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squirrlee

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41

Wednesday, July 25th 2012, 12:22am

Quoted from "tmblake09;560143"

And per your final comment. Um, yeah? We wouldn't be playing anything, not even this very badly put together game, if it was not expensive to play. They wouldn't be able to keep it running. Get more people playing, then the prices will be more reasonable. We've seen it before. However, with the current number of people playing, there is no way we could pay what we used to and keep the game going.


Where do you get the facts to back this up? How would you know how much it takes to keep this game up and running? How would you know if the cost of the cash shop was lower that this game wouldn't have more paying players? I can't see how anyone could do well enough paying the monthy fee of a P2P game here in RoM. Even at $25 a month you will get no where in this game. For $25 a month ($300 a year) you will not reach endgame with the IS prices in RoM. Even if you manage to make one full set of gear on that $300. The reason behind this is you will be paying full price for Dias because there are not good sales every month. Double dias are very few and very far between.

This game keeps running off players like running off players was the game. The House chests, The Diamond fiasco, the Mega nerf of Scouts, the removal of X runes for duping, the increase of IS prices, the lowering of Ruby bonuses, the reduction of double Dia sales, the happy hour sales and this Warden thing. I'm sure I left a few things out, that is a rather hefty list of things that have made players leave or at least stop buying dias. I have not bought Dias since "The Mighty Shield" and don't see them changing my mind on that subject.


Not to mention the people that say people need to do the progresson from HoS up to end game...that is quite a few "Sets" of gear that need to be statted to make the next instance to get the next set of gear to stat. Not going to pull that off with $300 a year. If and that's a big IF $25 was enough considering the fail rate of +gems there might be more people paying.

I find it odd that they removed FA (Frogster America) considering they made a profit just not as much as projected or required, or whatever. A profit is a good thing considering the economic issues the US had/has at the time FA was in business.
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42

Wednesday, July 25th 2012, 12:23am

Actually Tmblake, Warden/Mage is very broken. Cause I tanked and play as Warden/Mage. I keep agro thru dps and with HoTO i was able to match most Knights if not surpass them. Now our two major buffs HoTO and PoOS are broken. Hell Power of the wood spirit isn't after the nerf. The old buff gave use 15% dmg buff for 15mins. The New skill is suppose to give us 50% for 60 secs, which is fine by me it just means i can pop that as a cool down for boss's. Heres the kicker tho, its still only 15% and for only 60 secs. HoTO gives us 2 immunes = big whoop. As warden/mage when i used HoTO i had a leet skill that also gave me a regen of 3550 per 5 secs. I've stated before i was able to tank GC normal and Sardo as wrd/m simply cause of the pdef buff we had. Btw my gear is very well done and im pretty well endgame geared. I'm going to spend the time and money to regear or reroll a new class because froggy/rune thuoght it would be a good idea to fark us over.

And Nyte giving his opinion as why Frantic Brair got nerfed like it did is pure BS. Its not any more OP then any other skill or AoE that other class's have. I mean unless the warden population shot up and we now outnumber Mages(Purg, TS and lets not forget the dmg from a Flame) and P/S and their OP IB, or how about R/S and LOW BLOW and now they get Throw that can now one shot ppl. But hey lets not talk about those cause there's far more of those class's.

BTW I still challange any1 to show me a single Thread before the nerf that had the community up in arms to get Frantic Briar or wardens in general nerfed.
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trav42073

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43

Wednesday, July 25th 2012, 12:29am

is really not so bad. so we lost a aoe, that did massive damage, well, i dont think it did more than purg fire did, but still, its gone. it aint coming back. we lost a second aoe, will attack, that hurts, but whatever. we gained instant cast on charged chop, good for us. potws is now a cone aoe like charged chop, meh, im still on the fence about whether this is good or bad. the mana cost for spamming charged chop is a little high to me. so i dont do it, as much as i would like to. the loss of pdef from hoto sucks, but, the boost from briar sheild is helpful., the skill that boosts based on strength, cant remember what, i like that, but i followed xephs old guides and went heavey on str. so i make out like a bandit due to that.

this game has a track record of not doing what they say theyre going to do, let alone when they say theyre going to do it. ive seen congress move faster. if your new, get used to it, if your an old player, havent u learned yet? they will fix it when they fix it. maybe by then my sig skill will be off cooldown.
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Kefkai

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44

Wednesday, July 25th 2012, 12:32am

Quoted from "tmblake09;560143"

Although I disagree with almost anything the GM's said in this thread, I will point out that Nytefall stated they are trying to make the Warden gearing style the same across all Warden combos. Warden/Druid is not meant to heal, if you want to heal play a Druid/Warden. Warden/Mage is also not broken. The only Warden combo that was broken by the patch was Warden/Warrior, and THAT is the combination that almost everyone is complaining about. There are very few Wardens who are displeased with the changes as a whole.

And per your final comment. Um, yeah? We wouldn't be playing anything, not even this very badly put together game, if it was not expensive to play. They wouldn't be able to keep it running. Get more people playing, then the prices will be more reasonable. We've seen it before. However, with the current number of people playing, there is no way we could pay what we used to and keep the game going.


You're kidding right? Warden is supposed to be the Elf tank, a lot of people played it like a tank the defense nerf was very crippling to any non Wd/W it was tough to play Wd/S as a tank but it was doable, now it's not it's just not possible to get the defense that I had pre-patch and both Champions and Knights have around 50-60% more defense than Warden.

They gave us more DPS and took away defense, it didn't make a whole lot of sense unless they're making Wardens into a DPS class which goes against the fact that it's a tank in the first place.. if I wanted a DPS third I would have chosen Warrior, and right now I might as well be tanking on R/Wd compared to Wd/S the pet is only 20% defense difference (though I do lose my def stat'd chain gear) I might as well just stat up some defense stat'd leather with the way things currently are since R/Wd carries a lot more DPS than the Warden combos that I have.

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45

Wednesday, July 25th 2012, 12:52am

Quoted from "Blkkntdave;560159"

Actually Tmblake, Warden/Mage is very broken. Cause I tanked and play as Warden/Mage. I keep agro thru dps and with HoTO i was able to match most Knights if not surpass them. Now our two major buffs HoTO and PoOS are broken. Hell Power of the wood spirit isn't after the nerf. The old buff gave use 15% dmg buff for 15mins. The New skill is suppose to give us 50% for 60 secs, which is fine by me it just means i can pop that as a cool down for boss's. Heres the kicker tho, its still only 15% and for only 60 secs. HoTO gives us 2 immunes = big whoop. As warden/mage when i used HoTO i had a leet skill that also gave me a regen of 3550 per 5 secs. I've stated before i was able to tank GC normal and Sardo as wrd/m simply cause of the pdef buff we had. Btw my gear is very well done and im pretty well endgame geared. I'm going to spend the time and money to regear or reroll a new class because froggy/rune thuoght it would be a good idea to fark us over.

And Nyte giving his opinion as why Frantic Brair got nerfed like it did is pure BS. Its not any more OP then any other skill or AoE that other class's have. I mean unless the warden population shot up and we now outnumber Mages(Purg, TS and lets not forget the dmg from a Flame) and P/S and their OP IB, or how about R/S and LOW BLOW and now they get Throw that can now one shot ppl. But hey lets not talk about those cause there's far more of those class's.

BTW I still challange any1 to show me a single Thread before the nerf that had the community up in arms to get Frantic Briar or wardens in general nerfed.

You were most definitely not meant to tank as a warden/mage, and them completely removing the ability to do so is justified I think. You were playing the class combination as it was not intended, you can't complain when they remove your ability to do so. They completely broke how the warden/warrior was made to be played, and THAT is something to complain about.

And anyone who's played or seen warden/mage running around knows that the regen was broken and far too high. Now it is reasonable, still useful but not OP like it used to be.
Draden - Knight/Warrior - Heartless - Reni

tmblake09

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46

Wednesday, July 25th 2012, 12:56am

Quoted from "Kefkai;560163"

You're kidding right? Warden is supposed to be the Elf tank, a lot of people played it like a tank the defense nerf was very crippling to any non Wd/W it was tough to play Wd/S as a tank but it was doable, now it's not it's just not possible to get the defense that I had pre-patch and both Champions and Knights have around 50-60% more defense than Warden.

They gave us more DPS and took away defense, it didn't make a whole lot of sense unless they're making Wardens into a DPS class which goes against the fact that it's a tank in the first place.. if I wanted a DPS third I would have chosen Warrior, and right now I might as well be tanking on R/Wd compared to Wd/S the pet is only 20% defense difference (though I do lose my def stat'd chain gear) I might as well just stat up some defense stat'd leather with the way things currently are since R/Wd carries a lot more DPS than the Warden combos that I have.

And that is a very common misconception. If anything, the Warden was made to be an off tank; people misunderstood druid as the elven priest and warden as the elven knight, and when they didn't work out as people wanted them to, they claimed they sucked and moved on. Warden has the stats of a Warrior mixed with the stats of the Knight, and the only skills that allowed them to tank was Heart of the Oak, which came after their massive overhaul. Before that, they were meant to utilize their pets as their main form of defense and protection, after that they were the main form of defense and protection with their pet being supplemental (or in chiron's case, equal), and now it is almost balanced. The only thing needing fixed is the warden/warrior combination that was (admitted even by runewaker) broken.
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Kefkai

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47

Wednesday, July 25th 2012, 1:12am

Quoted from "tmblake09;560173"

And that is a very common misconception. If anything, the Warden was made to be an off tank; people misunderstood druid as the elven priest and warden as the elven tank, and when they didn't work out as people wanted them to, they claimed they sucked and moved on. Warden has the stats of a Warrior mixed with the stats of the Knight, and the only skills that allowed them to tank was Heart of the Oak, which came after their massive overhaul. Before that, they were meant to utilize their pets as their main form of defense and protection, after that they were the main form of defense and protection with their pet being supplemental (or in chiron's case, equal), and now it is almost balanced. The only thing needing fixed is the warden/warrior combination that was (admitted even by runewaker) broken.


Explain to me how Druid is not the Elven healing option because as far as I see it every race has one tanking option and one healing option and I'm fairly certain that was intentional. Also I have no idea what you mean when you say "Stats of a warrior mixed with stats of a Knight" they get the same Patk per Str that Knight does and less Pdef per point of Vit than Champion, Knight, and Warrior (which was supplemented by HotO).

Back in Ch2 Warden was a gimp class it took them forever to establish what their elites were and what they'd do and by that time no one really wanted to play Warden. I think the reason that Warden was what it was is because the people of RW realized "Wow pets don't scale nearly at all or atleast not well". There is absolutely no way that you can force a pet like Oak Spirit to tank for you it makes no sense and if you could force it to then you're going to DPS? If so that makes it like you have an extra person in your party which unfortunately doesn't follow commands very well..

Anyways, in place of the defense buff we got other defense buffs (not to the same degree obviously) and an immune and you still won't call Wardens a tank class?

48

Wednesday, July 25th 2012, 2:01am

Ok here's the deal, im going to just come out and say it but Mr Tmblake's elevator doesn't go to the top floor. So with me playing wrd/m and being a tank was what i was doing and doing a good job at. The time and money i spent on my gear made it so i could step up and tank stuff for my guild. As far as the regen i got from my HoTO being OP, you sir have no idea what you are talking about. It by no way was OP, how does 3550 hp per 5 secs help when u get lowblow'd 2x and dead and rez'ing back on your castle in siege. My regen allowed me to take a few extra hits in runs and allow the healer to turn his attention on other players a bit. Also have you heard of a skill called Windchop its a wrd/m only skill, look it up, but then again you call it OP and want that nerfed as well.

Saying i play wrd/m the wrong way is like saying playing p/s to be a DPS cannon is playing that class combo the wrong way.

My advice to you Blake is to shut the hell up until you have an endgame geared warden then have your skills that allowed you to be a viable addition to any party. Also blake please decide if your a fanboi or a hater cause i see you flip flop around on everything you butt your nose into.
Cornflake 74Wrd/71M/60W
Blkkntdave 75R/66S/45K
Killed Rusytx 9/6/12 LOL

WhiteFlour

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49

Wednesday, July 25th 2012, 2:15am

Quoted from "Blkkntdave;560183"

My advice to you Blake is to shut the hell up until you have an endgame geared warden then have your skills that allowed you to be a viable addition to any party. .


In my opinion you guys should both focus on having an end game warden first and at the same time stop saying end game because neither of you are...or anyone else for that matter.

CROMI80

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50

Wednesday, July 25th 2012, 2:35am

Quoted from "tmblake09;560173"

And that is a very common misconception. If anything, the Warden was made to be an off tank; people misunderstood druid as the elven priest and warden as the elven knight, and when they didn't work out as people wanted them to, they claimed they sucked and moved on. Warden has the stats of a Warrior mixed with the stats of the Knight, and the only skills that allowed them to tank was Heart of the Oak, which came after their massive overhaul. Before that, they were meant to utilize their pets as their main form of defense and protection, after that they were the main form of defense and protection with their pet being supplemental (or in chiron's case, equal), and now it is almost balanced. The only thing needing fixed is the warden/warrior combination that was (admitted even by runewaker) broken.

god, if the warden were not suppose to take on tank roles, why the hell would they allow wardens to use plate gears, and guve them (warden/warrior) aggro generating skills .
tmblake, sometimes you poke you nose everywhere and say ridiculous things that piss others off.
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51

Wednesday, July 25th 2012, 2:59am

Quoted from "WhiteFlour;560185"

In my opinion you guys should both focus on having an end game warden first and at the same time stop saying end game because neither of you are...or anyone else for that matter.


You hear that guys, no one's end game here we all best leave.

Anyways my Warden is fully leveled and I've tanked on it, that's atleast enough for my input, not fully geared because it was just easier to use some of my rogue gear (that and since I wanted to tank seriously I'm making a Wd/W though I've slowed a bit since this patch..)

Now that I've justified my position how about you justify yours? :)

CROMI80

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52

Wednesday, July 25th 2012, 3:12am

I hear ya kef. Seriously endgame or not, we know our class pretty well and what it can do. Do you know yours white flour ?
~Know no limit to unleash the untap potential in yourself
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regentego

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53

Wednesday, July 25th 2012, 3:21am

Quoted from "CROMI80;560187"

god, if the warden were not suppose to take on tank roles, why the hell would they allow wardens to use plate gears, and guve them (warden/warrior) aggro generating skills .
tmblake, sometimes you poke you nose everywhere and say ridiculous things that piss others off.



I dare TM to go tell all the p/s they are not supposed to be DPS and just heal.

tmblake09

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54

Wednesday, July 25th 2012, 5:46am

Quoted from "Blkkntdave;560183"

Ok here's the deal, im going to just come out and say it but Mr Tmblake's elevator doesn't go to the top floor. So with me playing wrd/m and being a tank was what i was doing and doing a good job at. The time and money i spent on my gear made it so i could step up and tank stuff for my guild. As far as the regen i got from my HoTO being OP, you sir have no idea what you are talking about. It by no way was OP, how does 3550 hp per 5 secs help when u get lowblow'd 2x and dead and rez'ing back on your castle in siege. My regen allowed me to take a few extra hits in runs and allow the healer to turn his attention on other players a bit. Also have you heard of a skill called Windchop its a wrd/m only skill, look it up, but then again you call it OP and want that nerfed as well.

Saying i play wrd/m the wrong way is like saying playing p/s to be a DPS cannon is playing that class combo the wrong way.

My advice to you Blake is to shut the hell up until you have an endgame geared warden then have your skills that allowed you to be a viable addition to any party. Also blake please decide if your a fanboi or a hater cause i see you flip flop around on everything you butt your nose into.

I did thank ya, tanked GCH on my warden/warrior back in chapter 4 :) :) :) I'm just as pissed as everyone that wd/w got screwed, but it is the ONLY combo that did so.
Draden - Knight/Warrior - Heartless - Reni

tmblake09

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55

Wednesday, July 25th 2012, 5:48am

Quoted from "regentego;560192"

I dare TM to go tell all the p/s they are not supposed to be DPS and just heal.

Lol why, that would be utterly retarded honey. I was the one saying that if your COMBINATION is made to do something, then you should by all means be allowed to do it that way. Priest/Scout is made to have a DPS aspect to it, so it should be allowed to DPS. Warden/Mage was NOT made to have a tanking aspect to it, it just benefit from the warden generals enough to manage.
Draden - Knight/Warrior - Heartless - Reni

56

Wednesday, July 25th 2012, 5:55am

Quoted from "tmblake09;560202"

Lol why, that would be utterly retarded honey. I was the one saying that if your COMBINATION is made to do something, then you should by all means be allowed to do it that way. Priest/Scout is made to have a DPS aspect to it, so it should be allowed to DPS. Warden/Mage was NOT made to have a tanking aspect to it, it just benefit from the warden generals enough to manage.


Don't worry about ebby there, he'll use any excuse to throw p/s or iceblade into a thread that has nothing to do with them, check his sig for an example
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
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regentego

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57

Wednesday, July 25th 2012, 6:09am

Quoted from "Quaffy2;560203"

Don't worry about ebby there, he'll use any excuse to throw p/s or iceblade into a thread that has nothing to do with them, check his sig for an example


Word to my m/p homie Quaffy, oh wait that's p/s in siege, anyway back on topic, Warden not in patch booo, bad!

58

Wednesday, July 25th 2012, 9:30am

Of course not every class combos are meant to do everything. But many of class combos are good that makes the primary class off the league and that is where it was fun to play. Best example is p/w healing primary class but meant to run as dps or maybe even tank but even though they get elites to do that many things are broken with that combo making players to suffer in long run. Wd/m was originally designed to be a magical based warden people tried that combo although it was a fail, instead of making it viable for magical class changes made to warden crippled this combo and people have to re gear or swap secondary. There are a lot of players play a combo for fun not only for end game farming and constantly making changes to their role just takes fun out of that combo.
For example if some day p/w elites changed from dps skill to all healing skills and justifying that priest are for healing it wont do any good.
Wardens in general had high defense boost for a dps, everyone agrees that. But there was a combo wd/w which was meant to tank and all its elites were reworked to work like that.
Currently its no where close to be a viable tank compared to same geared dps/healer.Now its got no effective aoe skill to hold group of mobs. One aoe completely removed and other was nerfed in damage and with cool down.
Of course frantic briar had big damage but instead of making it complete useless for wd/w it could be made to increase aggro so that no other wd combo uses it as dps during group pulls. Everyone showing huge damage with briar shield was mainly in dps gear if u try that with tank gear it wouldn't put you on top of mages in dps table.
With the last patch champions can get 75% more def than warden as long time buffs that's a huge difference considering that with careful statting champions can play dd and tank on same gear, but still we are yet to see end game champions by then we have only one tank class left.

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59

Wednesday, July 25th 2012, 2:59pm

spirit of the oak can tank. i use him for that occasionally. he tanks hos color boss while 4 run the colors. yea, it is a extra person, a dumb one but tough.
95r/62m/63s/ Soultwist.
Ryaderr wrd/s/w erobos

60

Wednesday, July 25th 2012, 3:17pm

Quoted

[COLOR=black !important]spirit of the oak can tank. i use him for that occasionally. he tanks hos color boss while 4 run the colors. yea, it is a extra person, a dumb one but tough. [/COLOR]


I do the same on last boss of WA. Oak "stalls" the consul, while we kill the baron.