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ruisen2000

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121

Monday, July 16th 2012, 4:32pm

Quoted from "L3g3nd;545690"

This thread is very useful in that in actually provides a poll for people to voice their opinions about Ice Blade instead of sampling ranting about it. This thread should stay alive until the community has put in enough votes so Frogster actually gets an idea on what they should or should NOT do. Right now it looks like half of the community thinks it should be nerfed one way or another and the other half are totally fine with it.


Now we know why Frogster chooses to do nothing lol. Because no matter what changes they make, half the community will disagree with it -_-
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122

Monday, July 16th 2012, 4:52pm

Quoted from "L3g3nd;545686"

decrease damage - priests still have rising tide and chain of light to use in pve. mages use flame in pve, why can't priests use rising tide in pve? people keep thinking ice blade is the only attack skill of a priest but it's not. when they no longer have the OPed ice blade, they will learn to utilize their other resources.


To the bolded above:

..and fireball. And lightning. And silence. And discharge. Do you see where I'm going with this? Chain of light? Do people still not realize how worthless a skill chain of light is? Really?

As I've already mentioned, I'm a p/s that would be perfectly fine with adjustments to IB in PVP. But to bring CoL into the argument is just laughable.

Have you ever played a priest?

If you're going to "force" us to use chain of light in PVE, give us an elite (like s/wd gets for combo shot) that makes it so it isn't interruptable, since it's light damage and light damage..sucks.

But my vote is still to leave things alone in PVE and make adjustments to the PVP environment.


123

Monday, July 16th 2012, 6:21pm

Quoted from "L3g3nd;545686"

decrease damage - priests still have rising tide and chain of light to use in pve. mages use flame in pve, why can't priests use rising tide in pve? people keep thinking ice blade is the only attack skill of a priest but it's not. when they no longer have the OPed ice blade, they will learn to utilize their other resources.


This right here shows why you're absolutely clueless. Rising Tide is TRASH. Especially if you're heal-statted. Ever wonder why P/K is the absolute slowest killing priest, to the point where it's actually painful to quest on? Yeah, this is why. RT spam just tickles mobs if you're not in offensive stats. A lot of P/K rolled /S as a third so they could actually quest at a semi-decent pace. Take that away from priests, and you might as well just get rid of the class entirely, because I know I for one wouldn't be willing to go back to 20-40 seconds to kill a single mob with RT spam.

Chain of Light, as many priests have mentioned to clueless rogues that tell us to use it in other threads, is horrible. No light mastery, so its damage already sucks compared to water spells, and it breaks as soon as you get hit. It is a horrible skill, and not something you can use anyway when a mob gets within melee range. Trying to use it on a heal-statted priest is redundant anyway, since it will do next to no damage for the whole one or two hits you get in before the mob hits you.

Give priests worthwhile damage skills, and I'm sure most P/S won't mind there being a balance done to IB. But ruin its damage now or put a CD on it, and you are killing the priest's damage in PvE. What little of it there is, anyway, for heal-statted ones. Don't tell us to use other skills when you obviously know nothing about the class' mechanics.

Formerly Catorii, D/S/M of Faction.


124

Monday, July 16th 2012, 6:37pm

the only fair and balanced nerf to p/s = the dmg is reduced depending on the number of diamonds in the target's account

"you want to survive in siege? buy more wing plussers $#@$!" think of it as filling the coffer's of the companies trying to help make a better rom. altruism in business, what would we do without it. hmm wait then it would be a pay to win game...nm

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125

Monday, July 16th 2012, 6:48pm

Tomorrows patch will nerf IB, and I will say this every patch just because it's fun!

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126

Monday, July 16th 2012, 6:55pm

Drag it kicking and screaming through a nerf tree forest until it is useless.

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127

Monday, July 16th 2012, 7:00pm

Quoted from "RiannasHope;545755"

To the bolded above:

..and fireball. And lightning. And silence. And discharge. Do you see where I'm going with this? Chain of light? Do people still not realize how worthless a skill chain of light is? Really?

As I've already mentioned, I'm a p/s that would be perfectly fine with adjustments to IB in PVP. But to bring CoL into the argument is just laughable.

Have you ever played a priest?

If you're going to "force" us to use chain of light in PVE, give us an elite (like s/wd gets for combo shot) that makes it so it isn't interruptable, since it's light damage and light damage..sucks.

But my vote is still to leave things alone in PVE and make adjustments to the PVP environment.

They did, and they made it so Chain of Light's damage is increased. See P/Ch. End-game it should be doing as much as ice blade and as fast.
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128

Monday, July 16th 2012, 7:08pm

Heres my thoughts on it. First off what is a Priest? It is foremost and will always be a healing class its main job is to heal ppl and keep them alive and when that does not happen its their job to rez ppl, not to be a main DPS class. I personally have died to more IB's then almost anything else cept for rogues in siege. IB doesn't need to be fixed, im going to jump on the bandwagon and say that if u want to live thru an IB barrage then stack Mdef(which btw doesnt work but anyways) it will help. I have been friends with many a priest and im even married ingame to a priest, she is a very awesome player and her IB would decimate ppl in seige. On the flip side since she was stated like a mage she never really got invited to be a main healer for almost everything outside of seige. She has since done some restating and regearing and does a very nice job at both DPS and Healing she heals everything up to ToSH but at a huge cost of diamonds and time. So i say if a p/s wants to DPS then do it but dont whine when u dont get invited to heal instantance's. There are lots of skills to stop a p/s in their tracks, LEARN YOUR CLASS AND DEAL WITH P/S. IB is fine leave the poor priest's alone :)
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129

Monday, July 16th 2012, 7:51pm

I think you all are missing a key point in this, there's nothign wrong with IB for PvE, yet half of these posts are about how hard a priest's life will be to level up/quest/instance/ect if IB was nerfed. The problem lies in PvP just like so many other skills. And this phantom "damage reduction" we were supposed to see is not the answer. If you globally reduce all damage and heals, then really you haven't done anything except gimp everyone. Each skill, especially problem skills like this, need to we reworked for a pvp functionality. And as far as the smartass comment about "pvp is supposed to be 1 shots..." well I really don't have an appropriate comment for it that won't get me banned. Until they rework all the skills for all classes and make pvp split functions, this game will forever be worthless for pvp except for the fotm's. If you enjoy that kind of garbage gameplay, then more power to ya. Stay in this game and leave the balanced games alone so the rest of us can enjoy them.

130

Monday, July 16th 2012, 8:08pm

Quoted from "effervescent;545768"

This right here shows why you're absolutely clueless. Rising Tide is TRASH. Especially if you're heal-statted. Ever wonder why P/K is the absolute slowest killing priest, to the point where it's actually painful to quest on? Yeah, this is why. RT spam just tickles mobs if you're not in offensive stats. A lot of P/K rolled /S as a third so they could actually quest at a semi-decent pace. Take that away from priests, and you might as well just get rid of the class entirely, because I know I for one wouldn't be willing to go back to 20-40 seconds to kill a single mob with RT spam.

Chain of Light, as many priests have mentioned to clueless rogues that tell us to use it in other threads, is horrible. No light mastery, so its damage already sucks compared to water spells, and it breaks as soon as you get hit. It is a horrible skill, and not something you can use anyway when a mob gets within melee range. Trying to use it on a heal-statted priest is redundant anyway, since it will do next to no damage for the whole one or two hits you get in before the mob hits you.

Give priests worthwhile damage skills, and I'm sure most P/S won't mind there being a balance done to IB. But ruin its damage now or put a CD on it, and you are killing the priest's damage in PvE. What little of it there is, anyway, for heal-statted ones. Don't tell us to use other skills when you obviously know nothing about the class' mechanics.

I take issue with this as I have played a K/P/R. There are some issues, dont use the healing bonus p/k elite, it lowers your magic damage by a tremendous amount. If you do, USE A HAMMER. Knight side offers more abilities than enhanced armor. Second off, yes healing gear will be bad at damage, even if you are a p/s your damage will still be bad. An elite will boost magic damage so it bumps it up that way but its like the melee increase amp gives for a p/k. Third off, I admit I have been wrecked by a fairly strong 200k p/k with rising tide. I do not take issue with that nor does one player saying rising tide is bad make it true.
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131

Monday, July 16th 2012, 8:09pm

Well, another stupid "QQ, waaaaah, IB is OP and needs to be nerfed!" thread, started by an R/$, supported by other R/$, paid for by other R/$--emphasis on "paid for".

Not to mention that the starter R/$--Kefkai--doesn't bother to mention that his guild includes at least one P/S. Bet he doesn't want to upset his own guildie with his "nerf IB" rants. Or does he? It's difficult to tell, but from his posting history in this, and other "nerf IB" threads, he's more than willing to toss his P/S guildie to the wolves. Repeatedly. With extreme prejudice.

Specifics: I play a P/S. My guild faced Kefkai's and Ebil's last night. I got credit for killing Kef 3 times, mainly because I only directly ran into him no more than 3-5 times. I killed Ebil, or got credit for it, *7* times, since he kept showing up where I was. I have no doubts whatsoever that I died at their hands more often than they died at mine. None. What. So. Ever.

Allow me to provide a short history of my P/S: In Chapter 2, started as a Scout. Picked up Rogue as secondary. Picked up Mage as tertiary. Mage was a mistake, used FoF and picked up Priest, didn't do much with it, but it was helpful to self-heal while solo questing. After Scouts were nerfed to near oblivion (as demanded by every other class, mind you), I refused to swap to R/$ as the then--and continuing--FOTM. Suffered through Siege as a Scout until I noticed how often I got shot to dollrags by...Priest/Scouts. And I've been concentrating on P/S ever since. Oh, and since I decline to semi-automate my gameplay by using DIYCE, P/S is pretty much a breeze to play. Siege? 1-button attacks, with occasional second button for HA/immune food use. And I die a lot, anyway. If I break 30 kills in a given siege, I'm amazed.

"Rising Tide"? Are you out of your freaking mind? Versus an R/$? Dead long before the casting bar is 3/4 of the way along.

So, let's see now...acceptable skills for a P/S, other than IB, are Rising Tide, Chain of Light, and...they need to know their place, in the back of the bus, and do what Kef, Ebil, Acet, and other R/$, including my esteemed guildie, Blkkntdave, say they should do--heal. So far as they--and many other players think, that's all that a Priest is good for. (Sorry, Dave. No heals for you. Ask the wolves for heals. :D )

I voted "No nerf is necessary". I'm already marginalized enough as it is.

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132

Monday, July 16th 2012, 8:10pm

Quoted from "effervescent;545768"

Chain of Light, as many priests have mentioned to clueless rogues that tell us to use it in other threads, is horrible. No light mastery, so its damage already sucks compared to water spells, and it breaks as soon as you get hit. It is a horrible skill, and not something you can use anyway when a mob gets within melee range. Trying to use it on a heal-statted priest is redundant anyway, since it will do next to no damage for the whole one or two hits you get in before the mob hits you.

Use rising tide or one of two item set skills that damage. There are multiple options for the priest. Chain of light may be horrible for the p/s, but for the p/ch it's their main attack. :) You win some, you lose some, you learn to play your class.
Draden - Knight/Warrior - Heartless - Reni

133

Monday, July 16th 2012, 8:16pm

Quoted from "tmblake09;545795"

Use rising tide or one of two item set skills that damage. There are multiple options for the priest. Chain of light may be horrible for the p/s, but for the p/ch it's their main attack. :) You win some, you lose some, you learn to play your class.


The item set skills do crap for damage. Priests ISS's in general are really not that great past Holy Candle Shield.

I think that the bolded part of your message is a good lesson for all the people QQ'ing about iceblade. Learn to play your class. P/S is not difficult to get around or beat.
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134

Monday, July 16th 2012, 8:45pm

Quoted from "Malignatus;545794"

Well, another stupid "QQ, waaaaah, IB is OP and needs to be nerfed!" thread, started by an R/$, supported by other R/$, paid for by other R/$--emphasis on "paid for".

Not to mention that the starter R/$--Kefkai--doesn't bother to mention that his guild includes at least one P/S. Bet he doesn't want to upset his own guildie with his "nerf IB" rants. Or does he? It's difficult to tell, but from his posting history in this, and other "nerf IB" threads, he's more than willing to toss his P/S guildie to the wolves. Repeatedly. With extreme prejudice.

Specifics: I play a P/S. My guild faced Kefkai's and Ebil's last night. I got credit for killing Kef 3 times, mainly because I only directly ran into him no more than 3-5 times. I killed Ebil, or got credit for it, *7* times, since he kept showing up where I was. I have no doubts whatsoever that I died at their hands more often than they died at mine. None. What. So. Ever.

Allow me to provide a short history of my P/S: In Chapter 2, started as a Scout. Picked up Rogue as secondary. Picked up Mage as tertiary. Mage was a mistake, used FoF and picked up Priest, didn't do much with it, but it was helpful to self-heal while solo questing. After Scouts were nerfed to near oblivion (as demanded by every other class, mind you), I refused to swap to R/$ as the then--and continuing--FOTM. Suffered through Siege as a Scout until I noticed how often I got shot to dollrags by...Priest/Scouts. And I've been concentrating on P/S ever since. Oh, and since I decline to semi-automate my gameplay by using DIYCE, P/S is pretty much a breeze to play. Siege? 1-button attacks, with occasional second button for HA/immune food use. And I die a lot, anyway. If I break 30 kills in a given siege, I'm amazed.

"Rising Tide"? Are you out of your freaking mind? Versus an R/$? Dead long before the casting bar is 3/4 of the way along.

So, let's see now...acceptable skills for a P/S, other than IB, are Rising Tide, Chain of Light, and...they need to know their place, in the back of the bus, and do what Kef, Ebil, Acet, and other R/$, including my esteemed guildie, Blkkntdave, say they should do--heal. So far as they--and many other players think, that's all that a Priest is good for. (Sorry, Dave. No heals for you. Ask the wolves for heals. :D )

I voted "No nerf is necessary". I'm already marginalized enough as it is.


Again attacking the poster; man maybe I should attach all of my characters to my signature, that'd be great why don't you rage some more and this argument probably isn't about weak P/S like you.

Anyways, both the P/S in my guild can play mage and do play mage and if you actually read for a second about what I had to say the only thing I want to happen to the skill is that it becomes a projectile like everything else so that mages like M/R would actually be able to hit them, it doesn't make sense that they have advantages over other ranged classes like that.

You shouldn't really group me in with the rest of the nerf-calling public and I do find it sort of offensive that you do, anyways to anyone saying about Priests not having DPS this and Priests not having DPS that, it's not like the druid combination has a skill anywhere close to that strong, it'd be cool if they did, but no they don't.

And playing D/W as a melle is a really slow way to level, it's not not doable but eh you don't see the druids complaining about how all their skills have fairly long cooldowns and their primary DPS ability is Earth Arrow.

135

Monday, July 16th 2012, 8:58pm

I'm not saying you all you should do is heal, all i was pointing out that unless you have two sets of gear for one class then more then likely no one will invite a P/S to be a main healer. And yes i do count on the healing skill of p/s a lot all i was pointing out was there is a balance in stat's and gear to be a good priest. And yes Mali ive run around a few times in siege with you at my back or close by and when i fall down im gald you have IB to finish the job. I personally dont want IB nerfed or messed with since priest's already have a hard time as it is. I've always been a fan of P/S, like i said i married an ingame p/s and she is on of my best friends :)
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Malignatus

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136

Monday, July 16th 2012, 9:36pm

Quoted from "Kefkai;545811"

Again attacking the poster; man maybe I should attach all of my characters to my signature, that'd be great why don't you rage some more and this argument probably isn't about weak P/S like you.

Anyways, both the P/S in my guild can play mage and do play mage and if you actually read for a second about what I had to say the only thing I want to happen to the skill is that it becomes a projectile like everything else so that mages like M/R would actually be able to hit them, it doesn't make sense that they have advantages over other ranged classes like that.

You shouldn't really group me in with the rest of the nerf-calling public and I do find it sort of offensive that you do, anyways to anyone saying about Priests not having DPS this and Priests not having DPS that, it's not like the druid combination has a skill anywhere close to that strong, it'd be cool if they did, but no they don't.

And playing D/W as a melle is a really slow way to level, it's not not doable but eh you don't see the druids complaining about how all their skills have fairly long cooldowns and their primary DPS ability is Earth Arrow.


Nope, the direct "attack" was against the thread. As the thread starter, you got splashed. So it goes, nature of the game, it is what it is. I've largely stayed away from these threads because of knuckleheaded arguments that you and yours put forth.

Did you miss or ignore that I said "I die a lot."? I guess so.

But directing things at you, well, you're one of the loudest and most long-winded "nerf IB" posters, and you play the *currently* most OP class combo, or close to it--R/$. Since you seem to run with the "nerf IB crowd"--your posting history in *all* of those threads is an open record--perhaps you should proudly wear the stains from the tarbrush. Just remember that for every time a P/S kills you, you kill *them* at least five times. Not that you want to admit that, of course. That would absolutely *ruin* your argument.

Changing IB to projectile? Kindly explain how that would make a difference? And do keep in mind that there are other skills in the game which, while having a cooldown (Lightning, for example) are *not* projectiles, their effects appear directly over the target, and strike immediately, as does IB. I suppose you'd also like to have Lightning become a "projectile". Wouldn't that make your fellow P/S/M guildmates happy? Also remember that others who are more observant than yourself have stated that the *damage* from a projectile attack tends to hit *before* the animation of the attack reaches the target.

Want to mitigate the effects of IB, or *any* other magical attack? Allow me to paraphrase MegaMouseSEC: "Stack moar MDef."

Nah. Didn't think so. Doing something like that wouldn't allow you to min/max your toon. You, and others, remind me all too much of people who play, or used to play, AD&D(tm) 3rd Edition.

So, let's get down to the nuts and bolts here. P/S has *one* viable instant attack, Ice Blade. Forget Rising Tide and Chain of Light, they're worthless in siege. How many instant attacks does a R/$ have? I count a minimum of *five*, and just on the Rogue side. Done in the proper order, especially if you're using DICYE to 1-button your rotation, you will take out a P/S with no problems whatsoever. You might be out of or very low on Energy, but the P/S will be dead and you'll be happily on your way to elsewhere. Recover a bit of Energy, pop Hide and you're home free, right?

The only drawback is that you have to get up close and personal before you can begin your attack run. Well, if you're already in Hide, I can't see you. I have to rely, if they're already placed, on Visual Illusions or Eyes of True Knowledge, or perhaps an upgraded Electric Tower, in order to pop you out of Hide. If *none* of those are in evidence, then the extreme and OP advantage goes to you, right?

The only times when Ice Blade is even close to being devastating is when I'm behind defenses, when my potential target isn't being blocked by a blade of grass (line of sight issues rarely happen to an R/$), and when I have company. If I'm by myself with no other support, I'm nothing but Dead Meat.

Yeah, Ice Blade is just *so* OP that it needs to be made a "projectile". Or nerfed in some other way so it won't discomfit an R/$ such as yourself.

Here. Have this chunk of Limburger. It'll go well with your whine.

ruisen2000

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137

Tuesday, July 17th 2012, 12:51am

Or give them other Instant casts that does decent damage, which they can rotate between. Then they can give Iceblade a CD, then priests wont need to QQ that iceblade is their only DPS skill.
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regentego

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138

Tuesday, July 17th 2012, 1:08am

Quoted from "Malignatus;545794"

Well, another stupid "QQ, waaaaah, IB is OP and needs to be nerfed!" thread, started by an R/$, supported by other R/$, paid for by other R/$--emphasis on "paid for".

Not to mention that the starter R/$--Kefkai--doesn't bother to mention that his guild includes at least one P/S. Bet he doesn't want to upset his own guildie with his "nerf IB" rants. Or does he? It's difficult to tell, but from his posting history in this, and other "nerf IB" threads, he's more than willing to toss his P/S guildie to the wolves. Repeatedly. With extreme prejudice.

Specifics: I play a P/S. My guild faced Kefkai's and Ebil's last night. I got credit for killing Kef 3 times, mainly because I only directly ran into him no more than 3-5 times. I killed Ebil, or got credit for it, *7* times, since he kept showing up where I was. I have no doubts whatsoever that I died at their hands more often than they died at mine. None. What. So. Ever.

Allow me to provide a short history of my P/S: In Chapter 2, started as a Scout. Picked up Rogue as secondary. Picked up Mage as tertiary. Mage was a mistake, used FoF and picked up Priest, didn't do much with it, but it was helpful to self-heal while solo questing. After Scouts were nerfed to near oblivion (as demanded by every other class, mind you), I refused to swap to R/$ as the then--and continuing--FOTM. Suffered through Siege as a Scout until I noticed how often I got shot to dollrags by...Priest/Scouts. And I've been concentrating on P/S ever since. Oh, and since I decline to semi-automate my gameplay by using DIYCE, P/S is pretty much a breeze to play. Siege? 1-button attacks, with occasional second button for HA/immune food use. And I die a lot, anyway. If I break 30 kills in a given siege, I'm amazed.

"Rising Tide"? Are you out of your freaking mind? Versus an R/$? Dead long before the casting bar is 3/4 of the way along.

So, let's see now...acceptable skills for a P/S, other than IB, are Rising Tide, Chain of Light, and...they need to know their place, in the back of the bus, and do what Kef, Ebil, Acet, and other R/$, including my esteemed guildie, Blkkntdave, say they should do--heal. So far as they--and many other players think, that's all that a Priest is good for. (Sorry, Dave. No heals for you. Ask the wolves for heals. :D )

I voted "No nerf is necessary". I'm already marginalized enough as it is.



Wow Hutch im making you the President of my fan club, you know im flattered you focus so much on me in siege, though I don't know why im just an average r/s. Good siege last night though you all just bunkered into Knin. Cause you watching me so much next time I'll do a hot dance for you.

This message was paid for by the nerf p/$ 2012 super pack.

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139

Tuesday, July 17th 2012, 1:13am

i love how they add my guildie ebilone @ their signature LOL

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140

Tuesday, July 17th 2012, 1:17am

Quoted from "Jake2120;545874"

i love how they add my guildie ebilone @ their signature LOL



Its cause he thinks im a very attractive man, wiggle wiggle wiggle, that's right I'm a hot man meal!