Quoted from "Quaffy2;545548"
Well that's interesting because my iceblade cost more than 10x that 30mp you pulled out of the air. Or do you think that everyone is using a lv0 iceblade to kill people in siege?Also nerfing any class into the ground would make anyone who plays that class unhappy, sounds like common sense to me. Take away low blow and hide -> rogues cry, take away chiron -> wd/s cry, take away life link and EA -> p/k cry. See how silly saying things like this is? It's just an immature argument to be honest.
Quoted from "Quaffy2;545548"
Also scouts did complain, and very loudly. I'm not a scout and I complained along with them too because of how far they took to changing the class. Maybe you didn't hear all of the scouts because many straight up quit the game and most of the others switched to r/s
Quoted from "maomiai;545564"
My bad over the mana useage for picking the figure from here, having said that 10x the cost of 30mp is what? 300 MP? even with a 10k mana pool a P/S can still cast for over 100 times without the need for mana regen, lets be generous and call it 20 x 30MP cost ... still over 50times. I don't recall suggesting a nerf on the P/S damage in my post or to increase cast time or a nerf in any form, I did however, compliment a poster's suggestion of utilizing the secondary class energy source for the usage of Ice Blade since P/S does have a scout secondary and it makes perfect sense to utilise that energy source in damage skills.... but ah wells all these points are invalid as you deem them immature.
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Quoted from "maomiai;545564"
My bad over the mana useage for picking the figure from here, having said that 10x the cost of 30mp is what? 300 MP? even with a 10k mana pool a P/S can still cast for over 100 times without the need for mana regen, lets be generous and call it 20 x 30MP cost ... still over 50times. I don't recall suggesting a nerf on the P/S damage in my post or to increase cast time or a nerf in any form, I did however, compliment a poster's suggestion of utilizing the secondary class energy source for the usage of Ice Blade since P/S does have a scout secondary and it makes perfect sense to utilise that energy source in damage skills.... but ah wells all these points are invalid as you deem them immature.
I am a scout, I played S/D (I'm a D/S when I'm not dpsing) then picked rogue to play S/R and more recently S/Wd and nope I don't recall people crying that much, only ones who I recall QQing excessively are the ones who are bandwagon jumpers and rolled R/S after the nerf.
Quoted from "regentego;545572"
Just can't argue with a p/$ they are too desperate to hold onto IB the way it is, they will fight tooth a nail not to have to play mage in siege. And their guildies look at their kills and join them in the fight.
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Quoted from "Quaffy2;545569"
The immature part was saying p/s will cry/whine or whatever if anything changes. And btw, I don't think your math is working correctly.
In your example, 10k mana/300mp = 33 iceblades before OoM, not 100 casts. And in your generous 20x30mp cost, it would be 10,000/600= 16 iceblades. And you know those attacks may also include hitting faces of treachery, eyes of true knowledge, flame/electric towers, guards. You'd be suprised how many attacks are actually used in siege, not all of them are on players
For future reference, all the mana costs on that website are for unleveled skills, the cost goes up for each upgrade
Quoted from "Quaffy2;545569"
The immature part was saying p/s will cry/whine or whatever if anything changes. And btw, I don't think your math is working correctly.
In your example, 10k mana/300mp = 33 iceblades before OoM, not 100 casts. And in your generous 20x30mp cost, it would be 10,000/600= 16 iceblades. And you know those attacks may also include hitting faces of treachery, eyes of true knowledge, flame/electric towers, guards. You'd be suprised how many attacks are actually used in siege, not all of them are on players
For future reference, all the mana costs on that website are for unleveled skills, the cost goes up for each upgrade
..by this did you mean number of different skills or the number of the same skill cast (sorry I'm a P/S nub)....cos if it was a number of different skills used then you're right...I'm very surprised...
Quoted from "Quaffy2;545569"
You'd be suprised how many attacks are actually used in siege, not all of them are on players
Quoted from "fajote;545581"
Does your mana not regen in sw? So 16 iceblades and you're done until you die?
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Quoted from "maomiai;545583"
My sincere apologies for being bad at maths. Your point of ..by this did you mean number of different skills or the number of the same skill cast (sorry I'm a P/S nub)....cos if it was a number of different skills used then you're right...I'm very surprised...
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Quoted from "dexhunterz;545579"
R/S should be looked at more than P/S should lol. Its not a surprise that the OP and Ebilone are not only from the same guild but both R/S. Lets start a thread on what nerfs THAT class combo needs.
Quoted from "Kefkai;545587"
Sorry to break it to you bud but if I can I'll play Wd/S, it's a lot more fun but if you get stuck vs Mage guilds it's very hard to play (especially with the lack of ability to remove roots, I have my pvp gloves, but I just have pvp gloves).
Anyways I'm gearing up a healer regardless, switched from my P/K to a D/W, wait someone can have more than one endgame toon?
So yeah, quit trolling, also Ebi quit trolling nub.
Quoted from "Borella;545588"
Wdn/S.. even better. Let's talk about how their pet can oneshot P/K's with 350K pdef shall we?
Quoted from "Borella;545588"
Wdn/S.. even better. Let's talk about how their pet can oneshot P/K's with 350K pdef shall we?
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Quoted from "LinkTheValiant;545561"
Mostly true, but Wind Arrow, while it has no cast time, has about the most travel time of any skill. I've literally waited two seconds apart from lag for a target to get hit. Focus runs out, and unlike Rogues, Scouts don't regen it fast while moving. (Aside from a 5 minute cooldown.)
But good luck spamming Wind Arrow against a P/S as any form of Scout.
Honestly, it's not even the PvP system that's necessarily at fault here, though that is a large portion of it. The problem is that most DPS classes have to stat differently for PvP and PvE, while M/P/S can combine their sets into one. Therefore they can afford optimal gear for both situations, while most other classes get screwed.
Quoted from "niburian;545595"
There's really no point to this thread, its never gonna see a nerf, I mean look at the votes already...the priests would never vote to nerf it, and the people with tons of p/s in their guild sure don't want it nerfed either. You want a true nerf for it? Make it so the more they spam it the less their heals do, they wanna play like a damn mage, let them, but you're not gonna sit there and spam heal yourself either little button mashers.
Quoted from "Kefkai;545587"
Sorry to break it to you bud but if I can I'll play Wd/S, it's a lot more fun but if you get stuck vs Mage guilds it's very hard to play (especially with the lack of ability to remove roots, I have my pvp gloves, but I just have pvp gloves).
Anyways I'm gearing up a healer regardless, switched from my P/K to a D/W, wait someone can have more than one endgame toon?
So yeah, quit trolling, also Ebi quit trolling nub.
Quoted from "dexhunterz;545579"
R/S should be looked at more than P/S should lol. Its not a surprise that the OP and Ebilone are not only from the same guild but both R/S. Lets start a thread on what nerfs THAT class combo needs.