Quoted from "srlebonv1;560479"
In light of all the nerf threads as of late. I thought id try a thread geared toward more constructive changes. Being a scout since chp2 I know first hand the excessive nature of the nerf hammer. So, let's spitball some ideas, ill start:
Make shot a truly spamable skill, ie no 1sec cool down, after all most scout skill damage percentages are lower than other comparable dps classes because of our speed and distance at sending that damage.No Trolls please
Quoted from "Kefkai;560480"
You ask for no trolls but you want shot to have no cooldown, you're the one trolling with that line.. classes shouldn't have their DPS entirely based off of one skill, it's a bad thought process
Anyways scouts are fairly consistant damage so they're not really anything I'd scoff at, they're not the highest dps but they're also in no way the lowest, also S/K is a beast in pvp and still very popular if anything they're a fairly balanced class all things considered and have the highest Patk boosting skill (at the price of a HP drain).
Personally I'd agree with lowering the amount of HP that it drains it seems like it should be either a fixed value or a lower percent, as is it just discourages people to use the skill..
Quoted from "regentego;560491"
You can indeed spam shot, but only with a GDFB, so it's only gonna hit for like 11k damage. Next best bet Desert Bow which only gives you gcd. I think scout could use a damage increase overall, nothing crazy or wind arrows will be flying like crazy again. Instances will be 5 scouts and a p/k again. Well at least I was the only rogue in siege back then.

Quoted from "ruisen2000;560520"
Make scouts an anti-P/S class, the same way that scouts can easily kill uber rogues. Have them be P/S's mortal enemy, which would reduce the need to nerf P/S, and add incentive to play a scout again in SW.
Ex. Have mana drain shot drain a (large) % of mana and reduces target's magical damage by % for [(buff) 0 time)] seconds instead, or something like that![]()
Quoted from "Kefkai;560480"
You ask for no trolls but you want shot to have no cooldown, you're the one trolling with that line.. classes shouldn't have their DPS entirely based off of one skill, it's a bad thought process
Anyways scouts are fairly consistant damage so they're not really anything I'd scoff at, they're not the highest dps but they're also in no way the lowest, also S/K is a beast in pvp and still very popular if anything they're a fairly balanced class all things considered and have the highest Patk boosting skill (at the price of a HP drain).
Personally I'd agree with lowering the amount of HP that it drains it seems like it should be either a fixed value or a lower percent, as is it just discourages people to use the skill..
Quoted from "regentego;560523"
Scout in chapter 3 wasn't OP beyond belief, it was their use of pots. But every class potentially has a burn mode, there were just too many YouTube videos of scout doing it.
Quoted from "regentego;560523"
I think they are terrified of scouts, why on earth can't a speed weapon rune apply to a bow, why has ever bow after level 62 been 3+ speed, and yes bows are the lowest DPS.
Its like runewaker is saying "sure bow is your primary weapon but were gonna restrict it and just let every other class use stuff you can't"
Scout in chapter 3 wasn't OP beyond belief, it was their use of pots. But every class potentially has a burn mode, there were just too many YouTube videos of scout doing it.
Quoted from "Cronrs;560518"
- make shot a 1 second CD as in not dependent on the bow/xbow for its CD. This way you would have a solid filler while your higher dps skills where on cd rather then having to wait a couple seconds imbetween skill usage.
- S/K VN and GCH tanking complete 
Quoted from "Winston;560528"
I was one of the only two tanks on Artemis that could clear RT diamond at lvl 60 in ch 3. And for your information it was only doable with 1 k, 1 p, and 4 scouts. The highest of dps other than scouts could barely do have a scouts damage in scrutinizer per boss. Scouts were gods in ch 3 at max endgame. People saying they weren't just didn't know because they sucked too bad to see the good people play it.
Quoted from "Winston;560528"
I was one of the only two tanks on Artemis that could clear RT diamond at lvl 60 in ch 3. And for your information it was only doable with 1 k, 1 p, and 4 scouts. The highest of dps other than scouts could barely do have a scouts damage in scrutinizer per boss. Scouts were gods in ch 3 at max endgame. People saying they weren't just didn't know because they sucked too bad to see the good people play it.
Quoted from "Winston;560528"
I was one of the only two tanks on Artemis that could clear RT diamond at lvl 60 in ch 3. And for your information it was only doable with 1 k, 1 p, and 4 scouts. The highest of dps other than scouts could barely do have a scouts damage in scrutinizer per boss. Scouts were gods in ch 3 at max endgame. People saying they weren't just didn't know because they sucked too bad to see the good people play it.