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dexhunterz

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1

Tuesday, July 17th 2012, 10:55am

Patchnotes from EU Really?

Grimdal R/S/K 70/70/70

2

Tuesday, July 17th 2012, 11:02am

I don't think they are referring to getting those back. I think they fixed the bug where you could use your pet to pick up your mems so you could have more then 3000 in your bag. Using the magic perfume allowed us to surpass the 3000 mems limit. But here's to hoping that they bring those back sometime soon....

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Tuesday, July 17th 2012, 11:02am

Quoted from "dexhunterz;545961"

30 day Perfumes back. Tyty :)


It says nothing about them being back, just fixes to the item:

Quoted from "Heijoshin"

Mistakes/Bugs that were corrected

Item:
  • Corrections to the following magic perfume items: After player used these perfumes, the amount of the Ancient Mementos that his pet picks up is limited to 3000 pieces.
    • Magic Perfume (1 Day)
    • Magic Perfume (7 Days)
    • Magic Perfume (14 Days)
    • Magic Perfume (30 Days)
    • Magic Perfume (2 Hours)
    • Magic Perfume (6 Hours)


EDIT:
Theintrepid1 was faster :p
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4

Tuesday, July 17th 2012, 11:02am

Crafters everywhere rejoice finally a crafting related patch that matters:

Quoted

Adjustments to the required amount of herbs, wood and ore raw materials for material upgrade. Now it requires 4 (instead of 6) pieces to upgrade the rarity of material rarity from 1 (green) to 2 (blue). Changes are made to the following recipes:


but oh damn this looks like a nasty patch for Wardens if what I'm reading is what it sounds like what it is... this looks like some major nerfage..

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5

Tuesday, July 17th 2012, 11:03am

I dont think that means they are giving perfumes back :/
Grimdal<3 ~forever in my heart~

dexhunterz

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Tuesday, July 17th 2012, 11:03am

If you dont wanna read, Rogues throw skills will now have mainhand dps added. For crafting, will take only 4 green per blue refinement. And Wardens will be getting a reset stone, they got buffed or nerfed...i didnt read, im not a warden lolz.
Grimdal R/S/K 70/70/70

dexhunterz

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7

Tuesday, July 17th 2012, 11:05am

True, I guess they could sell the 30 day ones on a special :( Fail patch. Especilly if they nerfed....WARDENS of all classes? Lmfao.
Grimdal R/S/K 70/70/70

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Tuesday, July 17th 2012, 11:05am

Quoted from "dexhunterz;545971"

If you dont wanna read, Rogues throw skills will now have mainhand dps added. For crafting, will take only 4 green per blue refinement. And Wardens will be getting a reset stone, they got buffed or nerfed...i didnt read, im not a warden lolz.


Quoted

Heart of the Oak: The skill description reads now: You are protected by the power of the Oak and will be able to resist the next 2 attacks. It lasts for 60 seconds.


They took away the defensive bonus from Heart of the Oak if I'm reading this right, I have no idea why they thought nerfing tanks in a major way was a good thing to do...

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Tuesday, July 17th 2012, 11:07am

Quoted from "Kefkai;545975"

They took away the defensive bonus from Heart of the Oak if I'm reading this right, I have no idea why they thought nerfing tanks in a major way was a good thing to do...


Wait what the hell they're giving Briar shield a buff to give 32.5% more pdef, this is a buff to /Wd classes, here come the S/Wds and D/Wds and now the super scary M/Wds


FROM THE QUOTE HERE TOO....

Quoted

During the tests, we've noticed that warden/warrior will have problems with tanking. We're planning to adjust this during the maintenance, next week.

10

Tuesday, July 17th 2012, 11:38am

Quoted from "Kefkai;545975"

They took away the defensive bonus from Heart of the Oak if I'm reading this right, I have no idea why they thought nerfing tanks in a major way was a good thing to do...


Quoted from "Kefkai;545977"

Wait what the hell they're giving Briar shield a buff to give 32.5% more pdef, this is a buff to /Wd classes, here come the S/Wds and D/Wds and now the super scary M/Wds


FROM THE QUOTE HERE TOO....

the defense is still there in another skill, which i totally dont understand. cant wait to see next weeks patch i guess.

nice buff for /wn's though. always wanted to try r/k with defense...i guess a r/wn with defense is just as good now =3

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Tuesday, July 17th 2012, 11:42am

Quoted from "thebadtouch09;545990"

the defense is still there in another skill, which i totally dont understand. cant wait to see next weeks patch i guess.

nice buff for /wn's though. always wanted to try r/k with defense...i guess a r/wn with defense is just as good now =3


I'm not sure if it's even going to be viable to go into siege as Wd/S anymore without as much of a defense buff, it's not like Wd/S was that much better than like W/K in pvp I mean it has chiron but chiron is a one-shot

12

Tuesday, July 17th 2012, 12:00pm

Quoted from "Kefkai;545992"

I'm not sure if it's even going to be viable to go into siege as Wd/S anymore without as much of a defense buff, it's not like Wd/S was that much better than like W/K in pvp I mean it has chiron but chiron is a one-shot

ohh i see it >.< misread. saw the +healing a +defense. well thats super fail. they will hopefully fix it by next week. (holy *expletive removed* they tested it before they released it to us?)

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13

Tuesday, July 17th 2012, 12:09pm

I don't even know what's going on with the K/M elite skills...

Quoted



  • [COLOR=blue !important]
  • Elite skill Wind of Protection: The skill description reads now:
    • Level = 0: Bestows wind energy to your Lightning Armor so that it has a chance of increasing Intelligence by 2% and Stamina by 2% when you are attacked.
    • Level = 50: Bestows wind energy to your Lightning Armor so that it has a chance of increasing Intelligence by 16% and Stamina by 16% when you are attacked.


  • Elite skill Wind of Protection: The skill description reads now:
    • Level = 0: Increases Intelligence by 2% and Stamina by 2%.
    • Level = 70: Increases Intelligence by 16% and Stamina by 16%.

    [/COLOR]


The hell is it? Do we(and I mean when I am doing dailies on my knight side) get 16% stam and int boost at 50 or at 70. Do I need to get attacked or don't I?

They list the same skills like 3 times with different explanations for all of them. Rofl.

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14

Tuesday, July 17th 2012, 12:15pm

Quoted from "thebadtouch09;545997"

ohh i see it >.< misread. saw the +healing a +defense. well thats super fail. they will hopefully fix it by next week. (holy shit they tested it before they released it to us?)


Thing is they're fixing Wd/W they say Wd/W has tanking issues, Warden is a Knight equivolant, it's a tanking class all the Warden/X classes need a huge defensive buff because unlike Knight tanks they can't wear shields, I don't know if I'm gonna be able to get anywhere near the Pdef I had pre-patch. I can only hope that this isn't their only fix and they're gonna give us defense back I mean this was a big buff to X/Wd but a huge nerf to Wd/X, I guess technically this makes my S/Wd viable now too but meh, I liked Wd/S because I could actually get half decent defense on it.

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15

Tuesday, July 17th 2012, 12:17pm

Also, can a S/K tell me what their healing shot did before?
Because it like 150 times that now.

Quoted

[COLOR=blue !important]When it hits, it will also heal the party member with the lowest maximum HP by 30 + 30 times (ranged weapon damage)&#8230;[/COLOR]


Was .2 times ranged weapon damage before...

16

Tuesday, July 17th 2012, 12:18pm

Quoted from "CharlieBananas;546000"

I don't even know what's going on with the K/M elite skills...

The hell is it? Do we(and I mean when I am doing dailies on my knight side) get 16% stam and int boost at 50 or at 70. Do I need to get attacked or don't I?

They list the same skills like 3 times with different explanations for all of them. Rofl.
Maybe...you can pick different versions?

Quoted from "Kefkai;546002"

Thing is they're fixing Wd/W they say Wd/W has tanking issues, Warden is a Knight equivolant, it's a tanking class all the Warden/X classes need a huge defensive buff because unlike Knight tanks they can't wear shields, I don't know if I'm gonna be able to get anywhere near the Pdef I had pre-patch. I can only hope that this isn't their only fix and they're gonna give us defense back I mean this was a big buff to X/Wd but a huge nerf to Wd/X, I guess technically this makes my S/Wd viable now too but meh, I liked Wd/S because I could actually get half decent defense on it.

yeah i see exactly what you mean now >.< i just misread the post the first few times. its 6 am :s. I really do hope they fix that defense, i like wn tanks. >.< thats a HUGE defense nerf. Also, idk about warden tanking, but will the change to will attack make it harder to hold aggro :x

Did they randomly nerf the r/p 50 elite? now it gives half as much damage reduction? what?

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17

Tuesday, July 17th 2012, 12:45pm

Well we can kiss pulling multiple rooms from tosh in one pull cuz you got a wd/s in party, wow, 12 second cooldown on frantic briar really?? 12 seconds?!?!?!? WTF!!!!!
And wow spend a fortune getting heurton set... JUST so i can cast pets in 3.5 seconds instead of 8.. but oh wait.. you changed them all to 4 seconds,, so pointless, pointless item set skill now.
Hmm only thing well see how goes is charged chop being insta cast now, and only one second cooldown..
IDk froggy, you really worry me with your thought processes sometimes, but well see i guess.

18

Tuesday, July 17th 2012, 12:46pm

Quoted from "thebadtouch09;546004"

Maybe...you can pick different versions?


yeah i see exactly what you mean now >.< i just misread the post the first few times. its 6 am :s. I really do hope they fix that defense, i like wn tanks. >.< thats a HUGE defense nerf. Also, idk about warden tanking, but will the change to will attack make it harder to hold aggro :x

Did they randomly nerf the r/p 50 elite? now it gives half as much damage reduction? what?


I dont think change to will attack make any difference since with the huge pdef nerf you wont be able to tank end game anyway.

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Tuesday, July 17th 2012, 12:51pm

Quoted from "FarmerTom;546013"

Well we can kiss pulling multiple rooms from tosh in one pull cuz you got a wd/s in party, wow, 12 second cooldown on frantic briar really?? 12 seconds?!?!?!? WTF!!!!!
And wow spend a fortune getting heurton set... JUST so i can cast pets in 3.5 seconds instead of 8.. but oh wait.. you changed them all to 4 seconds,, so pointless, pointless item set skill now.
Hmm only thing well see how goes is charged chop being insta cast now, and only one second cooldown..
IDk froggy, you really worry me with your thought processes sometimes, but well see i guess.


Don't forget that now there's no cast time multiplier on Frantic Briar so it'll be hitting for next to nothing, this patch was well thought out. /sarcasm

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20

Tuesday, July 17th 2012, 12:53pm

Even Better! LOL
Like seriously.. has anyone EVER EVER EVER complained about a warden?> EVER??? I just dont understand the logic tbh. or why.