AND the amount of patk those scouts have to stack is to keep up is downright ridiculous.
Speaking as one of the only active Scouts on Reni, I'm just fine with most of how Scouts are now. We don't need a removal of GCD, we don't need a spammable Shot. Those who are advocating such a thing don't know the current sustainable rotations.
The main thing Scouts need is a lowering of PvE PAtt caps. As a Scout I literally have to stack 10-20% more PAtt than an equally geared Rogue just to do the same damage. (No, that's not Dex, that's PAtt.) I can keep up vs Rogues if I'm at the PAtt cap for an instance, but it just doesn't happen if I'm in ToSH or even Grafu.
For comparison, if I were to get a Shint's and switch to playing Rogue with my current gear, I would be ToSH ready. Maybe not with damage food, but I could run it and contribute. As a Scout, I have to hope I get dragged in because people love the debuffs on S/R.
Stack wis.
My SP never hits people.
You don't nerf a class because you aren't statted correctly to protect yourself against it >_>
It really grates when I see people say idiotic things like this.SCOUTS DO NOT HAVE EXTRA ROOM TO STACK MDEF. Everything has to go to PAtt. Play a class before knocking peoples' legitimate concerns.
And SP should not be longer-ranged than Detection, considering Scouts are supposed to be the anti-Rogue. Sure, I can use PvP gloves or candy, IF I'm not lagging too badly, or IF stuff isn't on cooldown. But it shouldn't be an if.
As to Blood Arrow, my guild's healers handle it just fine, even in Grafu Hard. Granted, a lot of that has to do with me being the only Scout in the group most of the time, but it's not a must-change. I would be happy if it were reduced to 5-7%, but it's not so vital as PAtt cap adjustment.