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21

Thursday, July 19th 2012, 11:58pm

Quoted from "dexhunterz;547022"

I hope all Wardens were calling for a nerf of Iceblade lol. You may know how it is to not be on the most OP toon as Wardens, but you have now felt what the nerfbat feels like.


Gosh people only think about themselves. They're going to fix it on Tuesday, so why not focus on that instead of thinking it's okay if someone feels the same misery as you. This community is full of people quick to want to nerf everyone else just because they are frustrated with the current changes. Adjustment and moderation is key, not nerfing.

22

Friday, July 20th 2012, 1:02am

Quoted from "dexhunterz;547022"

I hope all Wardens were calling for a nerf of Iceblade lol. You may know how it is to not be on the most OP toon as Wardens, but you have now felt what the nerfbat feels like.


Really Dex? Mr R/S, MR i just use Low blow and maybe Wound attack, Mr Ill pop into hide and shank you in the back and ignore all your pdef, Mr First one to Cry when they get around to throwing the nerf bat at rogues. I started playing a Warden and will always play a warden. I have a lvl 70 rogue cause once u hit lvl cap it gets a bit boring to just grind everyday. I know what Rogues can do and i wont be happy when they get the Nerf bat thrown at them. Cause at the end of the day, if my warden cant go somewhere i always get asked to bring to my rogue for his burst dps. No Warden in their right mind has ever asked for a nerf on any other class and if they did its cause they cant play the warden right. I have never called for an IB nerf and i never will. Cause when played right like i do Wrd/MAGE can stop any spell caster and then i have time to get in range and chop their face off. Nuff said...
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23

Friday, July 20th 2012, 1:42am

I agree with Nytefall. Im gonna wait and see what changes come next week and see what happens.


I admit the charged chop without cooldown is really useful. The POTWS as an AOE I am not to sure about and the Frantic Briar with a cooldown isnt effective at all in my case. The passive Will Attack is the same as Frantic Briar. I miss having the ability to hit a ton of mobs compared to just 2 or 3.

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24

Friday, July 20th 2012, 3:21pm

Quoted from "Blkkntdave;547021"

Calling all WARDENS!! Lets make these devs/whoever know that what they have done is WRONG!!

I want my SKILLS back. There was no need or reason for these changes, if any1 has a legit reason to nerf us back to the days of chapter 3 then please let me know. Only one change that was needed was to Charged Chop it need to be fixed a long time ago.

You took away one of our most useful AoE's. 12 sec cool down on Frantic Briar... might as well add that cooldown to Purg or any other spamable aoe by any other class. Frantic Briar for me as a wrd/m tank was the best way to crowd control. Sure its now instant but a 12 sec cool down REALLY?

I'm almost done with this game, makes me sad to spend all this time and money on a game and i have pride in my character. I played a warden from chapter 2 so I've been thru a lot of crap and in chapter 4 we finally got some respect now we are going back to corner where all the bad step children are sent.

I welcome all input but until you walk thru 3 chapters as a Warden then don't flame.

Just don't play your Wrd/W side until they fix it in a patch, problem solved, less QQing for everyone. Frantic Briar was waaaaaaaay too OP before this patch, this made it like any other warrior aoe. Learn how to use it or get over it. You got two new spammable attacks, one a minor aoe, try to learn how to use them?
Draden - Knight/Warrior - Heartless - Reni

25

Friday, July 20th 2012, 5:57pm

I dont play wrd/w much i was still in the learning phase it. Have was FB OP before the patch? It has a 3 sec cast time and you couldn't while moving. Lets compare this to Purg shall we, Instant cast and you can move while using it, now that's OP. Fb is based of main hand dps so unless you spent millions to get the best weapon to at least t10 +16 you werent doing that much dmg. Plus it has to pass thru pdef whereas Purg has to pass by mdef(which no one but a few stack). I play mainly wrd/m which is worlds difference then wrd/w, wrd/m allows me to tank farily well and wrd/w was going to let me tank even better. The main thing is the loss of our 15 min pet buffs, tbh i could care less about the rest of the nerfs i can live with those. I know some wrd/war's are losing a lot. I've said before and ill say it again the DPS gain even from Charged is barely noticeable compared to what we lost in pdef and other skills. We got one spammable attk fyi and that was Charged Chop, PoTWS was always spamable but now it shares the cool down with charged chop.

I still havent seen any valid reason for why these changes were made to begin, the warden community was happy with what we got in the ch 4 upgrade.

Btw once they deciede to drag your class thru the nerf forest for no i dont want to see you QQ anywhere. Heres an idea how about they put a 12 sec cool down on Purg or even TS or better yet make Flame an instant cast then add a 12 sec cooldown. They took away one of our most important AoE skills plain and simple. I have never seen one thread where the community as a whole cryed OP on Frantic Brair.
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26

Friday, July 20th 2012, 7:02pm

^^

Um, Dave? Apparently you were MIA when we ran into one of the better-geared Wardens spamming FB in siege. Devastating, really. FB needed a fix, though I decline to comment on the alleged severity of it so far. I seem to recall that when Tiger was active, he spammed FB whenever possible, when surrounded by groups of soon-to-be-dead opponents. You may recall that he called himself a "weapon of mass distraction". He was also a "target attractor". Got himself killed a lot, but took many with him.

Remember that there's another patch scheduled for next week that's supposed to address some of the nerfage to Wardens.

Glad you're feeling better. And use duct tape on the kids...

27

Friday, July 20th 2012, 7:29pm

Quoted from "Malignatus;547302"

^^

Um, Dave? Apparently you were MIA when we ran into one of the better-geared Wardens spamming FB in siege. Devastating, really. FB needed a fix, though I decline to comment on the alleged severity of it so far. I seem to recall that when Tiger was active, he spammed FB whenever possible, when surrounded by groups of soon-to-be-dead opponents. You may recall that he called himself a "weapon of mass distraction". He was also a "target attractor". Got himself killed a lot, but took many with him.

Remember that there's another patch scheduled for next week that's supposed to address some of the nerfage to Wardens.

Glad you're feeling better. And use duct tape on the kids...


I was there and i was also doing it, problem is you have to stand still to do it. And yea FB was a bit op as long as there wasn't any casters or scouts around or ppl that didn't know what that Warden was doing just standing there :P My biggest complaint from these nerfs is the Buffs we lost and yea the 12 sec Cool Down on FB.. tbh that's way too much. If they made FB instant i can understand putting a cool down on it but a 12 sec cool down is WAY too much :( 3 to 5 sec cool down would offest it made instant.

Btw Mali <3 yea :)
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28

Saturday, July 21st 2012, 2:38am

Quoted from "Blkkntdave;547149"

Really Dex? Mr R/S, MR i just use Low blow and maybe Wound attack, Mr Ill pop into hide and shank you in the back and ignore all your pdef, Mr First one to Cry when they get around to throwing the nerf bat at rogues. I started playing a Warden and will always play a warden. I have a lvl 70 rogue cause once u hit lvl cap it gets a bit boring to just grind everyday. I know what Rogues can do and i wont be happy when they get the Nerf bat thrown at them. Cause at the end of the day, if my warden cant go somewhere i always get asked to bring to my rogue for his burst dps. No Warden in their right mind has ever asked for a nerf on any other class and if they did its cause they cant play the warden right. I have never called for an IB nerf and i never will. Cause when played right like i do Wrd/MAGE can stop any spell caster and then i have time to get in range and chop their face off. Nuff said...

I think everyone missed my point. The point was that everyone wants this nerfed and that nerfed, but when the nerfbat comes around, its not fun at all. Ive never once said that r/s shouldnt be nerfed. of course it should. SLice combat master in half. That will pretty much be all thats needed pve-wise. As far as hide goes, you cant really nerf hide. Its what rogues do. You may as well start asking to have priests heals nerfed and tanks tanking ablility nerfed haha.
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29

Saturday, July 21st 2012, 2:47am

Quoted from "Malignatus;547302"

^^

Um, Dave? Apparently you were MIA when we ran into one of the better-geared Wardens spamming FB in siege. Devastating, really. FB needed a fix, though I decline to comment on the alleged severity of it so far. I seem to recall that when Tiger was active, he spammed FB whenever possible, when surrounded by groups of soon-to-be-dead opponents. You may recall that he called himself a "weapon of mass distraction". He was also a "target attractor". Got himself killed a lot, but took many with him.

Remember that there's another patch scheduled for next week that's supposed to address some of the nerfage to Wardens.

Glad you're feeling better. And use duct tape on the kids...


Clearly u didnt have any mages on ur side if u were getting dominated by a warden in pvp all it takes is 1 lightning and 1 flame which works even if i cast banish on the mage before the cast of flame finishes somehow.. ALSO important note is to NOT standing near the warden while it casts its FB which has a pretty long cast time for pvp...

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30

Saturday, July 21st 2012, 5:09am

Im still waiting until they fix it. All I know is I got slaughtered in SW tonight where as before I would have had a decent chance to at least beaten some of the opposing guilds members. The OP Frantic Briar would have definitely have helped against all the Ice Blades I saw tonight.

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31

Saturday, July 21st 2012, 6:14am

Quoted from "dexhunterz;547411"

You may as well start asking to have priests heals nerfed and tanks tanking ablility nerfed haha.

errr, the latter has already happened. annnd, oh yea, priests did take a arrow to the knee, last balancing round if i remember right. they have recovered well, as i am sure wardens will, rogues however, probably would not recover from any kind of nerf. say, a dex nerf? oh wait, noone builds dex rogues anymore, do they/?
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32

Saturday, July 21st 2012, 12:00pm

Here's what I don't get- Wardens just got completely rebalanced in Chapter 4, and pretty much everyone was thrilled silly about it. No one was complaining; wardens and non-wardens rejoiced because such a fail class finally (FINALLY!) got the love it needed.

So, if everyone was happy, WHY ON EARTH would they go and more or less reinvent wardens AGAIN?

This is the main objection my guild's main warden has. He spent two years learning his class (he was wd/m all through Chapter 3, and went wd/w gleefully in Chap 4) and all of a sudden he finds all his go-to skills redefined. Poor kiddo hasn't logged on since patch day, and I don't blame him.

Even assuming they fix wd/w's tanking ability on Tuesday next, it doesn't justify Runewaker fooling around with the class for no apparent reason. Jeebus, who was it who had the signature that said, "Runewaker's Motto: It's not broken, let's fix that!" That's what they've done, and as someone upthread pointed out, not just to wardens. D/S and R/D both got broken skills rebroken in new and interesting ways. My poor d/s is going d/wd now- how messed up is that really? I mean, hey, I get an mdam buff out of it, so I'm not complaining too hard, but seriously, why would you "fix" a skill just to break it worse?

Now, we can argue and fuss and fight amongst ourselves when it comes to which skills and classes are OP and need a nerf- but literally NO ONE was complaining about wardens. Cause they WEREN'T BROKEN, in any way (well, except for maybe Chiron in PvP, and they didn't address that at all, and Chiron is an inconvenience, he doesn't deserve the nerf bat either).

When will they learn to do minor tweaks to individual skills instead of tossing whole classes into the industrial blender?

And @whoever was saying that wd/w's should just play whatever their other class is for a week- um, well, the vast majority of wd/w's have spent lots of time and dias modding plate gear for tanking. Why not tell a knight "Gee Bob, why don't you just try and dps for a week with your 40k pattack and 200k hp? You'll be fine! No, really!" It's not really doable for wd/w to just up and turn themselves into a dps class since they have gear that's just as specialized as any knight's.

The saddest thing is, wd/w already had to struggle to tank. While their great pdef and excellent single-target aggro made them good in boss fights, they relied on Frantic Briar to grab pats, and three seconds was a heck of a long time for them to have to wait to scoop up a whole patrol, and it made tanking trash hard for them. Making it an instant cast is fine, but 12 seconds is an insanely long time to expect a tank to be able to hold aggro on a group without losing some mobs. Replacing that AoE with one that only hits three mobs, in an era when patrols can have 8 mobs- isn't going to cut it.

Wardens already struggled tanking trash before- now it's impossible (unless they know something I don't, I won't claim to be a warden expert) and giving them back their lost pdef isn't going to solve that problem.

This is somewhat off-topic, but it seems like Runewaker is afraid of allowing any one class to excel at tanking both single targets and multiple mob patrols, and I think that's idiotic. Look at poor Knights- they have significantly less aggro gen than w/k's, Champions or Wardens (especially after this "buff")- but they excel at large trash pulls. Warrior/knights, champions and wardens can all hold a boss better than knights, but they all also struggle with trash. I'm not saying that these classes can't tank- obviously they all do. But there's really no good reason to single knights out for bad aggro gen, or deny good CC to the other tanking classes. Each and every tank class in RoM should be able to do both.

So, to Runewaker- WTF guys? We need our wardens to still be wardens, and we need our wd/w's able to actually tank, and tanking is more than just holding aggro on a boss and living through his attacks. If you have a yearning to fix things, please try and fix the things that are ACTUALLY BROKEN first. Please see the Knight class for a good example. Or maybe wander down the Varanas bridge and talk to Lieve. -_-
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33

Saturday, July 21st 2012, 12:53pm

Long post is long.

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34

Saturday, July 21st 2012, 2:28pm

All i gotta say is +9000 to mnkmurhpey aka Fandreith. Your post was well done and stated the problems very well.

I still challenage any1 to show me one single post complaining about how OP Wardens. I do apologize to any1 that ran into a Frantic Briar in siege and got your face ripped off. But seriously? Your going to run straight at someone that is standing there and casting a 3 sec skill. The AoE range on that skill was very low and you had to be within melee range to be hit by it, which limited its targets to melee class that had the nerve to run up to us while we button mashed and hoped that the casting bar would go faster. Also when ever a mage or scout got his sights on us a simple combo shot or Flame stopped us dead literally. Rogues i wont even start with what u guys do cause i do the same thing when i play my rogue.

Also i know they are going to "fix" problems on tues but if they were going to nerf us to begin with then they at least need to make sure the new "nerf/skills" worked. PotO still is only doing 15% at skill cap level 50 and its now 30 secs instead of the 15mins it used to be. Yes my skill is capped at 50. Also i have been personally having line of sight issues with Charged Chop in mini's, instantances, and even seige last night. But i figured out to get past that but still.. REALLY LOS when in standing right in front of something or someone. Anyways I'm still waiting till tues to see what happens i dont have high hopes tho.

[COLOR=blue !important]Power of the Oak: The skill description reads now:

  • Level = 0: You obtained the power of the Oak, temporary increasing two-hand weapon attack damage by 3% for 30 seconds. (The maximum level of this skill is 50)
  • Level = 50: You obtained the power of the Oak, temporary increasing two-hand weapon attack damage by 50% for 30 seconds. (The maximum level of this skill is 50)

[/COLOR]
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35

Saturday, July 21st 2012, 9:36pm

They did something good

I'm a warden.

But to have the possibility to spamming 2 Frantic Briars every second was WAY OP!
Our defense buff was also WAY OP!
Chiron in pvp...

Actualy i really like the changes they made to the warden, it's way less boring now.
No more recasting pet etc. for buffs.
More combo's with warden are now possible :)

They only need to fix some elites (especialy for wd/w)
and alter the cooldown of the new Charged Chop/Power of the Woods Spirit



Quoted from "mnkmurphy885;547476"


This is somewhat off-topic, but it seems like Runewaker is afraid of allowing any one class to excel at tanking both single targets and multiple mob patrols, and I think that's idiotic. Look at poor Knights- they have significantly less aggro gen than w/k's, Champions or Wardens (especially after this "buff")- but they excel at large trash pulls. Warrior/knights, champions and wardens can all hold a boss better than knights, but they all also struggle with trash. I'm not saying that these classes can't tank- obviously they all do. But there's really no good reason to single knights out for bad aggro gen, or deny good CC to the other tanking classes. Each and every tank class in RoM should be able to do both.



Actually i like this philosofy, different tank classes all with there own speciality. Otherwise we would have 1 tank class, 1 dps class and 1 healer class which would be boring and a BIG FAIL!
If you want a 1 size fits all tank class... it shouldn't excel at all points (from balance perpective), but that would also be a fail because we all wannabe best at something, otherwise the Battlemonk would have been the most played class, and not the R/S...


So if they fix some elites (especialy for wd/w)
and alter the cooldown of the new Charged Chop/Power of the Woods Spirit
the wardens would be verry balanced, versatel and fun class to play (imho)

36

Saturday, July 21st 2012, 10:54pm

No offense Shawalker but unless you were endgame and tanking GCH and Sardo as warden or if u weren't around before ch 4 then i doubt you actually understand what these nerfs did to us wardens. Saying spaming Frantic Briar every 2 secs(which the cast time is actually 3 secs) unless u have crystal pet and use casting speed pots, would be like saying a mage needs to have his Purg hit with a 12 sec cool down. The buffs we lost make us utterly useless again since we had actually found a small role as tanks in stuff. Cause i don't care how much of a dps boost we got with charged chop we will always be picked last to be a Dps in most case's.

Hell there have more times then i can count were i was asked to tanked stuff cause there was no one else on to tank for us and i was happy to do it. Yes i tanked as wrd/m and used FB for mass pulls along with Cross Chop. Now cause of the buff loss i cant even come close to the Pdef i used to have. We were well balanced before this nerf, now we are completely broke again. ANYWAYS I STILL DARE ANY1 TO SHOW ME A POST STATING HOW WARDENS NEEDED A NERF OR WHERE WARDENS WERE OP... :)
Cornflake 74Wrd/71M/60W
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37

Sunday, July 22nd 2012, 1:41am

Quoted from "Blkkntdave;547543"

We were well balanced before this nerf, now we are completely broke again. ANYWAYS I STILL DARE ANY1 TO SHOW ME A POST STATING HOW WARDENS NEEDED A NERF OR WHERE WARDENS WERE OP... :)


idk I've always said wardens were super OP since the day they came out.

A single class having magical AoEs, 1v1 melee, ridiculous pets that you can send out untouchable behind walls, ability to wear plate with massive defense increase(wd/w only), heals/pet sacrafice, phy dmg repel (i've killed myself a few times attacking high hp wardens)

It's quite a lot for a single class you gotta admit, that being said its not easy to play either.

edit- WOOT to the rogue throw buff :3

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38

Sunday, July 22nd 2012, 2:13am

What ShaWalker said. Warden before this tweaking was soooo boring. It got turned into a spam queen with the changes from Chapter 4, but this made the Wardens more like Chapter 3 Wardens again, only this time they actually work&#8203;.
Draden - Knight/Warrior - Heartless - Reni

39

Sunday, July 22nd 2012, 2:27am

Quoted from "tmblake09;547584"

What ShaWalker said. Warden before this tweaking was soooo boring. It got turned into a spam queen with the changes from Chapter 4, but this made the Wardens more like Chapter 3 Wardens again, only this time they actually work&#8203;.

LOL they *actually work?* try tanking gch or toshh pats without healer diein every pull with the new warden. And also if u say ch4 warden was nothing but a spam queen clearly u or the person that played warden didnt play it correctly cuz my scrut never had any skill above 30% dmg will attack and double chop and neither of those are spammable did more dmg than frantic for me anyways.

40

Sunday, July 22nd 2012, 2:44am

I'm guessing the spam queens where the none wd/w? Guess what, warden is still a spam queen, just can't spam frantic briar. Just choose what instant cast you want to use. Making them like chapter 3 again? Not even close. Chapter 3 warden was way more fun than this instant cast boredom that it has become.