Warden excels at pvp ayawisgi.
Warden pet buff for 10% dmg sheild every 15 seconds, self heal for 10%, multiple dmg decreases (20% for 15 seconds) and other things, tends to be just a little better against a knight. Also various pet buffs before this mess up made wardens good at 1v1, root thats magic base, run out of range and summon spirit of the oak thats acts like a pheonix.
Just cause wardens were better at pvp than knights doesnt make them OP. Knights arent/werent meant to be a pvp class and him beating you in pvp has nothing to do with the whole picture either way.
What happened to wardens is that they lost around 42% pdef, imagine that for a knight, they pretty much took EA away from a knight, thats what happened to wardens lol.
Also PVE side, we LOST our main aoe aggro skill, TOSH pats? oh look their in the whole party running around now. Image making WWS a worthless buff for nothing!
To make a long story really short, what happened at gameforge/RW/FEU, wherever it happened is that they wanted to revamp the wardens and buff them for dps (lost out a lot and still missing due to some issue that are messed up) and in the middle of doing this they were like WHOOPS!!!!!!! we forgot about warden/warrior( and other various warden/x have a lot of glitches due to elites) and how they lived on HOTO and didnt want to revamp anything else to fix for this in this patch to they left us bare naked for a week cause of deadlines it seems like.
One simple fix is either revamp Coat of arms, lenghten its time and pdef value and make it for yourself (too much like EA, dont like this idea myself), Change our passive skill
http://www.runesdatabase.com/skill/494354/resilience-of-life that lets us wear plate, also passively increase our pdef also.
We need that pdef back quickly, cant even wait a week lol.