again, this is all a pvp discussion. Pvp is important, but its broken. Until its fixed you cant make decisions on the game on how pvp works, because it would just break the game further. Im not saying dont make fixes based on pvp, but i do think we should fix pvp before we change any skills or classes based on pvp.

359

Wednesday, August 1st 2012, 5:45pm

Quoted from "thebadtouch09;562034"

Thats, again, the other problem people usually have. A p/s or a mage will destroy scouts. The best defense against a p/s or a mage is a rogue. Just like as a scout, you should be finding and killing rogues. (buff scouts, and detection especially plz).

Its not entierly that you are playing badly, just that a p/s is a class that is going to mess up scouts. Any ranged magical will, including m/d or m/wn with magmablade and earth groaning wind blade, which would probably one shot most classes, instead of the 2-3 iceblade takes.

And again, this is all a pvp discussion. Pvp is important, but its broken. Until its fixed you cant make decisions on the game on how pvp works, because it would just break the game further. Im not saying dont make fixes based on pvp, but i do think we should fix pvp before we change any skills or classes based on pvp.


I respect your answer. I still do not believe p/s should have so much power over dps. If p/s begins to fail as dps. No they can focus on heals. If scout fails on dps, what else can we do.

360

Wednesday, August 1st 2012, 5:55pm

Quoted from "srlebonv1;562079"

I respect your answer. I still do not believe p/s should have so much power over dps. If p/s begins to fail as dps. No they can focus on heals. If scout fails on dps, what else can we do.

Well its not really that simple >.< If a p/s is dpsing, and is doing a crap job of it and wants to go healer, they have to have an entire second set of gear for it. They have to spend time/gold/real dollars to make an entire second set of gear. The only difference is they dont have to spend the time to level.

If you want to switch from dps to heal or vice versa, you both have to spend the time and money making an ENTIRELY new gear set. I just watch a p/s in my guild spend 2-300 some mil to buy an aoth set to get a dps set for his p/s. And thats only a small part of his dps gearing. He has a full healer set he keeps updated, and now needs to basically make a full mage set.

Just because a p/s can heal or dps, doesnt mean they can do both at the same time....atleast not very well.