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21

Monday, August 20th 2012, 12:36am

I think what people are trying to say is that if you're not in a group of 12 who can do TOSH(or whatever the endgame instance at the time is), then without ABLs you can't really get to end game. And finding an active group of 12 people in this game is reserved to only so many guilds. That part is the part I can agree with.

I tend to agree with guilds sticking to their guilds first. I disagree with that statement being a negative thing though. I think that's the smart thing and logical thing to do (otherwise why would you have guilds). I mean, there were times in years past where I told my guild when we got a good drop that it stays in the guild until its not end game, so I understand.

I do believe that when it is said "run it yourself" that it is pretty rare to be able to pull that off. I'd say Artemis is easily the most active server with end game guilds. I think 3-4 guilds can run TOSH. I know 3 actively do (daily). For everyone else on the server, it's hard to get 12 people together actively wanting to do TOSH, let alone in the same guild, mostly just due to server population. And that's on the most active server. So we're talking maybe 10, give or take a few, guilds on the entire game who can clear this.

It's not broken in what the players are doing because it all makes sense in theory. It's just broken in there's really minimal options around it provided by the game itself.

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22

Monday, August 20th 2012, 3:31am

Quoted from "CharlieBananas;565396"

I think what people are trying to say is that if you're not in a group of 12 who can do TOSH(or whatever the endgame instance at the time is), then without ABLs you can't really get to end game. And finding an active group of 12 people in this game is reserved to only so many guilds. That part is the part I can agree with.

I tend to agree with guilds sticking to their guilds first. I disagree with that statement being a negative thing though. I think that's the smart thing and logical thing to do (otherwise why would you have guilds). I mean, there were times in years past where I told my guild when we got a good drop that it stays in the guild until its not end game, so I understand.

I do believe that when it is said "run it yourself" that it is pretty rare to be able to pull that off. I'd say Artemis is easily the most active server with end game guilds. I think 3-4 guilds can run TOSH. I know 3 actively do (daily). For everyone else on the server, it's hard to get 12 people together actively wanting to do TOSH, let alone in the same guild, mostly just due to server population. And that's on the most active server. So we're talking maybe 10, give or take a few, guilds on the entire game who can clear this.

It's not broken in what the players are doing because it all makes sense in theory. It's just broken in there's really minimal options around it provided by the game itself.



Everything you said is correct. Problem is they thought they would have a much larger player base. The end game instances are out of reach except for the small percentage of players who have lots of time or piles of disposable cash. They need to rethink many things. Lets say you're a new player, brand new loves the game, till level 60. Imagine starting new, having to +6 your starter gear. That's a few thousand rubies. You need stats, last piece I made 3 stats cost me 22mil.

God forbid they want to +16 anything. Needless to say new people either quit of just settle for rt/kt. This is Runewakers and Gameforges fault. When only 5% of your players can run ToSH HM, well 95% left are your $20 per month bread and butter players. You may need to rethink things.

dexhunterz

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23

Monday, August 20th 2012, 7:15am

1. UNLESS some type of super hacks are involved, some group of 12 people HAD to clear ToSH in GCHM gear. So saying you need the gear from the instance to clear the instance, is...ridiculous.

2. As has been stated by many people who may actually run their own business', we don't know why they don't want to make more money. It is really weird.

3. Endgamers have pm'ed me MANY times when I troll world chat with "WTS Dias 100k per", with things like "WTS ToSH gear UD 200 mil per". So acting like you DONT behave like that is obviously just a troll in itself. We all know you try to demand cheaper diamonds than everyone else with being able to shell out ToSH gear....which is fine, I would do the same, but I wouldnt bs people about it, or try to hide that fact.

4. This game will never reach it's potential because of the cost it takes to gear up. They have chosen to cater to people who spend a lot of money, thus alienating the much larger crowd of people willing to spend say $20 a month.

5. Why would an ABL be a sale only item? It is almost ESSENTIAL to the gearing process for the majority. Why don't you also make puri's sale only also?
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24

Monday, August 20th 2012, 4:19pm

Quoted from "dexhunterz;565416"

1. UNLESS some type of super hacks are involved, some group of 12 people HAD to clear ToSH in GCHM gear. So saying you need the gear from the instance to clear the instance, is...ridiculous.



Not everyone has access to clean T7 +16 X runed GCHM gear and T11 weapons when they try TOSH. Most endgamers that I know of uses T5/T6 +6/+12 Shell gear with 2 or 3 VII runes and T9 weapons. While I agree that you don't need FULL TOSH gear and stats just to do it, you'll still need slightly better gear then when people cleared it.
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25

Monday, August 20th 2012, 5:18pm

Removing anything from item shop is not a smart move.everything should be available for a price. Item sales are not sales if they are not in the item shop.gear prices have gone theu the roof. End game isnt going to happen for most players due to poorly thought out changes.

RoMage

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26

Monday, August 20th 2012, 5:43pm

Quoted from "Dionaea;565111"

Duly noted and I forward that wish, although this weekend it is most likely to late to take it into consideration. But I let the powers that be know :)


Apparently, I did not miss much in forum absence.... :)

As for ABL, I am glad they are removed. Why make game prosper, that is not sales department best interest... :)

ps. And Sinor in pink hat, no I don't have nothing against sales department - at least nothing that is effective... :)

27

Monday, August 20th 2012, 6:42pm

But guys...they lowered the price of puris! Purely sarcasm of course. The "run your own content" thing is pitiful at best. I'd really like to know how many of you chumps that are saying removal of abl's was a good idea actually started gearing from clops/ks/idk 50 and if you were lucky TT. Yeah probably 2 or 3 of you at best. That means all the rest of you were carried by endgamers or bought your gear off of ah. So I don't care how many times you've grinded ToSH HM someone carried your sorry butt at some point or sold you gear that allowed you or your guild to continue the climb to endgame. As someone else stated if this was a p2p game than running all the instances to gear up would makes sense. However you'd still would likley be buying gear off of ah that was crafted etc...which means you still would not be starting from the bottom. When people are actually spending real life cash then I don't fault them one bit for not wanting to start at the bottom...I didn't and I don't expect anyone else to.
75/55 R/S (finally gave in)....RIP scout ='(

regentego

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28

Monday, August 20th 2012, 6:47pm

This is like walking into WalMart and saying "Can I get a garden hose?" the creepy guy looks at you and says "Oh those are sweet, but we only sell them on special sales, I'll pass tour request to our promotions department".

29

Monday, August 20th 2012, 6:56pm

I miss the old "we need ABLs in item shop" thread almost as much as I miss ABLs. Much higher complaint quality in that one, overall.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


30

Monday, August 20th 2012, 7:29pm

ABLs are crucial to a game that revolves around gear progression, given how expensive it is to gear up with even one set. Bunnyhopping through each tier of gear just isn't an option unless you're rich and excessively stupid with your money, and the only way you'll get to endgame otherwise is either by getting geared enough (through each instance, in order) to hold your own weight, or to be carried. Being carried requires that you run with people that are overgeared enough that they can make up for the loss in DPS. Not everyone has this luxury -- especially smaller guilds that haven't quite hit endgame.

I'm used to them being special-only, as that's how it was before I took a break from the game, but to have them in the CS permanently, and then suddenly take them out...it makes no sense. People can't always run out and buy diamonds for split-second sales that only last a day (or an hour...lulhappyhour), or maybe they can't afford to dish out any more money for the month when ABLs are a weekend special. I know I used to miss sales often due to this.

Having them in all the time = more people able to buy them at their own convenience = more money. Why they want to make less money is a mystery to me.

Formerly Catorii, D/S/M of Faction.


31

Monday, August 20th 2012, 8:21pm

Quoted from "HadMatter;565448"

But guys...they lowered the price of puris! Purely sarcasm of course. The "run your own content" thing is pitiful at best. I'd really like to know how many of you chumps that are saying removal of abl's was a good idea actually started gearing from clops/ks/idk 50 and if you were lucky TT. Yeah probably 2 or 3 of you at best. That means all the rest of you were carried by endgamers or bought your gear off of ah. So I don't care how many times you've grinded ToSH HM someone carried your sorry butt at some point or sold you gear that allowed you or your guild to continue the climb to endgame. As someone else stated if this was a p2p game than running all the instances to gear up would makes sense. However you'd still would likley be buying gear off of ah that was crafted etc...which means you still would not be starting from the bottom. When people are actually spending real life cash then I don't fault them one bit for not wanting to start at the bottom...I didn't and I don't expect anyone else to.



I don't like this and I will tell you why. Not everyone plays the game the same way and not everyone cares where there gear comes from. Not every player can dedicate the hours required to be in a "raid guild", that certainly doesn't mean they are not worthy of obtaining any level of raid gear during any time period of this game. If I farm the gold required to obtain an item then I most certainly deserve it in my mind and that's where it counts. Also if I am spending real life cash for an item through either an abl + diamond items, or selling the diamonds for gold, am I not deserving of the armor in your eyes, because god forbid I'm a chump that didn't slug through level 50 instances before I even knew about this game. I hate your mentality, it's poor.

32

Monday, August 20th 2012, 8:48pm

Quoted from "dexhunterz;565416"

1. UNLESS some type of super hacks are involved, some group of 12 people HAD to clear ToSH in GCHM gear. So saying you need the gear from the instance to clear the instance, is...ridiculous.



I started Tosh in GCHM gears and few shell pieces and I died alot (and I was running with people most all in OP Tosh gears), mobs hit pretty hard in Tosh and after getting the Tosh pieces (just the defense alone on them) and besides I am a lil better now sometimes I hardly die. But when I started it was hella expensive runs for what I got. Considering I also have thousands of $$ in this game. I feel for the ones that do not and try to run these.
Unless they are dragged thru ( I sorta was at that ) , I don't see how a casual gamer spending 20-40$ a month could afford to go. Could take months of runs depending on the guild. Whereas I had potential and decent gears to start so the guild didn't mind dragging me thru some.

Now I run it and it costs less to run but still expensive and the drops we get would sell cheap but the ABL madness drives their prices up. And I won't waste an ABL when I have, unless the gear is worthy and sells for good gold.

But even putting all that aside , what to do with your old gears after you do get some new stuff, what if you NEED to sell your old gears to help finish your new? There are no ABL's in the CS
I think this hurts much of the incentive for a new runner to attempt to gearup with Tosh gears and run the instance multiple times.
-- Artemis --
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33

Monday, August 20th 2012, 10:47pm

I think you all are missing the boat on requests.

As small as the population is on the NA servers do you really believe they give 2cents worth of consideration to what the North American servers are asking for? I do not think that has happened since FA was merged into FEU.

No offense to us but we have a total of what 6 servers for the North American server batch with probably less than 100k total active players. Now go to the EU server clusters and they have somewhere around 20ish servers and prob well over 200k( judging by the AH there is a lot lot lot lot more than that assumption) active players.

Is just sad I visited the Machentact( prob spelled wrong) server and I wish an AH on any of the NA servers resembled that AH. You had Rare Raw Crafting Ingredients from ToSH in stacks of 9 to 10 going for 200 to 500k....basically there was a lot of them compared to any of the AH on the NA servers even Artemis does not even come close to touching the amount of gear/crafting mats/consumables that were available and at prices that were darn well reasonable for this game.

Or the North American players are just really really greedy. But not hardly any competition on the NA servers anymore to keep inflation down, and we wonder why it is so rare to see a large batch of new players stick around.

ABL's or no ABL's, not really gonna change the greedy mentality of the NA players.

But basically do not be foolish and think FEU really gives a rat's behind about what the NA players are whining and crying for. We are just really insignificant in the grand scheme of Frogster/gameforge/Runewaker profit making ability.

34

Wednesday, August 22nd 2012, 9:38pm

Quoted from "Stickingit;565457"

I don't like this and I will tell you why. Not everyone plays the game the same way and not everyone cares where there gear comes from. Not every player can dedicate the hours required to be in a "raid guild", that certainly doesn't mean they are not worthy of obtaining any level of raid gear during any time period of this game. If I farm the gold required to obtain an item then I most certainly deserve it in my mind and that's where it counts. Also if I am spending real life cash for an item through either an abl + diamond items, or selling the diamonds for gold, am I not deserving of the armor in your eyes, because god forbid I'm a chump that didn't slug through level 50 instances before I even knew about this game. I hate your mentality, it's poor.


If I read that correctly then we are on the same page. My statement was directed at those who actually believe it was a good idea to remove them from cs. I'm saying that removal of abl's was a step back for the game not a step forward as was the removal of adv. plussing jewels all for the sake of reducing the cost of puris and charges? I think it was a major marketing error on their part. They said they were going to stop dia sales, but I've noticed that they have had about the same amount of flash sales as they had prior to chapter 5. While not 100% accurate that is a good indication that people aren't buying dias at the rate they'd hoped.
75/55 R/S (finally gave in)....RIP scout ='(

35

Wednesday, August 22nd 2012, 9:43pm

Quoted from "kakita01;565485"

I think you all are missing the boat on requests.

As small as the population is on the NA servers do you really believe they give 2cents worth of consideration to what the North American servers are asking for? I do not think that has happened since FA was merged into FEU.

No offense to us but we have a total of what 6 servers for the North American server batch with probably less than 100k total active players. Now go to the EU server clusters and they have somewhere around 20ish servers and prob well over 200k( judging by the AH there is a lot lot lot lot more than that assumption) active players.

Is just sad I visited the Machentact( prob spelled wrong) server and I wish an AH on any of the NA servers resembled that AH. You had Rare Raw Crafting Ingredients from ToSH in stacks of 9 to 10 going for 200 to 500k....basically there was a lot of them compared to any of the AH on the NA servers even Artemis does not even come close to touching the amount of gear/crafting mats/consumables that were available and at prices that were darn well reasonable for this game.

Or the North American players are just really really greedy. But not hardly any competition on the NA servers anymore to keep inflation down, and we wonder why it is so rare to see a large batch of new players stick around.

ABL's or no ABL's, not really gonna change the greedy mentality of the NA players.

But basically do not be foolish and think FEU really gives a rat's behind about what the NA players are whining and crying for. We are just really insignificant in the grand scheme of Frogster/gameforge/Runewaker profit making ability.


I think EU players are just hosed...they'll buy anything ;)
75/55 R/S (finally gave in)....RIP scout ='(

DWibbie

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36

Wednesday, August 22nd 2012, 9:46pm

I found something funny... During the ABL sale I was so excited I bought 50 ABL's!!! Not really thinking about it too much the sale went away and I was all proud of myself since I was stocket up. Ended up realizing many people didnt buy any so even though I have gear I can sell no one really has much that they are sellling. lol
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roninblade

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37

Sunday, August 26th 2012, 5:19am

Feel free not to take me seriously, but...

Anyone else feel like FEU sabotaged the Item Shop b4 handing the game over on purpose? I mean how else can you make a come-back if the game doesn't continue failing?
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38

Sunday, August 26th 2012, 9:53am

Quoted from "roninblade;566604"

Anyone else feel like FEU sabotaged the Item Shop b4 handing the game over on purpose? I mean how else can you make a come-back if the game doesn't continue failing?


LOL!!! the longer we all continue to play this game the more i am led to believe no one could orchestrate an economy so poorly unless they were the united states government, or purposefully trying to run the game into the ground. be that as it may, i do see the potential in this system to make boatloads of money for those in charge... unfortunately that requires players with money which there were already few of before the downward spiral really kicked in and hit alllll the servers. it is interesting for me as a pvp player to hear you all now complaining and sounding the way we all did about a year ago... :/ i miss the old rom, and i wasnt even here for it xD
Grimdal<3 ~forever in my heart~

ipeacefrog

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39

Sunday, August 26th 2012, 7:37pm

.

They are in the four packages on sale today.

.
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BaseLord

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40

Sunday, August 26th 2012, 7:59pm

Quoted from "ipeacefrog;566668"

.

They are in the four packages on sale today.

.


The pont of the thread in my eyes is that abl's should be a permanent feature of the is. I know for me, since I came back, I've had to rely on my guild members this weekend to get abl's, because this is the foirst time since I've got back that they've had them on sale. Just so happens that I'm on vacation and have no access to a computer (just this cell phone). That's bad business sense in my eyes, as I can't always be at thE game to get what I want. Neither can anyone else. They should have them on sale permanently.
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