Quoted from "regentego;565475"
Are they even Working on a chapter 6? Or is this slow release of content a way to milk everyone. After all that LvL 72 stating you all do, they will release 75.
Quoted from "Slaphappy03;565480"
My wife loved the warden and played it for the tank aspect. Since the patch i told her to hang on after every week. No patch for her. Since she has quit playing the warden and will not return to warden. She has gone to Priest now and said that every class she plays they nerf. Lets see if they nerf P/S now, lol.
Quoted from "regentego;565487"
I guess my message is Elevate other class combos by changing elites, leave general and primary skills be, for instance if you want R/S to have a reality check the reduce CM to 40% damage, if you were to Nerf dagger mastery you would hurt every other rogue, just cause of one class combo.
Granted, their 5 levels higher, but seriously... -_-
Quoted from "vfwiffo;565488"
Can we reconcile the "omg, wardens are nerfed so bad nobody wants to play them anymore" threads with "woah, wardens are the new scouts with the new one-skill spammable high damage skill" threads? Or are the only wardens that matter the tanky ones?
Quoted from "regentego;565475"
Every week I say to my guildies "Big Patch this week" ...

Quoted from "vfwiffo;565488"
Can we reconcile the "omg, wardens are nerfed so bad nobody wants to play them anymore" threads with "woah, wardens are the new scouts with the new one-skill spammable high damage skill" threads? Or are the only wardens that matter the tanky ones?
Quoted from "Dionaea;565498"
And why would you do that
Don't get me wrong, I say to myself the same as a wishful expression, not as a fact statement unless i have more information. And that is my point, we simply told you already all we can at this point. The patch with the warden fix is in the works. The first version did not make it through QA. Now of course we all (including myself) want to see this patch happen sooner than later, but we all (including me) need to wait until new information is available and until this patch does what we want it to do, and without telling you too much, you would not have wanted the first version of this patch to go on the servers.
Until then I am afraid I can only sound like a broken record and repeat "The patch is in the works, we wanted it sooner but it did not happen, so now please wait until we have further information". We do not do that to make you mad, although I duly note that it does. And again broken record: Please give us the time needed to make this patch right together with Runewaker.
. Not to mention that this game has one of the best communities I have ever experienced.
Quoted from "Dionaea;565503"
Duly noted, regentego, and personally I am very excited for some of the stuff to come I already heard about. Chapter 6 was already announced too, so we are here to stay. We came long ways and I do not think all is just black and white, there is a lot of grey involved here too and colors. Not to mention that this game has one of the best communities I have ever experienced.
Now that warden fix is needed, I agree on that. But we need it in a good way, not a "oh hell what were you thinking" way.
I totally understand how this can make some players despair with the content or their class, but (@slaphappy03) priest is a great class too and well needed
Hang in there, the patch is not out of the loop, neither is Chapter 6, and I am more then happy to collect any constructive feedback and suggestions and pass them along.
As for the fix we all want to see, please be patient. But I will forward that your patience is running thin.
Quoted from "Dionaea;565503"
Duly noted, regentego, and personally I am very excited for some of the stuff to come I already heard about. Chapter 6 was already announced too, so we are here to stay. We came long ways and I do not think all is just black and white, there is a lot of grey involved here too and colors. Not to mention that this game has one of the best communities I have ever experienced.
Now that warden fix is needed, I agree on that. But we need it in a good way, not a "oh hell what were you thinking" way.
I totally understand how this can make some players despair with the content or their class, but (@slaphappy03) priest is a great class too and well needed
Hang in there, the patch is not out of the loop, neither is Chapter 6, and I am more then happy to collect any constructive feedback and suggestions and pass them along.
As for the fix we all want to see, please be patient. But I will forward that your patience is running thin.
Quoted from "flyingltj;565505"
So, chapter 6 already being worked on? Talking about chapter 6 at this point is odd, and a bit confusing, since we've supposedly got major changes & features in chapter 5 that are not currently in place.
By which I am referring to the following:
Planned Future Additions to Chapter V:
Level cap of 77
Additional action bars in the interface
New guild buildings and skins
World Bosses adjusted and connected to the crafting system
New elite skills for all classes
New dungeons
New areas
Three new battlegrounds
Introduction of a guild instance
Improvements to the profession system
And lets not forget the 90% damage reduction in siege battlefields that we were supposed to get when chapter 5 was initially released.
Are all these off the chapter 5 plate and on the chapter 6 plate now?

Quoted from "Dionaea;565506"
No, because Chapter V is still running ;)
I was just answering to the underlying question if there even is a Chapter 6 planned. Yes it is. But we are still on the evolution pattern for Chapter V ;)
Quoted from "Ravesden;565508"
Is Spring Flower Eulogy fix planned? >:O
I need to be pesky/annoying, since there are so few druids out there, and no other class complains about our skills (because they're not OP like Charged Chop). In fact, I can count on my fingers how many actual druids post on these forums. Its like 3![]()
Quoted from "regentego;565475"
One day I will be right and you'll be impressed.

Quoted from "flyingltj;565505"
Planned Future Additions to Chapter V:
Level cap of 77
Additional action bars in the interface
New guild buildings and skins
World Bosses adjusted and connected to the crafting system
New elite skills for all classes
New dungeons
New areas
Three new battlegrounds
Introduction of a guild instance
Improvements to the profession system