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41

Wednesday, August 1st 2012, 2:51am

Quoted from "1stfaze;561844"

lol omg will everyone stop and think about what they are saying, "hey i know you guys just issued a mini nerf to wardens, but do you think that you can nerf them a lil more" lol wow, besides CC really only helped w/wdn the most, but i guess warriors will somehow magically turn into the new ch 3 scouts cuz they are soooo viable in pvp and pve
really it doesnt make them uber in siege(lets face it its still a warrior) maybe a little better on the scrut but thats it


Little better on the scrut? Little better? My DPS more than doubled on the scrut. R/S's that I used to tie in DPS doesn't even come close. When you have a skill that doesn't have GCD, especially one that is stronger than EVERY SINGLE SKILL OF THE CLASS. It makes the class combination OP. So did W/Wdn, R/Wdn just become CH 3 scouts? Yes. Yes they did. There just aren't enough of us in the game to the extent that there were scouts to see it on a similar scale.
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42

Wednesday, August 1st 2012, 2:52am

Quoted from "1stfaze;561844"

lol omg will everyone stop and think about what they are saying, "hey i know you guys just issued a mini nerf to wardens, but do you think that you can nerf them a lil more" lol wow, besides CC really only helped w/wdn the most, but i guess warriors will somehow magically turn into the new ch 3 scouts cuz they are soooo viable in pvp and pve
really it doesnt make them uber in siege(lets face it its still a warrior) maybe a little better on the scrut but thats it


Considering W/R and W/wdn were already the top dps classes, ya this new boost makes w/wdn a tad bit OP.
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43

Wednesday, August 1st 2012, 2:55am

Quoted from "mikkehboii;561845"

Little better on the scrut? Little better? My DPS more than doubled on the scrut. R/S's that I used to tie in DPS doesn't even come close. When you have a skill that doesn't have GCD, especially one that is stronger than EVERY SINGLE SKILL OF THE CLASS. It makes the class combination OP. So did W/Wdn, R/Wdn just become CH 3 scouts? Yes. Yes they did. There just aren't enough of us in the game to the extent that there were scouts to see it on a similar scale.


On my lowbie S/Wd, CC hits twice as hard as any arrow that I have. The only reason that i even use arrows at all is when I run out of mana :( I might even stop getting elite skills so that CC remains spammable...

And just wondering... Can you out DPS the T7 +16 clean statted people in TOSH-H now with dirty statted gear + CC lol.
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44

Wednesday, August 1st 2012, 2:56am

Quoted from "ruisen2000;561847"

And just wondering... Can you out DPS the T7 +16 clean statted people in TOSH-H now with dirty statted gear + CC lol.


Lol I only had dirty statted gear when ToSH first came out. I'm fully ToSH geared already. Just T6 though T7 out of my budget. And yes I do outdps every other class combination easily with the way Charged Chop is now. Just a few days ago I ran ToSH for the first time since the Warden patch because I've been busy lately and haven't been playing often. I did 9m overall damage on 6th boss in a 15 second burn and 10m overall damage on last boss in another 15 second burn with a party full of OPs. That's imba. Anyone that says otherwise just doesn't want to get nerfed.
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45

Wednesday, August 1st 2012, 3:00am

Quoted from "mikkehboii;561845"

Little better on the scrut? Little better? My DPS more than doubled on the scrut. R/S's that I used to tie in DPS doesn't even come close. When you have a skill that doesn't have GCD, especially one that is stronger than EVERY SINGLE SKILL OF THE CLASS. It makes the class combination OP. So did W/Wdn, R/Wdn just become CH 3 scouts? Yes. Yes they did. There just aren't enough of us in the game to the extent that there were scouts to see it on a similar scale.

Think about it this way bangs: they buffed the dps wardens and nerfed warden tanks. So we want the opposite now. nerf dps wardens, buff tank wardens, and buff r/wn.

46

Wednesday, August 1st 2012, 3:04am

Quoted from "thebadtouch09;561849"

Think about it this way bangs: they buffed the shit out of dps wardens and nerfed warden tanks. So we want the opposite now. nerf dps wardens, buff tank wardens, and buff r/wn.


Yea I'd say put CC back on that 3 sec CD still keep it as an instant and actually apply GCD and that would make things better for DPS Wdns and x/Wdns without being too OP. And yea buff tank Wardens.
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47

Wednesday, August 1st 2012, 3:16am

Quoted from "mikkehboii;561850"

Yea I'd say put CC back on that 3 sec CD still keep it as an instant and actually apply GCD and that would make things better for DPS Wdns and x/Wdns without being too OP. And yea buff tank Wardens.

that would actually kill a r/wn dps >.< i think CC works fine as it is right now.

48

Wednesday, August 1st 2012, 3:17am

Quoted from "thebadtouch09;561856"

that would actually kill a r/wn dps >.< i think CC works fine as it is right now.


Problem is that you're relying on a secondary class's skill to make your class. That itself is wrong. Making your class should be primary+elite skill with secondary skills just as a filler. CC needs fix and R/Wdn needs fix but those fixes will be independent.
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49

Wednesday, August 1st 2012, 3:20am

Quoted from "mikkehboii;561857"

Problem is that you're relying on a secondary class's skill to make your class. That itself is wrong. Making your class should be primary+elite skill with secondary skills just as a filler. CC needs fix and R/Wdn needs fix but those fixes will be independent.


I'm glad that someone else besides me sees how OP /Wd is right now, and yeah R/Wd's biggest problem is it's elites aren't that great, there's no reason that those shouldn't be reworked instead of relying on a skill that has higher dps as lowblow that's spammable with no CD.

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50

Wednesday, August 1st 2012, 3:21am

Does the rogue/warden elite "Crazed Creed" make up for Combat Master for a rogue/scout?

51

Wednesday, August 1st 2012, 3:22am

Quoted from "L3g3nd;561860"

Does the rogue/warden elite "Crazed Creed" make up for Combat Master for a rogue/scout?


Crazed Creed - 10% Crit Dmg increase when maxed I believe
Combat Master- 60% Crit Dmg increase + XXX Crit.

Not even close.
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52

Wednesday, August 1st 2012, 3:25am

Quoted from "mikkehboii;561861"

Crazed Creed - 10% Crit Dmg increase when maxed I believe
Combat Master- 60% Crit Dmg increase + XXX Crit.

Not even close.


Don't forget that you have to add in the /Wd Patk boost, the classes aren't the same.

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53

Wednesday, August 1st 2012, 3:28am

I'll need to roll a rogue/warden and see for myself. "Hidden Master" looks pretty sexy too especially if a scout starts attacking a rogue while in hide. I just wish romwiki actually had the actual damage reduction.

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54

Wednesday, August 1st 2012, 3:29am

Quoted from "Kefkai;561862"

Don't forget that you have to add in the /Wd Patk boost, the classes aren't the same.


Does the patt boost beat R/K's 15% patt boost?

EDIT: 13.96%*

55

Wednesday, August 1st 2012, 3:29am

Quoted from "mikkehboii;561857"

Problem is that you're relying on a secondary class's skill to make your class. That itself is wrong. Making your class should be primary+elite skill with secondary skills just as a filler. CC needs fix and R/Wdn needs fix but those fixes will be independent.


Quoted from "Kefkai;561859"

I'm glad that someone else besides me sees how OP /Wd is right now, and yeah R/Wd's biggest problem is it's elites aren't that great, there's no reason that those shouldn't be reworked instead of relying on a skill that has higher dps as lowblow that's spammable with no CD.

I think this is perfectly acceptable. An elite skill can make or break r/s, so why cant a single secondy skill make or break r/wn? Its the same thing. I still use ALL of my rogue skills, but a spammable secondary is what makes rogue classes. Thats why rogue/s and r/wn and r/k are viable dps. because they have a skill they can spam. Look at r/p. Great elites, 30% crit rate to wound attackk...but has trouble keeping up with no secondary spammable skills.

Quoted from "L3g3nd;561860"

Does the rogue/warden elite "Crazed Creed" make up for Combat Master for a rogue/scout?

No, but i dont crit in tosh anyways so it dosent matter at all >.<

Quoted from "mikkehboii;561857"

Problem is that you're relying on a secondary class's skill to make your class. That itself is wrong. Making your class should be primary+elite skill with secondary skills just as a filler. CC needs fix and R/Wdn needs fix but those fixes will be independent.


Quoted from "Kefkai;561859"

I'm glad that someone else besides me sees how OP /Wd is right now, and yeah R/Wd's biggest problem is it's elites aren't that great, there's no reason that those shouldn't be reworked instead of relying on a skill that has higher dps as lowblow that's spammable with no CD.


Quoted from "L3g3nd;561860"

Does the rogue/warden elite "Crazed Creed" make up for Combat Master for a rogue/scout?


Quoted from "L3g3nd;561865"

Does the patt boost beat R/K's 15% patt boost?


Its 17% pa. I like it quite a bit. Its pa + a spammable skill vs the crit rate and damage of r/s with energy thief. R/s does more dps in like gch where i can crit. In tosh i never crit no matter what class i am, so r/wn does more damage.

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56

Wednesday, August 1st 2012, 3:32am

I'm looking at the rogue/warden elites. Which is the one that gives the 17% patt bonus?

57

Wednesday, August 1st 2012, 3:32am

Quoted from "thebadtouch09;561866"

I think this is perfectly acceptable. An elite skill can make or break r/s, so why cant a single secondy skill make or break r/wn? Its the same thing. I still use ALL of my rogue skills, but a spammable secondary is what makes rogue classes. Thats why rogue/s and r/wn and r/k are viable dps. because they have a skill they can spam. Look at r/p. Great elites, 30% crit rate to wound attackk...but has trouble keeping up with no secondary spammable skills.


Yea, but that's my point. Disarmament is weaker than BS, LB, WA. Vamp/Shot is weaker than BS, LB, WA. CC is stronger than LB, WA. Shouldn't work that way to make a class viable. Secondaries are meant to be fillers not main attack skills.
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58

Wednesday, August 1st 2012, 3:33am

Quoted from "L3g3nd;561867"

I'm looking at the rogue/warden elites. Which is the one that gives the 17% patt bonus?


Warden General skill. Savage Power. 30 second buff
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59

Wednesday, August 1st 2012, 3:34am

Quoted from "mikkehboii;561869"

Warden General skill. Savage Power. 30 second buff


But in PvP I'd be going 1 minute without that effect and 30 seconds with the effect since the CD is 1.5 mins whereas Combat Master, I get it the entire time. =/

I can see how it is more preferable in PvE though.

60

Wednesday, August 1st 2012, 3:35am

Quoted from "L3g3nd;561870"

But in PvP I'd be going 1 minute without that effect and 30 seconds with the effect since the CD is 1.5 mins whereas Combat Master, I get it the entire time. =/

I can see how it is more preferable in PvE though.


That and you don't need anymore P.Att in SW unless you're hunting tanks and healers.
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