Quoted from "brogue;567239"
A 30 man raid is not needed for hippo; would just make it more difficult to manage, as with most of these bosses. Problem is people don't want to think strat but rather want to burn. Think we have a preliminary strat for a few bosses that once we have enough healers and dps on can be implemented and or altered, on Reni. The problem is not a lot of our guild is interested in RoM beyond SW. Even then interest is quickly waning.
Quoted from "Ravesden;567227"
Didn't think it'd be worth it, but after reading the thread, looks like I'll have to pull our dps from gw2 and burn some bosses. Don't need a full 36 raid![]()
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Quoted from "YomanROM;567274"
As far as i read on the forums Wodjin hardmode works just like Wodjin normal ... with all broken mechanics it has, too.....*hinthinthint*
Lagusen and Targonharl hardmode must REALLY be fun. bwahahahaha. Not that good ol' Targonharl wasnt able to wipe the area clean even in normal mode
Blind Hackman was disabled because the fight (or the kill , or the wipe of the group? did not read exactly) crashed the zone
Drop is reported to be always 15 of those "Proof" things FOR THE ENTIRE RAID which translates to 3 stats every 72h for 6-36 people (per channel). And some guild runes like always.


Hopefully some noobs didn't come by and reset him -_-
Quoted from "YomanROM;567274"
As far as i read on the forums Wodjin hardmode works just like Wodjin normal ... with all broken mechanics it has, too.....*hinthinthint* (still hits like a truck though)
Lagusen and Targonharl hardmode must REALLY be fun. bwahahahaha. Not that good ol' Targonharl wasnt able to wipe the area clean even in normal mode
Blind Hackman was disabled because the fight (or the kill , or the wipe of the group? did not read exactly) crashed the zone
Drop is reported to be always 15 of those "Proof" things FOR THE ENTIRE RAID which translates to 3 stats every 72h for 6-36 people (per channel). And some guild runes like always.
Quoted from "YomanROM;567274"
Drop is reported to be always 15 of those "Proof" things FOR THE ENTIRE RAID
Quoted from "regentego;567365"
I do think it's great all 36 people get rewards. Not sure if it's been done on Artemis yet.
Quoted from "ShaWalker;567367"
It's 1 loot of 15 pieces of 'Proof'.
So 1 person gets all the proof and all other persons in the raid get nothing.![]()
Quoted from "regentego;567370"
What's the point then... Every person in that raid played their part.
Quoted from "ShaWalker;567375"
15 pieces of proof are 3 really good items.
If people in raid make an agreement who gets the proof and with who he shares the 3 items...
Then we have every 80 hours (3 x 5 worldbosses) 15 new really good items to choose.
Sounds easier and more fun then running ac or tosh at highest difficulty.
Quoted from "ShaWalker;567375"
15 pieces of proof are 3 really good items.
If people in raid make an agreement who gets the proof and with who he shares the 3 items...
Then we have every 80 hours (3 x 5 worldbosses) 15 new really good items to choose.
Sounds easier and more fun then running ac or tosh at highest difficulty.
Quoted from "effervescent;567412"
All this does is encourage endgame guilds to shut the rest of the playerbase out and spawncamp those bosses for themselves. For bosses that are this hard, they should drop more than the equivalent of 3 stats, considering how many people it may take to bring them down, depending on gear.
I remember when people used to PUG raid hard world bosses. It doesn't happen anymore. Every guild is only out for themselves, and the limited rewards these bosses give will only exacerbate that.